rpcsx/rpcs3/Emu/Io/TopShotElite.cpp
2024-07-19 22:10:11 +02:00

401 lines
12 KiB
C++

#include "stdafx.h"
#include "TopShotElite.h"
#include "MouseHandler.h"
#include "Emu/IdManager.h"
#include "Emu/Io/topshotelite_config.h"
#include "Emu/Cell/lv2/sys_usbd.h"
#include "Emu/system_config.h"
#include "Input/pad_thread.h"
LOG_CHANNEL(topshotelite_log);
#define TSE_CALIB_LOG false
// 0 < Calib_Top < Calib_Bottom < 0x2ff
// 0 < Calib_Right < Calib_Left < 0x3ff
constexpr u16 TSE_CALIB_TOP = 20;
constexpr u16 TSE_CALIB_BOTTOM = 840;
constexpr u16 TSE_CALIB_LEFT = 930;
constexpr u16 TSE_CALIB_RIGHT = 95;
constexpr u16 TSE_CALIB_DIST = 95;
template <>
void fmt_class_string<topshotelite_btn>::format(std::string& out, u64 arg)
{
format_enum(out, arg, [](topshotelite_btn value)
{
switch (value)
{
case topshotelite_btn::trigger: return "Trigger";
case topshotelite_btn::reload: return "Reload";
case topshotelite_btn::square: return "Square";
case topshotelite_btn::cross: return "Cross";
case topshotelite_btn::circle: return "Circle";
case topshotelite_btn::triangle: return "Triangle";
case topshotelite_btn::select: return "Select";
case topshotelite_btn::start: return "Start";
case topshotelite_btn::l3: return "L3";
case topshotelite_btn::r3: return "R3";
case topshotelite_btn::ps: return "PS";
case topshotelite_btn::dpad_up: return "D-Pad Up";
case topshotelite_btn::dpad_down: return "D-Pad Down";
case topshotelite_btn::dpad_left: return "D-Pad Left";
case topshotelite_btn::dpad_right: return "D-Pad Right";
case topshotelite_btn::ls_x: return "Left Stick X-Axis";
case topshotelite_btn::ls_y: return "Left Stick Y-Axis";
case topshotelite_btn::rs_x: return "Right Stick X-Axis";
case topshotelite_btn::rs_y: return "Right Stick Y-Axis";
case topshotelite_btn::count: return "Count";
}
return unknown;
});
}
#pragma pack(push, 1)
struct TopShotElite_data
{
uint8_t btn_square : 1;
uint8_t btn_cross : 1;
uint8_t btn_circle : 1;
uint8_t btn_triangle : 1;
uint8_t btn_reload: 1;
uint8_t btn_trigger: 1;
uint8_t : 2;
uint8_t btn_select : 1;
uint8_t btn_start : 1;
uint8_t btn_l3 : 1;
uint8_t btn_r3 : 1;
uint8_t btn_ps: 1;
uint8_t : 3;
uint8_t dpad;
uint8_t stick_lx;
uint8_t stick_ly;
uint8_t stick_rx;
uint8_t stick_ry;
uint8_t led_lx_hi : 8;
uint8_t led_ly_hi : 6;
uint8_t led_lx_lo : 2;
uint8_t detect_l : 4;
uint8_t led_ly_lo : 4;
uint8_t led_rx_hi : 8;
uint8_t led_ry_hi : 6;
uint8_t led_rx_lo : 2;
uint8_t detect_r : 4;
uint8_t led_ry_lo : 4;
uint8_t : 8;
uint8_t : 8;
uint8_t : 8;
uint8_t trigger;
uint8_t : 8;
uint8_t : 8;
uint16_t unk[4];
};
#pragma pack(pop)
enum
{
Dpad_North,
Dpad_NE,
Dpad_East,
Dpad_SE,
Dpad_South,
Dpad_SW,
Dpad_West,
Dpad_NW,
Dpad_None = 0x0f
};
usb_device_topshotelite::usb_device_topshotelite(u32 controller_index, const std::array<u8, 7>& location)
