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How to use the register editor: 1. Load an .ELF file 2. Select any instruction from a thread. (This is a workaround to activate the appropriate event listener. This will be changed in the future). 3. Press 'R' key and modify any register you want. Note: The register editor only works with PPU and SPU threads. Additional changes: * Fixed the filesize problem caused by the instruction editor dialog. * Instruction Editor: Fixed small issue in SPU threads |
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| .. | ||
| Cell | ||
| FS | ||
| GS | ||
| HDD | ||
| Io | ||
| Memory | ||
| SysCalls | ||
| DbgConsole.cpp | ||
| DbgConsole.h | ||
| event.h | ||
| GameInfo.h | ||
| System.cpp | ||
| System.h | ||