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* Normalize audio when downmixing to avoid clipping Idea came from this topic: https://hydrogenaud.io/index.php?topic=104214.msg855199#msg855199 Fixes very loud audio in Motorstorm (and probably other games when playing over headphones/stereo speakers with Downmix to Stereo option enabled) |
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| .. | ||
| Audio | ||
| Cell | ||
| CPU | ||
| Io | ||
| Memory | ||
| RSX | ||
| CMakeLists.txt | ||
| GameInfo.h | ||
| GDB.cpp | ||
| GDB.h | ||
| IdManager.cpp | ||
| IdManager.h | ||
| IPC.h | ||
| System.cpp | ||
| System.h | ||
| VFS.cpp | ||
| VFS.h | ||