: usb_device_emulated(location)
, m_controller_index(controller_index)
, m_mode(0)
{
device = UsbDescriptorNode(USB_DESCRIPTOR_DEVICE,
UsbDeviceDescriptor {
.bcdUSB = 0x0100,
.bDeviceClass = 0x00,
.bDeviceSubClass = 0x00,
.bDeviceProtocol = 0x00,
.bMaxPacketSize0 = 0x20,
.idVendor = 0x12ba,
.idProduct = 0x04a0,
.bcdDevice = 0x0108,
.iManufacturer = 0x01,
.iProduct = 0x02,
.iSerialNumber = 0x03,
.bNumConfigurations = 0x01});
auto& config0 = device.add_node(UsbDescriptorNode(USB_DESCRIPTOR_CONFIG,
UsbDeviceConfiguration {
.wTotalLength = 0x0029,
.bNumInterfaces = 0x01,
.bConfigurationValue = 0x01,
.iConfiguration = 0x00,
.bmAttributes = 0x80,
.bMaxPower = 0x32}));
config0.add_node(UsbDescriptorNode(USB_DESCRIPTOR_INTERFACE,
UsbDeviceInterface {
.bInterfaceNumber = 0x00,
.bAlternateSetting = 0x00,
.bNumEndpoints = 0x02,
.bInterfaceClass = 0x03,
.bInterfaceSubClass = 0x00,
.bInterfaceProtocol = 0x00,
.iInterface = 0x00}));
config0.add_node(UsbDescriptorNode(USB_DESCRIPTOR_HID,
UsbDeviceHID {
.bcdHID = 0x0110,
.bCountryCode = 0x00,
.bNumDescriptors = 0x01,
.bDescriptorType = 0x22,
.wDescriptorLength = 0x0089}));
config0.add_node(UsbDescriptorNode(USB_DESCRIPTOR_ENDPOINT,
UsbDeviceEndpoint {
.bEndpointAddress = 0x81,
.bmAttributes = 0x03,
.wMaxPacketSize = 0x0040,
.bInterval = 0x0a}));
config0.add_node(UsbDescriptorNode(USB_DESCRIPTOR_ENDPOINT,
UsbDeviceEndpoint {
.bEndpointAddress = 0x02,
.bmAttributes = 0x03,
.wMaxPacketSize = 0x0040,
.bInterval = 0x0a}));
add_string("GuitarHero for Playstation (R) 3");
add_string("GuitarHero for Playstation (R) 3");
}
usb_device_topshotelite::~usb_device_topshotelite()
{
}
void usb_device_topshotelite::control_transfer(u8 bmRequestType, u8 bRequest, u16 wValue, u16 wIndex, u16 wLength, u32 buf_size, u8* buf, UsbTransfer* transfer)
{
transfer->fake = true;
transfer->expected_count = buf_size;
transfer->expected_result = HC_CC_NOERR;
transfer->expected_time = get_timestamp() + 100;
switch (bmRequestType)
{
case 0U /*silences warning*/ | LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_CLASS | LIBUSB_RECIPIENT_INTERFACE: // 0x21
switch (bRequest)
{
case 0x09: // SET_REPORT
ensure(buf_size >= 8);
switch (buf[0])
{
case 0x01:
topshotelite_log.trace("Leds: %s/%s/%s/%s",
buf[2] & 1 ? "ON" : "OFF",
buf[2] & 2 ? "ON" : "OFF",
buf[2] & 4 ? "ON" : "OFF",
buf[2] & 8 ? "ON" : "OFF");
break;
case 0x82:
m_mode = buf[2];
break;
default:
topshotelite_log.error("Unhandled SET_REPORT packet : %x", buf[0]);
break;
}
break;
default:
topshotelite_log.error("Unhandled Request: 0x%02X/0x%02X", bmRequestType, bRequest);
break;
}
break;
default:
usb_device_emulated::control_transfer(bmRequestType, bRequest, wValue, wIndex, wLength, buf_size, buf, transfer);
break;
}
}
extern bool is_input_allowed();
