rpcsx/rpcs3/Emu
kd-11 8ea9bc9874 vk: Reduce memory allocation sizes of default heaps
- The heaps will grow as desired, no need to overallocate to cater to
the most resource-hungry games
2019-11-10 17:53:12 +03:00
..
Audio Audio: don’t build ALSA, PulseAudio or FAudio backends when disabled 2019-10-31 15:46:20 +03:00
Cell Fix string length check in cellGameThemeInstall 2019-11-10 14:32:15 +03:00
CPU Remove throwing and catching cpu_flag::stop 2019-11-08 19:27:11 +03:00
Io Small warnings cleanup (#6671) 2019-10-25 13:32:21 +03:00
Memory sys_rsx: Improve allocations and error checks 2019-10-21 15:31:45 +03:00
RSX vk: Reduce memory allocation sizes of default heaps 2019-11-10 17:53:12 +03:00
CMakeLists.txt Remove GSL as we don’t use it anymore 2019-11-09 19:30:06 +01:00
GameInfo.h Qt: Fall back to VERSION in game list 2019-08-21 07:57:44 +02:00
GDB.cpp GDB: remove wrong_checksum_exception 2019-11-08 19:27:11 +03:00
GDB.h GDB: remove wrong_checksum_exception 2019-11-08 19:27:11 +03:00
IdManager.cpp Finally remove fxm from IdManager 2019-09-26 23:26:36 +03:00
IdManager.h Finally remove fxm from IdManager 2019-09-26 23:26:36 +03:00
IPC.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
System.cpp cellSysCache: keep mounted /dev_hdd1 after exitspawn 2019-11-09 14:43:19 +03:00
System.h cellSysCache: keep mounted /dev_hdd1 after exitspawn 2019-11-09 14:43:19 +03:00
VFS.cpp Remove fs::file::set_delete 2019-11-08 19:27:11 +03:00
VFS.h Virtualize cellSysCache 2019-11-06 14:12:43 +03:00