rpcsx/rpcs3/rpcs3qt/_discord_utils.cpp
Nekotekina b7bf316c1a Don't randomly include "stdafx.h"
It's file for precompiled headers.
Include what is used, don't rely on transitive includes.
2020-12-22 14:32:30 +03:00

39 lines
872 B
C++

#ifdef WITH_DISCORD_RPC
#include "_discord_utils.h"
#include "discord_rpc.h"
#include "discord_register.h"
#include <string>
#include <ctime>
namespace discord
{
void initialize(const std::string& application_id)
{
DiscordEventHandlers handlers = {};
Discord_Initialize(application_id.c_str(), &handlers, 1, NULL);
}
void shutdown()
{
Discord_Shutdown();
}
void update_presence(const std::string& state, const std::string& details, bool reset_timer)
{
DiscordRichPresence discordPresence = {};
discordPresence.details = details.c_str();
discordPresence.state = state.c_str();
discordPresence.largeImageKey = "rpcs3_logo";
discordPresence.largeImageText = "RPCS3 is the world's first PlayStation 3 emulator.";
if (reset_timer)
{
discordPresence.startTimestamp = std::time(0);
}
Discord_UpdatePresence(&discordPresence);
}
}
#endif