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GL
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Change vec2(float, 0.0).xxxx to vec4(float) in FS
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2014-07-07 10:57:03 +04:00 |
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GSManager.cpp
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Logging system rework
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2014-06-26 17:34:28 +02:00 |
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GSManager.h
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Use spaces for vertical alignment
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2014-04-04 09:25:38 -04:00 |
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GSRender.cpp
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Logging system rework
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2014-06-26 17:34:28 +02:00 |
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GSRender.h
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rCriticalSection & rSemaphore removed
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2014-06-22 14:59:28 +04:00 |
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RSXFragmentProgram.h
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Improved OpenGL renderer & RAW SPU
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2013-11-26 06:34:19 +02:00 |
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RSXTexture.cpp
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Logging system rework
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2014-06-26 17:34:28 +02:00 |
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RSXThread.cpp
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RSX: simplify recale native resolution
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2014-07-08 23:25:02 +08:00 |
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RSXThread.h
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RSX: simplify recale native resolution
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2014-07-08 23:25:02 +08:00 |
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sysutil_video.h
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RSX: simplify recale native resolution
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2014-07-08 23:25:02 +08:00 |