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Fixes the following issues on Tales of Vesperia which requires SRM. - Blacked out scene after the sleeping dog now renders correctly - Ghosting effect. The ghosting was most noticeable as a delay between the character rendering and the cell shading around the character. This appears to be gone with this change. |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||