rpcsx/rpcs3/rpcs3qt/pad_settings_dialog.h

145 lines
2.8 KiB
C++

#pragma once
#include <QButtonGroup>
#include <QDialog>
#include <QEvent>
#include <QKeyEvent>
#include <QLabel>
#include <QTimer>
#include "keyboard_pad_handler.h"
#include "Utilities/types.h"
#include "Utilities/Config.h"
#include "Emu/Io/PadHandler.h"
#include "stdafx.h"
#include "Emu/System.h"
#ifdef _WIN32
#include "xinput_pad_handler.h"
#endif
#ifdef _MSC_VER
#include "mm_joystick_handler.h"
#endif
#ifdef HAVE_LIBEVDEV
#include "evdev_joystick_handler.h"
#endif
#include "ds4_pad_handler.h"
namespace Ui
{
class pad_settings_dialog;
}
class pad_settings_dialog : public QDialog
{
Q_OBJECT
enum button_ids
{
id_pad_begin, // begin
id_pad_lstick_left,
id_pad_lstick_down,
id_pad_lstick_right,
id_pad_lstick_up,
id_pad_left,
id_pad_down,
id_pad_right,
id_pad_up,
id_pad_l1,
id_pad_l2,
id_pad_l3,
id_pad_start,
id_pad_select,
id_pad_ps,
id_pad_r1,
id_pad_r2,
id_pad_r3,
id_pad_square,
id_pad_cross,
id_pad_circle,
id_pad_triangle,
id_pad_rstick_left,
id_pad_rstick_down,
id_pad_rstick_right,
id_pad_rstick_up,
id_pad_end, // end
id_reset_parameters,
id_blacklist,
id_ok,
id_cancel
};
struct pad_button
{
cfg::string* cfg_name;
std::string key;
QString text;
};
private Q_SLOTS:
void OnPadButtonClicked(int id);
private:
Ui::pad_settings_dialog *ui;
// Button Mapping
QButtonGroup* m_padButtons;
u32 m_button_id = id_pad_begin;
std::map<int /*id*/, pad_button /*info*/> m_cfg_entries;
// Real time stick values
int lx = 0;
int ly = 0;
int rx = 0;
int ry = 0;
// Backup for standard button palette
QPalette m_palette;
// Pad Handlers
pad_handler m_handler_type;
std::shared_ptr<PadHandlerBase> m_handler;
pad_config m_handler_cfg;
std::string m_device_name;
// Remap Timer
const int MAX_SECONDS = 5;
int m_seconds = MAX_SECONDS;
QTimer m_timer;
// Input timer. Its Callback handles the input
QTimer m_timer_input;
/** Resets the view to default. Resets the Remap Timer */
void ReactivateButtons();
/** Repaints a stick deadzone preview label */
void RepaintPreviewLabel(QLabel* l, int dz, int w, int x, int y);
public:
explicit pad_settings_dialog(const std::string& device, const std::string& profile, std::shared_ptr<PadHandlerBase> handler, QWidget *parent = nullptr);
~pad_settings_dialog();
/** Handle keyboard handler input */
void keyPressEvent(QKeyEvent *keyEvent) override;
void mousePressEvent(QMouseEvent *event) override;
bool eventFilter(QObject* object, QEvent* event) override;
/** Update all the Button Labels with current button mapping */
void UpdateLabel(bool is_reset = false);
/** Enable/Disable Buttons while trying to remap an other */
void SwitchButtons(bool is_enabled);
/** Save the Pad Configuration to the current Pad Handler Config File */
void SaveConfig();
};