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* Fixed identation inconsistency after last merge. * Replaced uint32_t with u32 in LinearToSwizzleAddress. * Replaced hardcoded values with defined GCM constants (in Emu/GS/GCM.h) in some switch statements. This commit won't produce any changes in the RPCS3 executable. It's just to make the code easier to read. |
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| .. | ||
| GLBuffers.cpp | ||
| GLBuffers.h | ||
| GLFragmentProgram.cpp | ||
| GLFragmentProgram.h | ||
| GLGSRender.cpp | ||
| GLGSRender.h | ||
| GLProcTable.tbl | ||
| GLProgram.cpp | ||
| GLProgram.h | ||
| GLProgramBuffer.cpp | ||
| GLProgramBuffer.h | ||
| GLShaderParam.h | ||
| GLVertexProgram.cpp | ||
| GLVertexProgram.h | ||
| OpenGL.cpp | ||
| OpenGL.h | ||