mirror of
https://github.com/RPCSX/rpcsx.git
synced 2026-01-25 10:00:54 +01:00
- Queueing commands on the offloader is a good idea but unfortunately page faults can still happen causing a cyclic dependency and eventual deadlock. Characterized by a vk::wait_for_event timed out error accompanied by severe hitching. - Drain the fault-able commands before pushing a submit operation to the queue. If a fault is in progress, bypass the queue system and submit raw. Technically this is incorrect but there isn't much that can be done about it right now. |
||
|---|---|---|
| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| CMakeLists.txt | ||
| GameInfo.h | ||
| GDB.cpp | ||
| GDB.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||