rpcsx/rpcs3/Emu/SysCalls/lv2/sys_cond.h
2015-07-10 04:31:36 +03:00

47 lines
861 B
C++

#pragma once
#include "sleep_queue.h"
namespace vm { using namespace ps3; }
struct lv2_mutex_t;
struct sys_cond_attribute_t
{
be_t<u32> pshared;
be_t<s32> flags;
be_t<u64> ipc_key;
union
{
char name[8];
u64 name_u64;
};
};
struct lv2_cond_t
{
const u64 name;
const std::shared_ptr<lv2_mutex_t> mutex; // associated mutex
sleep_queue_t sq;
lv2_cond_t(const std::shared_ptr<lv2_mutex_t>& mutex, u64 name)
: mutex(mutex)
, name(name)
{
}
};
REG_ID_TYPE(lv2_cond_t, 0x86); // SYS_COND_OBJECT
class PPUThread;
// SysCalls
s32 sys_cond_create(vm::ptr<u32> cond_id, u32 mutex_id, vm::ptr<sys_cond_attribute_t> attr);
s32 sys_cond_destroy(u32 cond_id);
s32 sys_cond_wait(PPUThread& ppu, u32 cond_id, u64 timeout);
s32 sys_cond_signal(u32 cond_id);
s32 sys_cond_signal_all(u32 cond_id);
s32 sys_cond_signal_to(u32 cond_id, u32 thread_id);