rpcsx/rpcs3/Emu/RSX/GL
kd-11 eab9d06981 rsx: Texture cache fixes
- Fix src/dst framebuffer detection
- Silence some warnings
2017-10-13 15:23:48 +03:00
..
GLCommonDecompiler.cpp rsx: Add support for non-projective shadow sampling 2017-09-21 16:17:06 +03:00
GLCommonDecompiler.h gl: cleanup; fix program linkage on mesa using GL_ARB_explicit_uniform_location, also make use of ARB_multidraw 2017-09-21 16:17:06 +03:00
GLFragmentProgram.cpp rsx/gl: Implement resolution scaling 2017-10-09 20:25:41 +03:00
GLFragmentProgram.h rsx/common/d3d12/gl: Clean ProgramStateCache 2016-01-11 19:21:57 +01:00
GLGSRender.cpp rsx/qt: Implement native window hooks for win32 windows to allow communication between WndProc thread and rsx::thread 2017-10-12 13:51:29 +03:00
GLGSRender.h Move optional.hpp as a submodule 2017-10-12 18:00:24 +03:00
GLHelpers.cpp gl/wcb: Use temporary scaled image to implement bilinear filter 2017-10-09 20:25:41 +03:00
GLHelpers.h gl/wcb: Use temporary scaled image to implement bilinear filter 2017-10-09 20:25:41 +03:00
GLProcTable.h rsx: Add support for batched multidraw 2017-09-21 16:17:06 +03:00
GLProgramBuffer.h rsx/util: Add simple consistent hash function 2017-08-16 23:58:30 +03:00
GLRenderTargets.cpp gl: Minor optimizations 2017-09-21 16:17:06 +03:00
GLRenderTargets.h rsx/gl: Implement resolution scaling 2017-10-09 20:25:41 +03:00
GLTextOut.h rsx: Code cleanup. Fixes several dozen warnings 2017-06-22 23:36:15 +03:00
GLTexture.cpp rsx: Fixups 2017-10-09 20:25:41 +03:00
GLTexture.h rsx: Texture cache fixes and improvements 2017-09-21 16:17:06 +03:00
GLTextureCache.h rsx: Texture cache fixes 2017-10-13 15:23:48 +03:00
GLVertexBuffers.cpp rsx/gl/vulkan: Refactoring and partial vulkan rewrite 2017-08-16 23:58:30 +03:00
GLVertexProgram.cpp Rename outputs correctly when writing default values to them (#3574) 2017-10-11 01:50:43 +03:00
GLVertexProgram.h gl: Move vertex processing to the GPU 2017-08-16 23:58:30 +03:00
OpenGL.cpp gl: Fix vsync; always use adaptive vsync instead of double-buffered 2017-08-16 23:58:30 +03:00
OpenGL.h gl: Fix vsync; always use adaptive vsync instead of double-buffered 2017-08-16 23:58:30 +03:00