rpcsx/rpcs3/Emu
kd-11 8454949eea gl/vk/rsx: Add a cross-platform overlay text; Minor perf improvements and rsx bugfixes (#2196)
* gl/rsx: Implement platform-agnostic text overlays

gl: Restore performance metrics using new text out helper

gl/rsx: Refactor text generation class

* vk: Enable text overlay

gl/vk: Polish overlay counters implementation

gl: Better resource shutdown for text writer

* gl: Optimization, do not rebind TIUs every frame. Speedup

* gl: Optimizations and improvements to vertex upload code

* gl/vk: Texture format swizzles

vk: Texture format fix

vk: Fix YX format swizzles

* rsx: Decode vertex texture index
2016-10-11 08:55:42 +08:00
..
Audio VERIFY macro removed 2016-08-15 03:13:31 +03:00
Cell Revamp PFIFO command submission emulation (#2179) 2016-10-01 22:13:15 +03:00
CPU VERIFY macro removed 2016-08-15 03:13:31 +03:00
Io Partial commit: IO 2016-04-15 19:22:39 +03:00
Memory WRAP_EXPR macro removed 2016-08-15 17:11:45 +03:00
PSP2 error_code implemented 2016-08-16 18:57:44 +03:00
RSX gl/vk/rsx: Add a cross-platform overlay text; Minor perf improvements and rsx bugfixes (#2196) 2016-10-11 08:55:42 +08:00
DbgCommand.h Some things improved 2015-09-22 16:48:21 +03:00
GameInfo.h DX12 fix + rpcs3-tests project 2015-10-21 13:31:29 +03:00
IdManager.cpp id_manager: embedded RTTI 2016-08-01 12:51:47 +03:00
IdManager.h WRAP_EXPR macro removed 2016-08-15 17:11:45 +03:00
IPC.h The rest 2016-05-23 16:22:25 +03:00
System.cpp error_code implemented 2016-08-16 18:57:44 +03:00
System.h cpu_type removed, system_type added 2016-08-09 17:14:41 +03:00
VFS.cpp Partial commit: sys_fs 2016-07-17 02:27:52 +03:00
VFS.h Partial commit: sys_fs 2016-07-17 02:27:52 +03:00