..
glutils
Fix typos, improve consistency
2023-07-28 13:09:06 +03:00
GLCommonDecompiler.cpp
Remove HERE macro
2020-12-10 12:30:22 +03:00
GLCommonDecompiler.h
gl/vk: Add constexpr to varying_registers and sync functions between the two backends
2019-06-12 10:59:31 +01:00
GLCompute.cpp
rsx: Fix some more warnings
2022-09-22 23:46:48 +03:00
GLCompute.h
gl: Fix D24X8 accelerated encode/decode
2022-09-22 23:46:48 +03:00
GLDraw.cpp
rsx: Rebuild shader texture state if we detect a silent mismatch
2023-08-04 19:23:06 +03:00
GLFragmentProgram.cpp
rsx: Fix the default shadow codegen path
2023-07-09 19:33:48 +03:00
GLFragmentProgram.h
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
GLGSRender.cpp
rsx: Rework texture coordinate handling to support clamping and a more sane scale-bias setup
2023-07-04 09:31:51 +03:00
GLGSRender.h
Make compile with msvc, clang and gcc on Windows
2023-07-11 21:40:30 +03:00
GLHelpers.cpp
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
GLHelpers.h
Decrease some include madness
2023-04-26 21:37:44 +02:00
GLOverlays.cpp
Get the font directory from Windows ( #13825 )
2023-05-13 20:58:59 +02:00
GLOverlays.h
Decrease some include madness
2023-04-26 21:37:44 +02:00
GLPipelineCompiler.cpp
Linux: use futex_waitv syscall for atomic waiting
2023-08-02 21:46:06 +03:00
GLPipelineCompiler.h
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
GLPresent.cpp
cellRec: fix width of encoder frames
2023-08-13 00:37:19 +02:00
GLProcTable.h
gl: Add support for capture debug markers
2022-11-22 12:15:18 +03:00
GLProgramBuffer.h
rsx: Minor optimization; avoid preparing unused vertex streams
2021-09-28 17:43:15 +03:00
GLRenderTargets.cpp
rsx: Remove framebuffer_status_valid flag and move to state
2023-01-26 11:42:39 +03:00
GLRenderTargets.h
rsx: Trim the number of in-flight invalidated resources (temp cache)
2023-06-01 19:25:50 +03:00
GLShaderInterpreter.cpp
Fix interpreter
2022-03-26 16:10:18 +03:00
GLShaderInterpreter.h
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
GLTextOut.h
gl: Handle clip plane switching using API calls and the state tracker
2022-10-21 13:45:45 +03:00
GLTexture.cpp
Whitespace fix
2023-05-05 16:59:06 +03:00
GLTexture.h
formatting
2023-04-19 14:21:15 +03:00
GLTextureCache.cpp
rsx: Remove unused code (argb<->bgra modifier) and refactor a bit
2023-08-09 00:25:50 +03:00
GLTextureCache.h
rsx: Force compatibility checks when applying fast-path optimizations
2023-07-04 09:31:51 +03:00
GLVertexBuffers.cpp
rsx: Drop format information from the vertex cache and use a simpler model that is much faster
2023-06-10 01:36:10 +03:00
GLVertexProgram.cpp
Decrease some include madness
2023-04-26 21:37:44 +02:00
GLVertexProgram.h
gl: Refactor the rest of GLHelpers
2022-07-13 02:09:58 +03:00
OpenGL.cpp
Make compile with msvc, clang and gcc on Windows
2023-07-11 21:40:30 +03:00
OpenGL.h
rsx: Make X11 optional on Linux
2019-12-20 10:48:03 +00:00