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VKCommonDecompiler.cpp
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glslang: Bump to version 2776
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2018-06-26 20:07:20 +03:00 |
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VKCommonDecompiler.h
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rsx/vk/gl: Cleanup and refector glsl::getFunctionImpl
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2017-11-08 13:15:34 +03:00 |
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VKCompute.h
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vk: Fixup
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2018-06-26 20:07:20 +03:00 |
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VKFormats.cpp
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vk: Reorganize handling of formats support
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2018-04-25 19:14:36 +03:00 |
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VKFormats.h
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vk: AMD primitive restart bug workaround
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2018-05-13 14:44:14 +03:00 |
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VKFragmentProgram.cpp
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create the shaderlog dir in Emu.Init()
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2018-06-21 22:54:08 +04:00 |
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VKFragmentProgram.h
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vk: Add synchronous compute pipelines
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2018-06-18 17:32:22 +03:00 |
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VKGSRender.cpp
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vp: Improve vertex program analyser
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2018-07-07 16:20:33 +03:00 |
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VKGSRender.h
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Refactoring
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2018-06-08 22:17:50 +03:00 |
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VKHelpers.cpp
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vk; Add more compute routines to handle texture format conversions
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2018-06-26 20:07:20 +03:00 |
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VKHelpers.h
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vk: Tuning [WIP]
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2018-06-26 20:07:20 +03:00 |
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VKMemAlloc.cpp
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Performance enhancement - Vulkan memory allocator (#4635)
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2018-05-23 17:02:35 +03:00 |
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VKOverlays.h
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overlays: Refactoring
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2018-06-18 22:34:26 +03:00 |
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VKProgramBuffer.h
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Parallel shader cache loading (#4677)
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2018-06-01 19:49:29 +03:00 |
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VKProgramPipeline.cpp
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vk: Add synchronous compute pipelines
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2018-06-18 17:32:22 +03:00 |
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VKRenderTargets.h
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vk: Implement depth scaling using hardware blit/copy engines
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2018-06-08 22:17:50 +03:00 |
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VKTextOut.h
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vk: Add synchronous compute pipelines
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2018-06-18 17:32:22 +03:00 |
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VKTexture.cpp
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vk: Tuning [WIP]
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2018-06-26 20:07:20 +03:00 |
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VKTextureCache.h
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rsx: Rework memory protection management for framebuffer access
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2018-06-26 20:07:20 +03:00 |
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VKVertexBuffers.cpp
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typos
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2018-05-14 21:14:39 +04:00 |
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VKVertexProgram.cpp
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rsx/vp: CodeGen improvements
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2018-07-07 16:20:33 +03:00 |
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VKVertexProgram.h
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rsx/vp: CodeGen improvements
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2018-07-07 16:20:33 +03:00 |
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VulkanAPI.cpp
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Partial commit: RSX
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2016-04-15 19:22:36 +03:00 |
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VulkanAPI.h
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Debug build fix
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2017-01-28 15:32:45 +03:00 |