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* Add the save icons to the save data entry and manager. * Simplify code slightly since I have an else now so no need for == false * Move the icon to the top of the list because it looks better. Remove redundant settitle. * Fix size. It's a bit forced but there wasn't any better way as far as I could see on stack overflow. Also, add an error dialog if you have no entries. Simplify the logic slightly for the selected since with the no data case handled, I can make more assumptions about the return value. * save_data_utility: fix dialog sizes * CELL_OK * Retcon dialog to instead be error in log. * Dangle92 and I had some fun. Everything should be good now. * In dangle's code he disabled the icon, in mine I hide it if there is nothing. Having both isn't needed. Yay merges resulting in doing stupid things. * Fix leek * Default size to zero for sanity. Shared pointer is fine handling null (tested with disgaea and renaming icon file) * Simplifying. Thanks for review and advice all |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| PSP2 | ||
| RSX | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||