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https://github.com/RPCSX/rpcsx.git
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- Ignore barriers inserted after BEGIN but before any draw commands are emitted - Properly process tail barriers inserted before END but after draw commands are submitted - Ignore execution barriers with no effect (same register value written) |
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|---|---|---|
| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| CMakeLists.txt | ||
| GameInfo.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||