rpcsx/rpcs3/Emu
Eladash 9993df9b8b RawSPU: fix race between spu start and stop
This race could lead to spu status bits indicate RUNNING status, but cpu state being stopped.
Fix it by making sure cpu state is set before spu status.
2020-01-21 14:08:39 +03:00
..
Audio C-style cast cleanup II 2019-11-30 18:17:45 +03:00
Cell RawSPU: fix race between spu start and stop 2020-01-21 14:08:39 +03:00
CPU SPU: Fix FREST 2020-01-16 23:42:50 +03:00
Io Some cleanup 2019-12-31 22:27:27 +03:00
Memory silence some annoying warnings 2019-12-28 15:40:57 +01:00
RSX fix some random warnings 2020-01-19 16:38:17 +01:00
CMakeLists.txt Implement shared_cptr and atomic_cptr 2020-01-20 16:53:42 +03:00
GameInfo.h Qt: Fall back to VERSION in game list 2019-08-21 07:57:44 +02:00
GDB.cpp Make system config thread-safe (almost) 2020-01-20 21:51:28 +03:00
GDB.h GDB: remove wrong_checksum_exception 2019-11-08 19:27:11 +03:00
IdManager.cpp Finally remove fxm from IdManager 2019-09-26 23:26:36 +03:00
IdManager.h Finally remove fxm from IdManager 2019-09-26 23:26:36 +03:00
IPC.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
System.cpp Make system config thread-safe (almost) 2020-01-20 21:51:28 +03:00
System.h rsx: FIFO wake-up pause control 2020-01-15 19:54:23 +03:00
VFS.cpp VFS: minor change in handling /host_root path 2020-01-11 01:55:36 +03:00
VFS.h Fix lv2_fs_object::name 2020-01-04 21:44:03 +03:00