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* Prefer default initializer over std::memset 0 when possible and more readable. * Use std::format in trophy files name obtaining. * Use vm::ptr<>::operator bool() instead of comparing vm::ptr to vm::null or using addr(). * Add a few std::memset calls in hle where it matters (or in some places just to document an actual firmware memcpy call). |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| CMakeLists.txt | ||
| GameInfo.h | ||
| GDB.cpp | ||
| GDB.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||