static void set_sensor_pos(struct TopShotElite_data* ts, s32 led_lx, s32 led_ly, s32 led_rx, s32 led_ry, s32 detect_l, s32 detect_r)
{
ts->led_lx_hi = led_lx >> 2;
ts->led_lx_lo = led_lx & 0x3;
ts->led_ly_hi = led_ly >> 4;
ts->led_ly_lo = led_ly & 0xf;
ts->led_rx_hi = led_rx >> 2;
ts->led_rx_lo = led_rx & 0x3;
ts->led_ry_hi = led_ry >> 4;
ts->led_ry_lo = led_ry & 0xf;
ts->detect_l = detect_l;
ts->detect_r = detect_r;
}
static void prepare_data(const TopShotElite_data* ts, u8* data)
{
std::memcpy(data, ts, sizeof(TopShotElite_data));
topshotelite_log.trace("interrupt_transfer: %s", fmt::buf_to_hexstring(data, sizeof(TopShotElite_data)));
}
void usb_device_topshotelite::interrupt_transfer(u32 buf_size, u8* buf, u32 /*endpoint*/, UsbTransfer* transfer)
{
ensure(buf_size >= sizeof(TopShotElite_data));
transfer->fake = true;
transfer->expected_count = sizeof(TopShotElite_data);
transfer->expected_result = HC_CC_NOERR;
transfer->expected_time = get_timestamp() + 4000;
struct TopShotElite_data ts{};
ts.dpad = Dpad_None;
ts.stick_lx = ts.stick_ly = ts.stick_rx = ts.stick_ry = 0x7f;
if (m_mode)
{
set_sensor_pos(&ts, 0x3ff, 0x3ff, 0x3ff, 0x3ff, 0xf, 0xf);
}
ts.unk[0] = ts.unk[1] = ts.unk[2] = ts.unk[3] = 0x0200;
if (!is_input_allowed())
{
prepare_data(&ts, buf);
return;
}
if (g_cfg.io.mouse == mouse_handler::null)
{
topshotelite_log.warning("Top Shot Elite requires a Mouse Handler enabled");
prepare_data(&ts, buf);
return;
}
if (m_controller_index >= g_cfg_topshotelite.players.size())
{
topshotelite_log.warning("Top Shot Fearmaster controllers are only supported for Player1 to Player%d", g_cfg_topshotelite.players.size());
prepare_data(&ts, buf);
return;
}
bool up = false, right = false, down = false, left = false;
const auto input_callback = [&ts, &up, &down, &left, &right](topshotelite_btn btn, u16 value, bool pressed)
{
if (!pressed)
return;
switch (btn)
{
case topshotelite_btn::trigger: ts.btn_trigger |= 1; break;
case topshotelite_btn::reload: ts.btn_reload |= 1; break;
case topshotelite_btn::square: ts.btn_square |= 1; break;
case topshotelite_btn::cross: ts.btn_cross |= 1; break;
case topshotelite_btn::circle: ts.btn_circle |= 1; break;
case topshotelite_btn::triangle: ts.btn_triangle |= 1; break;
case topshotelite_btn::select: ts.btn_select |= 1; break;
case topshotelite_btn::start: ts.btn_start |= 1; break;
case topshotelite_btn::l3: ts.btn_l3 |= 1; break;
case topshotelite_btn::r3: ts.btn_r3 |= 1; break;
case topshotelite_btn::ps: ts.btn_ps |= 1; break;
case topshotelite_btn::dpad_up: up = true; break;
case topshotelite_btn::dpad_down: down = true; break;
case topshotelite_btn::dpad_left: left = true; break;
case topshotelite_btn::dpad_right: right = true; break;
case topshotelite_btn::ls_x: ts.stick_lx = static_cast<uint8_t>(value); break;
