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* Make trophy notification dialog. * Fix bug where trophy state doesn't persist with game reboot.
15 lines
533 B
C++
15 lines
533 B
C++
#include "trophy_notification_helper.h"
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#include "trophy_notification_frame.h"
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s32 trophy_notification_helper::ShowTrophyNotification(const SceNpTrophyDetails& trophy, const std::vector<uchar>& trophy_icon_buffer)
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{
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trophy_notification_frame* trophy_notification = new trophy_notification_frame(trophy_icon_buffer, trophy, m_game_window->frameGeometry().height()/10);
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// Move notification to upper lefthand corner
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trophy_notification->move(m_game_window->mapToGlobal(QPoint(0, 0)));
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trophy_notification->show();
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return 0;
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}
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