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50 lines
1.5 KiB
C++
50 lines
1.5 KiB
C++
#pragma once
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#include "gui_game_info.h"
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#include <QIcon>
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#include <QWidget>
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class game_list_base
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{
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public:
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game_list_base();
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virtual void clear_list() {};
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virtual void populate(
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[[maybe_unused]] const std::vector<game_info>& game_data,
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[[maybe_unused]] const std::map<QString, QString>& notes_map,
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[[maybe_unused]] const std::map<QString, QString>& title_map,
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[[maybe_unused]] const std::string& selected_item_id,
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[[maybe_unused]] bool play_hover_movies) {};
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void set_icon_size(QSize size)
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{
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m_icon_size = std::move(size);
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}
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void set_icon_color(QColor color)
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{
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m_icon_color = std::move(color);
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}
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void set_draw_compat_status_to_grid(bool enabled)
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{
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m_draw_compat_status_to_grid = enabled;
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}
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virtual void repaint_icons(std::vector<game_info>& game_data, const QColor& icon_color, const QSize& icon_size, qreal device_pixel_ratio);
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/** Sets the custom config icon. */
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static QIcon GetCustomConfigIcon(const game_info& game);
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protected:
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void IconLoadFunction(game_info game, qreal device_pixel_ratio, std::shared_ptr<atomic_t<bool>> cancel);
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QPixmap PaintedPixmap(const QPixmap& icon, qreal device_pixel_ratio, bool paint_config_icon = false, bool paint_pad_config_icon = false, const QColor& compatibility_color = {}) const;
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QColor GetGridCompatibilityColor(const QString& string) const;
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std::function<void(const movie_item_base*)> m_icon_ready_callback{};
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bool m_draw_compat_status_to_grid{};
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bool m_is_list_layout{};
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QSize m_icon_size{};
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QColor m_icon_color{};
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};
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