rpcsx/rpcs3/Emu/ARMv7/Modules/sceNet.h
2015-01-30 15:19:01 +03:00

188 lines
2.9 KiB
C

#pragma once
typedef u32 SceNetInAddr_t;
typedef u16 SceNetInPort_t;
typedef u8 SceNetSaFamily_t;
typedef u32 SceNetSocklen_t;
struct SceNetInAddr
{
SceNetInAddr_t s_addr;
};
struct SceNetSockaddrIn
{
u8 sin_len;
SceNetSaFamily_t sin_family;
SceNetInPort_t sin_port;
SceNetInAddr sin_addr;
SceNetInPort_t sin_vport;
char sin_zero[6];
};
struct SceNetDnsInfo
{
SceNetInAddr dns_addr[2];
};
struct SceNetSockaddr
{
u8 sa_len;
SceNetSaFamily_t sa_family;
char sa_data[14];
};
struct SceNetEpollDataExt
{
s32 id;
u32 data;
};
union SceNetEpollData
{
vm::psv::ptr<void> ptr;
s32 fd;
u32 _u32;
u64 _u64;
SceNetEpollDataExt ext;
};
struct SceNetEpollSystemData
{
u32 system[4];
};
struct SceNetEpollEvent
{
u32 events;
u32 reserved;
SceNetEpollSystemData system;
SceNetEpollData data;
};
struct SceNetEtherAddr
{
u8 data[6];
};
typedef u32 SceNetIdMask;
struct SceNetFdSet
{
SceNetIdMask bits[32];
};
struct SceNetIpMreq
{
SceNetInAddr imr_multiaddr;
SceNetInAddr imr_interface;
};
struct SceNetInitParam
{
vm::psv::ptr<void> memory;
s32 size;
s32 flags;
};
struct SceNetEmulationData
{
u16 drop_rate;
u16 drop_duration;
u16 pass_duration;
u16 delay_time;
u16 delay_jitter;
u16 order_rate;
u16 order_delay_time;
u16 duplication_rate;
u32 bps_limit;
u16 lower_size_limit;
u16 upper_size_limit;
u32 system_policy_pattern;
u32 game_policy_pattern;
u16 policy_flags[64];
u8 reserved[64];
};
struct SceNetEmulationParam
{
u16 version;
u16 option_number;
u16 current_version;
u16 result;
u32 flags;
u32 reserved1;
SceNetEmulationData send;
SceNetEmulationData recv;
u32 seed;
u8 reserved[44];
};
typedef vm::psv::ptr<vm::psv::ptr<void>(u32 size, s32 rid, vm::psv::ptr<const char> name, vm::psv::ptr<void> user)> SceNetResolverFunctionAllocate;
typedef vm::psv::ptr<void(vm::psv::ptr<void> ptr, s32 rid, vm::psv::ptr<const char> name, vm::psv::ptr<void> user)> SceNetResolverFunctionFree;
struct SceNetResolverParam
{
SceNetResolverFunctionAllocate allocate;
SceNetResolverFunctionFree free;
vm::psv::ptr<void> user;
};
struct SceNetLinger
{
s32 l_onoff;
s32 l_linger;
};
struct SceNetIovec
{
vm::psv::ptr<void> iov_base;
u32 iov_len;
};
struct SceNetMsghdr
{
vm::psv::ptr<void> msg_name;
SceNetSocklen_t msg_namelen;
vm::psv::ptr<SceNetIovec> msg_iov;
s32 msg_iovlen;
vm::psv::ptr<void> msg_control;
SceNetSocklen_t msg_controllen;
s32 msg_flags;
};
struct SceNetSockInfo
{
char name[32];
s32 pid;
s32 s;
s8 socket_type;
s8 policy;
s16 reserved16;
s32 recv_queue_length;
s32 send_queue_length;
SceNetInAddr local_adr;
SceNetInAddr remote_adr;
SceNetInPort_t local_port;
SceNetInPort_t remote_port;
SceNetInPort_t local_vport;
SceNetInPort_t remote_vport;
s32 state;
s32 flags;
s32 reserved[8];
};
struct SceNetStatisticsInfo
{
s32 kernel_mem_free_size;
s32 kernel_mem_free_min;
s32 packet_count;
s32 packet_qos_count;
s32 libnet_mem_free_size;
s32 libnet_mem_free_min;
};
extern psv_log_base sceNet;