rpcsx/rpcs3/rpcs3qt/raw_mouse_settings_dialog.cpp

193 lines
5.6 KiB
C++

#include "stdafx.h"
#include "raw_mouse_settings_dialog.h"
#include "localized_emu.h"
#include "Input/raw_mouse_config.h"
#include "Input/raw_mouse_handler.h"
#include "util/asm.hpp"
#include <QDialogButtonBox>
#include <QDoubleSpinBox>
#include <QGroupBox>
#include <QMessageBox>
#include <QPushButton>
#include <QVBoxLayout>
enum button_role
{
button_name = Qt::UserRole,
button_code
};
raw_mouse_settings_dialog::raw_mouse_settings_dialog(QWidget* parent)
: QDialog(parent)
{
setObjectName("raw_mouse_settings_dialog");
setWindowTitle(tr("Configure Raw Mouse Handler"));
setAttribute(Qt::WA_DeleteOnClose);
setAttribute(Qt::WA_StyledBackground);
setModal(true);
QVBoxLayout* v_layout = new QVBoxLayout(this);
QTabWidget* tabs = new QTabWidget();
tabs->setUsesScrollButtons(false);
QDialogButtonBox* buttons = new QDialogButtonBox(this);
buttons->setStandardButtons(QDialogButtonBox::Apply | QDialogButtonBox::Cancel | QDialogButtonBox::Save | QDialogButtonBox::RestoreDefaults);
connect(buttons, &QDialogButtonBox::clicked, this, [this, buttons](QAbstractButton* button)
{
if (button == buttons->button(QDialogButtonBox::Apply))
{
g_cfg_raw_mouse.save();
}
else if (button == buttons->button(QDialogButtonBox::Save))
{
g_cfg_raw_mouse.save();
accept();
}
else if (button == buttons->button(QDialogButtonBox::RestoreDefaults))
{
if (QMessageBox::question(this, tr("Confirm Reset"), tr("Reset settings of all players?")) != QMessageBox::Yes)
return;
reset_config();
}
else if (button == buttons->button(QDialogButtonBox::Cancel))
{
// Restore config
if (!g_cfg_raw_mouse.load())
{
cfg_log.notice("Could not restore raw mouse config. Using defaults.");
}
reject();
}
});
if (!g_cfg_raw_mouse.load())
{
cfg_log.notice("Could not load raw mouse config. Using defaults.");
}
add_tabs(tabs);
v_layout->addWidget(tabs);
v_layout->addWidget(buttons);
setLayout(v_layout);
}
void raw_mouse_settings_dialog::add_tabs(QTabWidget* tabs)
{
ensure(!!tabs);
constexpr u32 button_count = 8;
constexpr u32 max_items_per_column = 6;
int rows = button_count;
for (u32 cols = 1; utils::aligned_div(button_count, cols) > max_items_per_column;)
{
rows = utils::aligned_div(button_count, ++cols);
}
const usz players = g_cfg_raw_mouse.players.size();
m_combos.resize(players);
for (usz player = 0; player < players; player++)
{
QWidget* widget = new QWidget(this);
QGridLayout* grid_layout = new QGridLayout(this);
auto& config = ::at32(g_cfg_raw_mouse.players, player);
for (int i = 0, row = 0, col = 0; i < static_cast<int>(button_count); i++, row++)
{
const int cell_code = get_mouse_button_code(i);
const QString translated_cell_button = localized_emu::translated_mouse_button(cell_code);
QHBoxLayout* h_layout = new QHBoxLayout(this);
QGroupBox* gb = new QGroupBox(translated_cell_button, this);
QComboBox* combo = new QComboBox;
for (const auto& [name, btn] : raw_mouse_button_map)
{
const QString id = QString::fromStdString(name);
const QString translated_id = id; // We could localize the id, but I am too lazy at the moment
combo->addItem(translated_id);
const int index = combo->findText(translated_id);
combo->setItemData(index, id, button_role::button_name);
combo->setItemData(index, cell_code, button_role::button_code);
}
const std::string saved_btn = config->get_button(cell_code);
combo->setCurrentIndex(combo->findData(QString::fromStdString(saved_btn), button_role::button_name));
connect(combo, QOverload<int>::of(&QComboBox::currentIndexChanged), this, [this, player, cell_code, combo](int index)
{
if (index < 0 || !combo)
return;
const QVariant data = combo->itemData(index, button_role::button_name);
if (!data.isValid() || !data.canConvert<QString>())
return;
::at32(g_cfg_raw_mouse.players, player)->get_button(cell_code).from_string(data.toString().toStdString());
});
if (row >= rows)
{
row = 0;
col++;
}
::at32(m_combos, player).push_back(combo);
h_layout->addWidget(combo);
gb->setLayout(h_layout);
grid_layout->addWidget(gb, row, col);
}
QHBoxLayout* h_layout = new QHBoxLayout(this);
QGroupBox* gb = new QGroupBox(tr("Mouse Acceleration"), this);
QDoubleSpinBox* mouse_acceleration_spin_box = new QDoubleSpinBox(this);
mouse_acceleration_spin_box->setRange(0.1, 10.0);
mouse_acceleration_spin_box->setValue(config->mouse_acceleration.get() / 100.0);
connect(mouse_acceleration_spin_box, QOverload<double>::of(&QDoubleSpinBox::valueChanged), this, [player](double value)
{
auto& config = ::at32(g_cfg_raw_mouse.players, player)->mouse_acceleration;
config.set(std::clamp(value * 100.0, config.min, config.max));
});
h_layout->addWidget(mouse_acceleration_spin_box);
gb->setLayout(h_layout);
grid_layout->addWidget(gb, grid_layout->rowCount(), 0);
widget->setLayout(grid_layout);
tabs->addTab(widget, tr("Player %0").arg(player + 1));
}
}
void raw_mouse_settings_dialog::reset_config()
{
g_cfg_raw_mouse.from_default();
for (usz player = 0; player < m_combos.size(); player++)
{
auto& config = ::at32(g_cfg_raw_mouse.players, player);
for (QComboBox* combo : m_combos.at(player))
{
if (!combo)
continue;
const QVariant data = combo->itemData(0, button_role::button_code);
if (!data.isValid() || !data.canConvert<int>())
continue;
const int cell_code = data.toInt();
const QString def_btn_id = QString::fromStdString(config->get_button(cell_code).def);
combo->setCurrentIndex(combo->findData(def_btn_id, button_role::button_name));
}
}
}