rpcsx/rpcs3/Emu/SysCalls/lv2/sys_timer.h
2015-12-04 23:37:34 +03:00

62 lines
1.5 KiB
C++

#pragma once
#include "Utilities/Thread.h"
namespace vm { using namespace ps3; }
// Timer State
enum : u32
{
SYS_TIMER_STATE_STOP = 0,
SYS_TIMER_STATE_RUN = 1,
};
struct sys_timer_information_t
{
be_t<s64> next_expiration_time;
be_t<u64> period;
be_t<u32> timer_state;
be_t<u32> pad;
};
class lv2_timer_t final : public named_thread_t
{
void on_task() override;
void on_id_aux_finalize() override
{
// Signal thread using invalid state and join
{ std::lock_guard<std::mutex>{mutex}, state = -1; }
cv.notify_one();
join();
}
public:
lv2_timer_t();
std::string get_name() const override { return fmt::format("Timer Thread[0x%x]", id); }
const u32 id;
std::weak_ptr<lv2_event_queue_t> port; // event queue
u64 source; // event source
u64 data1; // event arg 1
u64 data2; // event arg 2
u64 expire = 0; // next expiration time
u64 period = 0; // period (oneshot if 0)
std::atomic<u32> state{ SYS_TIMER_STATE_RUN }; // timer state
};
s32 sys_timer_create(vm::ptr<u32> timer_id);
s32 sys_timer_destroy(u32 timer_id);
s32 sys_timer_get_information(u32 timer_id, vm::ptr<sys_timer_information_t> info);
s32 _sys_timer_start(u32 timer_id, u64 basetime, u64 period); // basetime type changed from s64
s32 sys_timer_stop(u32 timer_id);
s32 sys_timer_connect_event_queue(u32 timer_id, u32 queue_id, u64 name, u64 data1, u64 data2);
s32 sys_timer_disconnect_event_queue(u32 timer_id);
s32 sys_timer_sleep(u32 sleep_time);
s32 sys_timer_usleep(u64 sleep_time);