rpcsx/rpcs3/Emu/Audio/XAudio2/XAudio2Backend.cpp
Rui Pinheiro 1e4513e2e3 Fixups in audio backend
Removes 's_' prefix from variables that are no longer static and
thread_local. Removes superfluous comments left behind due to copy-paste
mistakes.
2019-01-12 21:29:56 +03:00

93 lines
1.5 KiB
C++

#ifdef _WIN32
#include "Utilities/Log.h"
#include "Utilities/StrFmt.h"
#include "XAudio2Backend.h"
#include <Windows.h>
XAudio2Backend::XAudio2Backend()
{
}
XAudio2Backend::~XAudio2Backend()
{
}
void XAudio2Backend::Play()
{
lib->play();
}
void XAudio2Backend::Close()
{
lib->stop();
lib->flush();
}
void XAudio2Backend::Pause()
{
lib->stop();
}
void XAudio2Backend::Open(u32 /* num_buffers */)
{
if (lib.get() == nullptr)
{
void* hmodule;
if (hmodule = LoadLibraryExW(L"XAudio2_9.dll", nullptr, LOAD_LIBRARY_SEARCH_SYSTEM32))
{
// XAudio 2.9 uses the same code as XAudio 2.8
lib.reset(xa28_init(hmodule));
LOG_SUCCESS(GENERAL, "XAudio 2.9 initialized");
}
else if (hmodule = LoadLibraryExW(L"XAudio2_8.dll", nullptr, LOAD_LIBRARY_SEARCH_SYSTEM32))
{
lib.reset(xa28_init(hmodule));
LOG_SUCCESS(GENERAL, "XAudio 2.8 initialized");
}
else if (hmodule = LoadLibraryExW(L"XAudio2_7.dll", nullptr, LOAD_LIBRARY_SEARCH_SYSTEM32))
{
lib.reset(xa27_init(hmodule));
LOG_SUCCESS(GENERAL, "XAudio 2.7 initialized");
}
else
{
fmt::throw_exception("No supported XAudio2 library found");
}
}
lib->open();
}
bool XAudio2Backend::IsPlaying()
{
return lib->is_playing();
}
bool XAudio2Backend::AddData(const void* src, u32 num_samples)
{
return lib->add(src, num_samples);
}
void XAudio2Backend::Flush()
{
lib->flush();
}
u64 XAudio2Backend::GetNumEnqueuedSamples()
{
return lib->enqueued_samples();
}
f32 XAudio2Backend::SetFrequencyRatio(f32 new_ratio)
{
return lib->set_freq_ratio(new_ratio);
}
#endif