rpcsx/rpcs3/Emu/SysCalls/Modules.h
2015-02-18 19:22:06 +03:00

183 lines
3.8 KiB
C++

#pragma once
#include "Emu/SysCalls/SC_FUNC.h"
#include "Emu/IdManager.h"
#include "ErrorCodes.h"
#include "LogBase.h"
class Module;
struct ModuleFunc
{
u32 id;
Module* module;
std::shared_ptr<func_caller> func;
vm::ptr<void()> lle_func;
ModuleFunc(u32 id, Module* module, func_caller* func, vm::ptr<void()> lle_func = vm::ptr<void()>::make(0))
: id(id)
, module(module)
, func(func)
, lle_func(lle_func)
{
}
};
struct SFuncOp
{
u32 crc;
u32 mask;
};
struct SFunc
{
func_caller* func;
void* ptr;
const char* name;
std::vector<SFuncOp> ops;
u64 group;
u32 found;
~SFunc()
{
delete func;
}
};
class StaticFuncManager;
class Module : public LogBase
{
std::string m_name;
bool m_is_loaded;
void(*m_init)();
IdManager& GetIdManager() const;
void PushNewFuncSub(SFunc* func);
Module() = delete;
public:
Module(const char* name, void(*init)());
Module(Module &other) = delete;
Module(Module &&other) = delete;
Module &operator =(Module &other) = delete;
Module &operator =(Module &&other) = delete;
~Module();
std::function<void()> on_load;
std::function<void()> on_unload;
std::function<void()> on_stop;
void Init();
void Load();
void Unload();
void SetLoaded(bool loaded = true);
bool IsLoaded() const;
virtual const std::string& GetName() const override;
void SetName(const std::string& name);
public:
bool CheckID(u32 id) const;
template<typename T> bool CheckId(u32 id, std::shared_ptr<T>& data)
{
ID* id_data;
if(!CheckID(id, id_data)) return false;
data = id_data->GetData()->get<T>();
return true;
}
template<typename T> bool CheckId(u32 id, std::shared_ptr<T>& data, IDType& type)
{
ID* id_data;
if(!CheckID(id, id_data)) return false;
data = id_data->GetData()->get<T>();
type = id_data->GetType();
return true;
}
bool CheckID(u32 id, ID*& _id) const;
template<typename T>
u32 GetNewId(std::shared_ptr<T>& data, IDType type = TYPE_OTHER)
{
return GetIdManager().GetNewID<T>(GetName(), data, type);
}
bool RemoveId(u32 id);
template<typename T> __forceinline void AddFunc(u32 id, T func);
template<typename T> __forceinline void AddFunc(const char* name, T func);
template<typename T> __forceinline void AddFuncSub(const char group[8], const u64 ops[], const char* name, T func);
};
u32 add_ps3_func(ModuleFunc& func);
ModuleFunc* get_ps3_func_by_nid(u32 nid, u32* out_index = nullptr);
ModuleFunc* get_ps3_func_by_index(u32 index);
void execute_ps3_func_by_index(PPUThread& CPU, u32 id);
void clear_ps3_functions();
u32 get_function_id(const char* name);
template<typename T>
__forceinline void Module::AddFunc(u32 id, T func)
{
add_ps3_func(ModuleFunc(id, this, bind_func(func)));
}
template<typename T>
__forceinline void Module::AddFunc(const char* name, T func)
{
AddFunc(getFunctionId(name), func);
}
template<typename T>
__forceinline void Module::AddFuncSub(const char group[8], const u64 ops[], const char* name, T func)
{
if (!ops[0]) return;
SFunc* sf = new SFunc;
sf->ptr = (void *)func;
sf->func = bind_func(func);
sf->name = name;
sf->group = *(u64*)group;
sf->found = 0;
// TODO: check for self-inclusions, use CRC
for (u32 i = 0; ops[i]; i++)
{
SFuncOp op;
op.mask = ops[i] >> 32;
op.crc = (u32)ops[i];
if (op.mask) op.crc &= op.mask;
op.mask = re32(op.mask);
op.crc = re32(op.crc);
sf->ops.push_back(op);
}
PushNewFuncSub(sf);
}
void fix_import(Module* module, u32 nid, u32 addr);
#define FIX_IMPORT(module, func, addr) fix_import(module, getFunctionId(#func), addr)
void fix_relocs(Module* module, u32 lib, u32 start, u32 end, u32 seg2);
#define REG_SUB(module, group, name, ...) \
static const u64 name ## _table[] = {__VA_ARGS__ , 0}; \
module.AddFuncSub(group, name ## _table, #name, name)
#define REG_FUNC(module, name) module.AddFunc(get_function_id(#name), name)
#define UNIMPLEMENTED_FUNC(module) module.Fatal("%s", __FUNCTION__)