// you know you have a «Top» controller when the games are programmed to ignore a perfect controller, so we have to simulate a drift
case topshotelite_btn::ls_y: ts.stick_ly = std::min(0xff, 1 + static_cast<uint8_t>(value)); break;
case topshotelite_btn::rs_x: ts.stick_rx = static_cast<uint8_t>(value); break;
case topshotelite_btn::rs_y: ts.stick_ry = static_cast<uint8_t>(value); break;
case topshotelite_btn::count: break;
}
};
const auto& cfg = ::at32(g_cfg_topshotelite.players, m_controller_index);
{
std::lock_guard lock(pad::g_pad_mutex);
const auto gamepad_handler = pad::get_current_handler();
const auto& pads = gamepad_handler->GetPads();
const auto& pad = ::at32(pads, m_controller_index);
if (pad->m_port_status & CELL_PAD_STATUS_CONNECTED)
{
cfg->handle_input(pad, true, input_callback);
}
}
if (!up && !right && !down && !left)
ts.dpad = Dpad_None;
else if (up && !left && !right)
ts.dpad = Dpad_North;
else if (up && right)
ts.dpad = Dpad_NE;
else if (right && !up && !down)
ts.dpad = Dpad_East;
else if (down && right)
ts.dpad = Dpad_SE;
else if (down && !left && !right)
ts.dpad = Dpad_South;
else if (down && left)
ts.dpad = Dpad_SW;
else if (left && !up && !down)
ts.dpad = Dpad_West;
else if (up && left)
ts.dpad = Dpad_NW;
if (m_mode)
{
auto& mouse_handler = g_fxo->get<MouseHandlerBase>();
std::lock_guard mouse_lock(mouse_handler.mutex);
mouse_handler.Init(4);
const u32 mouse_index = g_cfg.io.mouse == mouse_handler::basic ? 0 : m_controller_index;
if (mouse_index >= mouse_handler.GetMice().size())
{
prepare_data(&ts, buf);
return;
}
const Mouse& mouse_data = ::at32(mouse_handler.GetMice(), mouse_index);
cfg->handle_input(mouse_data, input_callback);
ts.trigger = ts.btn_trigger ? 0xff : 0x00;
if (mouse_data.x_max <= 0 || mouse_data.y_max <= 0)
{
prepare_data(&ts, buf);
return;
}
s32 led_lx = 0x3ff - (TSE_CALIB_RIGHT + (mouse_data.x_pos * (TSE_CALIB_LEFT - TSE_CALIB_RIGHT) / mouse_data.x_max) + TSE_CALIB_DIST);
s32 led_rx = 0x3ff - (TSE_CALIB_RIGHT + (mouse_data.x_pos * (TSE_CALIB_LEFT - TSE_CALIB_RIGHT) / mouse_data.x_max) - TSE_CALIB_DIST);
s32 led_ly = TSE_CALIB_TOP + (mouse_data.y_pos * (TSE_CALIB_BOTTOM - TSE_CALIB_TOP) / mouse_data.y_max);
s32 led_ry = TSE_CALIB_TOP + (mouse_data.y_pos * (TSE_CALIB_BOTTOM - TSE_CALIB_TOP) / mouse_data.y_max);
u8 detect_l = 0x2, detect_r = 0x2; // 0x2 = led detected / 0xf = undetected
if (led_lx < 0 || led_lx > 0x3ff || led_ly < 0 || led_ly > 0x3ff)
{
led_lx = 0x3ff;
led_ly = 0x3ff;
detect_l = 0xf;
}
if (led_rx < 0 || led_rx > 0x3ff || led_ry < 0 || led_ry > 0x3ff)
{
led_rx = 0x3ff;
led_ry = 0x3ff;
detect_r = 0xf;
}
set_sensor_pos(&ts, led_lx, led_ly, led_rx, led_ry, detect_l, detect_r);
#if TSE_CALIB_LOG
topshotelite_log.error("L: %d x %d, R: %d x %d", led_lx + TSE_CALIB_DIST, led_ly, led_rx - TSE_CALIB_DIST, led_ry);
#endif
}
prepare_data(&ts, buf);
}