..
Crypto
Fix std::basic_string warnings ( #16261 )
2024-11-11 21:54:44 +02:00
Emu
rsx: Default initialize vertex program fields
2025-01-10 04:34:28 +03:00
Icons
Input
Qt: add mouse config legend to mouse move dialog
2025-01-10 00:50:02 +01:00
Loader
Fix std::basic_string warnings ( #16261 )
2024-11-11 21:54:44 +02:00
qt /etc
Qt6 port
2023-07-31 20:03:24 +03:00
rpcs3qt
Qt: add mouse config legend to mouse move dialog
2025-01-10 00:50:02 +01:00
util
Thread.h: Fix a bug by adding thread_state::destroying_context
2025-01-05 10:01:35 +02:00
CMakeLists.txt
cmake: remove "--no-quick" from windeployqt
2025-01-05 23:03:00 +01:00
Cubeb.vcxproj
Audio: device switching and channel count detection ( #12246 )
2022-07-08 17:13:38 +02:00
Cubeb.vcxproj.filters
Audio: device switching and channel count detection ( #12246 )
2022-07-08 17:13:38 +02:00
display_sleep_control.cpp
Fix Apple Clang build
2024-02-24 20:54:55 +02:00
display_sleep_control.h
emucore.vcxproj
rsx/fp: Re-design register write tracking
2025-01-10 04:34:28 +03:00
emucore.vcxproj.filters
rsx/fp: Re-design register write tracking
2025-01-10 04:34:28 +03:00
frame_icon.xpm
git-version.cmake
GLGSRender.vcxproj
gl: Implement basic DMA layer using AMD_pinned_memory
2024-10-23 16:33:44 +03:00
GLGSRender.vcxproj.filters
gl: Implement basic DMA layer using AMD_pinned_memory
2024-10-23 16:33:44 +03:00
headless_application.cpp
Clean up old game window in case of unexpected errors
2025-01-06 15:49:09 +01:00
headless_application.h
Linux: use futex_waitv syscall for atomic waiting
2023-08-02 21:46:06 +03:00
main.cpp
overlays: add trophy list dialog
2025-01-01 13:42:21 +01:00
main_application.cpp
RSX/Qt: Reuse gs_frame if possible
2025-01-06 15:49:09 +01:00
main_application.h
RSX/Qt: Reuse gs_frame if possible
2025-01-06 15:49:09 +01:00
module_verifier.cpp
Case-insensitive path compare for module verifier ( #15889 )
2024-08-04 15:46:08 +02:00
module_verifier.hpp
Run platform sanity checks after creating the log and log windows path
2024-08-02 21:40:30 +02:00
resource.h
Remove whitespace
2023-02-15 08:58:02 +01:00
resources.qrc
rpcs3.desktop
rpcs3.icns
Round macOS icon
2022-02-27 11:16:50 +01:00
rpcs3.ico
rpcs3.metainfo.xml
Metainfo: Update number of compatible games
2023-12-30 11:41:52 +01:00
rpcs3.plist.in
macOS arm64 CI ( #16070 )
2024-09-22 20:39:43 +02:00
rpcs3.png
rpcs3.rc
rpcs3.svg
rpcs3.vcxproj
VS: Fix compilation with new wolfssl version
2025-01-03 20:21:56 +01:00
rpcs3.vcxproj.filters
VS: Add sysinfo_darwin.mm to filters
2024-12-28 19:58:59 +01:00
rpcs3_version.cpp
rpcs3_version: Bump to 0.0.34
2024-11-01 23:22:32 +00:00
rpcs3_version.h
Savestates: Save build version and creation time
2023-12-29 11:11:53 +02:00
stb_image.cpp
Add -Werror=implicit-fallthrough to cmake build
2024-01-07 17:29:43 +01:00
stdafx.cpp
stdafx.h
Make compile with msvc, clang and gcc on Windows
2023-07-11 21:40:30 +03:00
update_helper.sh
rpcs3qt: Add macOS support to the updater.
2024-01-24 09:44:56 +01:00
VKGSRender.vcxproj
Remove unused SPIRV submodules
2024-10-03 15:35:20 +02:00
VKGSRender.vcxproj.filters
rsx/vk: Refactor FSR integration to support multiple backends
2024-02-26 18:15:06 +03:00
windows.qrc
XAudio.vcxproj
xaudio2: use system library instead of xaudio2redist
2024-02-27 05:21:32 +02:00
XAudio.vcxproj.filters
Audio: device switching and channel count detection ( #12246 )
2022-07-08 17:13:38 +02:00