..
Common
rsx: Add a success message on program compile completion
2017-08-16 23:58:30 +03:00
D3D12
gl: Move vertex processing to the GPU
2017-08-16 23:58:30 +03:00
GL
gl: Workarounds for intel GPUs which dont seem to be truly GL4 compliant
2017-08-16 23:58:30 +03:00
Null
Configuration simplified
2017-05-20 16:01:48 +03:00
VK
vulkan: Don't keep invalidated objects around too long
2017-08-18 16:51:38 +03:00
CgBinaryFragmentProgram.cpp
EXPECTS usage removed
2016-08-15 16:29:38 +03:00
CgBinaryProgram.h
ENSURES usage removed
2016-08-14 22:41:01 +03:00
CgBinaryVertexProgram.cpp
rsx: Fix vertex decompiler to support 2 arg destination
2017-07-22 09:41:00 +03:00
GCM.h
Implemented cellGcmSetDefaultCommandBufferAndSegmentWordSize
2017-02-04 19:32:54 +03:00
gcm_enums.cpp
rsx/gcm: Implement rsx dma. Refactor gcm/rsx to not be as codependent
2017-08-02 01:33:12 +03:00
gcm_enums.h
gl: Move vertex processing to the GPU
2017-08-16 23:58:30 +03:00
gcm_printing.cpp
rsx: Move printing function in a separate header/cpp
2016-09-22 15:44:59 +02:00
gcm_printing.h
rsx: Move printing function in a separate header/cpp
2016-09-22 15:44:59 +02:00
GSRender.cpp
Configuration simplified
2017-05-20 16:01:48 +03:00
GSRender.h
rsx/gl/vk: Enable frame skipping
2017-07-08 14:52:16 +03:00
rsx_cache.h
rsx: Shader pipeline fixes and improvements
2017-08-16 23:58:30 +03:00
rsx_decode.h
rsx/gcm: Implement rsx dma. Refactor gcm/rsx to not be as codependent
2017-08-02 01:33:12 +03:00
rsx_methods.cpp
gl: Move vertex processing to the GPU
2017-08-16 23:58:30 +03:00
rsx_methods.h
rsx: Clamp depth range to [0,1]
2017-08-16 23:58:30 +03:00
rsx_trace.h
rsx: implement serialization of rsx states.
2016-07-30 18:39:26 +02:00
rsx_utils.cpp
vulkan: Do not bother with cache checks if buffer sync is not managed
2017-05-10 21:50:14 +03:00
rsx_utils.h
rsx: Implement conditional locks
2017-08-06 14:29:42 +03:00
rsx_vertex_data.h
gl: Move vertex processing to the GPU
2017-08-16 23:58:30 +03:00
RSXFragmentProgram.h
rsx: Shader pipeline fixes and improvements
2017-08-16 23:58:30 +03:00
RSXTexture.cpp
rsx: Fix mipmap count calculation
2017-03-29 23:06:17 +03:00
RSXTexture.h
gl/vk/dx12: Implement forced channel remapping
2017-03-06 14:34:29 +03:00
RSXThread.cpp
rsx: Fix immediate indexed drawing
2017-08-18 16:51:38 +03:00
RSXThread.h
rsx: Fix single vertex array input declarations
2017-08-16 23:58:30 +03:00
RSXVertexProgram.h
gl: Move vertex processing to the GPU
2017-08-16 23:58:30 +03:00