rpcsx/rpcs3/Emu
Alexandro Sánchez Bach 9c6ae554fa Debugger improved: Register editor added
How to use the register editor:
1. Load an .ELF file
2. Select any instruction from a thread. (This is a workaround to
activate the appropriate event listener. This will be changed in the
future).
3. Press 'R' key and modify any register you want.

Note:
The register editor only works with PPU and SPU threads.

Additional changes:
* Fixed the filesize problem caused by the instruction editor dialog.
* Instruction Editor: Fixed small issue in SPU threads
2013-09-22 13:34:54 +02:00
..
Cell Debugger improved: Register editor added 2013-09-22 13:34:54 +02:00
FS - Improved Vertex & Fragment Shader Decompilers. 2013-08-17 01:22:26 +03:00
GS Merge remote-tracking branch 'upstream/master' 2013-09-03 19:26:31 +02:00
HDD - Implemented HDD manager. 2013-08-03 12:40:03 +03:00
Io Minor issues fixed 2013-09-14 22:47:59 +02:00
Memory OpenGL renderer: 2013-08-26 17:18:59 +03:00
SysCalls Improved image decoding modules 2013-09-19 23:40:43 +02:00
DbgConsole.cpp - Improved sc function binder. 2013-06-30 11:46:29 +03:00
DbgConsole.h - Improved sc function binder. 2013-06-30 11:46:29 +03:00
event.h OpenGL renderer: 2013-08-26 17:18:59 +03:00
GameInfo.h http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
System.cpp Mouse support added 2013-09-14 20:20:57 +02:00
System.h Mouse support added 2013-09-14 20:20:57 +02:00