rpcsx/rpcs3/Emu/system_utils.hpp
Megamouse b2ff24453c overlays: fix background image logic
Also make the path getter more generic
2025-03-21 20:47:45 +01:00

45 lines
1.2 KiB
C++

#pragma once
#include "util/types.hpp"
#include <string>
enum class game_content_type
{
content_icon,
content_icon_video,
content_icon_sound,
overlay_picture,
background_picture,
};
namespace rpcs3::utils
{
u32 get_max_threads();
void configure_logs(bool force_enable = false);
u32 check_user(const std::string& user);
bool install_pkg(const std::string& path);
std::string get_emu_dir();
std::string get_games_dir();
std::string get_hdd0_dir();
std::string get_hdd1_dir();
std::string get_cache_dir();
std::string get_cache_dir(std::string_view module_path);
std::string get_rap_file_path(const std::string_view& rap);
bool verify_c00_unlock_edat(const std::string_view& content_id, bool fast = false);
std::string get_sfo_dir_from_game_path(const std::string& game_path, const std::string& title_id = "");
std::string get_custom_config_dir();
std::string get_custom_config_path(const std::string& identifier);
std::string get_input_config_root();
std::string get_input_config_dir(const std::string& title_id = "");
std::string get_custom_input_config_path(const std::string& title_id);
std::string get_game_content_path(game_content_type type);
}