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This restores some functionality removed in SPU ASMJIT v2.0 Also implements new experimental features
39 lines
938 B
C++
39 lines
938 B
C++
#pragma once
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#include "SPUThread.h"
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#include <bitset>
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// SPU Recompiler instance base class
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class spu_recompiler_base
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{
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protected:
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SPUThread& m_spu;
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u32 m_pos;
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std::bitset<0x10000> m_block_info;
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public:
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spu_recompiler_base(SPUThread& spu);
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virtual ~spu_recompiler_base();
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// Get pointer to the trampoline at given position
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virtual spu_function_t get(u32 lsa) = 0;
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// Compile function
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virtual spu_function_t compile(const std::vector<u32>& func) = 0;
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// Default dispatch function fallback (second pointer is unused)
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static void dispatch(SPUThread&, void*, u8*);
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// Direct branch fallback for non-compiled destination
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static void branch(SPUThread&, void*, u8*);
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// Get the block at specified address
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static std::vector<u32> block(SPUThread&, u32 lsa, std::bitset<0x10000>* = nullptr);
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// Create recompiler instance (ASMJIT)
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static std::unique_ptr<spu_recompiler_base> make_asmjit_recompiler(SPUThread& spu);
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};
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