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https://github.com/RPCSX/rpcsx.git
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- Added drafts for event flag emulation; - Implemented memory locking/unlocking; - Refactored common SC_Memory objects; - Implemented VM (virtual memory) syscalls; - Improved cellGameBootCheck; - Added more dummy values to cellVideoOutGetDeviceInfo; - Mapped functions sys_mmapper_allocate_memory and sys_mmapper_map_memory to sysPrxForUser; - Mapped syscalls 341 and 342 (duplicates of 324 and 325) to sys_memory_container_create and sys_memory_container_destroy; Improved PKG installation routine: - Allow immediate game booting; - Fixed and improved game folder path handling. |
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| .. | ||
| lv2 | ||
| Modules | ||
| Callback.cpp | ||
| Callback.h | ||
| ErrorCodes.h | ||
| FuncList.cpp | ||
| Modules.cpp | ||
| Modules.h | ||
| SC_FUNC.h | ||
| SysCalls.cpp | ||
| SysCalls.h | ||