rpcsx/rpcs3/Emu/RSX/GL
kd-11 8f1c36d79f rsx: Fix region pitch inaccuracy
- Region pitch of 64 (disabled) can be used to indicate packed contents - do not assume it is the actual pitch!
- Also fixes interaction of AA factors with lockable_region size
2018-06-21 13:08:50 +03:00
..
GLCommonDecompiler.cpp
GLCommonDecompiler.h
GLFragmentProgram.cpp typos 2018-05-14 21:14:39 +04:00
GLFragmentProgram.h typos 2018-05-14 21:14:39 +04:00
GLGSRender.cpp RSX: fix shader cache progress bar exit state shenanigans 2018-06-11 22:41:38 +03:00
GLGSRender.h vk/gl: Fix flush synchronization to be kinder to weaker CPUs but not harm higher end CPUs 2018-05-30 13:30:23 +03:00
GLHelpers.cpp gl: Reimplement textures 2018-04-25 19:14:36 +03:00
GLHelpers.h typos 2018-05-14 21:14:39 +04:00
GLOverlays.h overlays: Refactoring 2018-06-18 22:34:26 +03:00
GLProcTable.h gl: Reimplement textures 2018-04-25 19:14:36 +03:00
GLProgramBuffer.h Parallel shader cache loading (#4677) 2018-06-01 19:49:29 +03:00
GLRenderTargets.cpp rsx: Fix region pitch inaccuracy 2018-06-21 13:08:50 +03:00
GLRenderTargets.h rsx: Preserve read AA state separate from write AA state 2018-06-08 22:17:50 +03:00
GLTextOut.h
GLTexture.cpp typos 2018-05-14 21:14:39 +04:00
GLTexture.h rsx: Blit engine fixes 2018-04-25 19:14:36 +03:00
GLTextureCache.h vk: Implement depth scaling using hardware blit/copy engines 2018-06-08 22:17:50 +03:00
GLVertexBuffers.cpp typos 2018-05-14 21:14:39 +04:00
GLVertexProgram.cpp typos 2018-05-14 21:14:39 +04:00
GLVertexProgram.h
OpenGL.cpp
OpenGL.h