rpcsx/rpcs3/Emu/SysCalls
Alexandro Sánchez Bach 2c7269e3de PSF Loader improved & issue #126 fixed
* Improved PSF Loader: Now you can get the value of the PARAM.SFO
entries directly with the GetString(key), GetInteger(key) methods.
GameInfo related lines were removed since they have nothing to do with
PSF files.
* cellGame, cellSysutil, and GameViewer are modified because of the PSF
Loader changes.
* Removed unnecessary null pointer checks:
https://github.com/DHrpcs3/rpcs3/issues/126
2014-03-28 05:20:13 +01:00
..
lv2 Minor fixes 2014-03-27 16:40:58 +01:00
Modules PSF Loader improved & issue #126 fixed 2014-03-28 05:20:13 +01:00
Callback.cpp libmixer draft 2014-03-06 15:40:50 +04:00
Callback.h Improved Vertex Shader Decompiler. 2014-01-07 22:11:02 +02:00
ErrorCodes.h http://code.google.com/p/rpcs3/source/detail?r=44 2012-11-15 01:39:56 +02:00
FuncList.cpp Some sceNpTrophy syscalls and few fixes 2014-02-16 02:51:04 +01:00
Modules.cpp cellUserInfo module added & cellFsReadWithOffset 2014-03-11 18:40:37 +01:00
Modules.h libmixer draft 2014-03-06 15:40:50 +04:00
SC_FUNC.h Make buildable with GCC in Linux 2014-02-23 17:52:52 +01:00
Static.cpp sys_ppu_thread_join, sys_ppu_thread_exit fixed 2014-03-07 16:03:42 +04:00
SysCalls.cpp cellAtrac draft 2014-03-22 15:08:07 +04:00
SysCalls.h cellAtrac draft 2014-03-22 15:08:07 +04:00