rpcsx/rpcs3/Emu
kd-11 a42b00488d rsx: Texture fixes
- gl/vk: Fix subresource copy/blit
- gl/vk: Fix default_component_map reading
- vk: Reimplement cell readback path and improve software channel decoder
- Properly name the subresource layout field - its in blocks not bytes!
- Implement d24s8 upload from memory correctly
- Do not ignore DEPTH_FLOAT textures - they are depth textures and abide by the depth compare rules
- NOTE: Redirection of 16-bit textures is not implemented yet
2018-04-25 19:14:36 +03:00
..
Audio handle some warnings 2018-01-13 23:38:23 +04:00
Cell SPU ASMJIT: inline WRCH 2018-04-22 00:06:49 +03:00
CPU SPU ASMJIT v2.0 2018-04-22 00:06:48 +03:00
Io improve cellKB keyreleases and autorepeat 2018-01-27 01:57:55 +04:00
Memory Fix warning (vm::reservation_update) 2018-04-22 00:06:49 +03:00
RSX rsx: Texture fixes 2018-04-25 19:14:36 +03:00
GameInfo.h Fill game list from all locations 2017-07-12 18:16:09 +03:00
IdManager.cpp Fix idm::init, fxm::init 2017-08-06 16:13:11 +03:00
IdManager.h fxm::check_unlocked added 2017-02-22 12:57:39 +03:00
IPC.h Fix ipc_manager::add 2017-08-29 21:26:31 +03:00
System.cpp Fix unnecessary cache dir 2018-04-22 00:06:49 +03:00
System.h SPU ASMJIT: übertrampolines and spu_runtime 2018-04-22 00:06:49 +03:00
VFS.cpp Improve vfs::mount 2018-03-11 19:33:01 +03:00
VFS.h Improve vfs::mount 2018-03-11 19:33:01 +03:00