..
Capture
Improve bitwise serialization trait
2021-06-11 16:54:17 +03:00
Common
Update ASMJIT (new upstream API)
2021-12-29 02:45:00 +03:00
GL
gl: Fully drop alignment restriction for compressed textures
2022-01-02 14:29:38 +03:00
Null
Remove BOM markers
2020-12-06 15:30:12 +03:00
Overlays
rpcs3: Fix the DATADIR path for AppImage
2021-11-24 19:14:06 +01:00
Program
rsx: Fix zclip w scaling
2021-12-26 12:50:31 +03:00
VK
macOS: Implement texture converter for Metal (2) ( #11289 )
2021-12-24 15:46:37 +03:00
display.h
Remove BOM markers
2020-12-06 15:30:12 +03:00
GCM.h
Replace simple_type with std::common_type
2021-04-17 10:27:55 +03:00
gcm_enums.cpp
rsx: Implement crash-proofing for image_in dst/src formats
2021-08-17 16:40:41 +03:00
gcm_enums.h
rsx: Rework how depth/stencil initialization+clear works
2021-09-21 19:53:46 +03:00
gcm_printing.cpp
Enable -Wunused-parameter
2021-03-06 18:07:08 +03:00
gcm_printing.h
Introducing RSX debugger entry (main debugger)
2021-01-19 22:55:12 +03:00
GSFrameBase.h
scale debug overlay based on current dpi settings
2021-05-26 20:31:29 +02:00
GSRender.cpp
More random changes
2021-04-11 14:01:51 +03:00
GSRender.h
More random changes
2021-04-11 14:01:51 +03:00
rsx_cache.h
rsx: refactor rsx_utils a bit
2021-09-28 17:43:15 +03:00
rsx_decode.h
More random changes
2021-04-11 14:01:51 +03:00
rsx_methods.cpp
rsx_methods.cpp: optimize compile time (120s to 10s)
2021-12-26 14:40:21 +03:00
rsx_methods.h
rsx: refactor rsx_utils a bit
2021-09-28 17:43:15 +03:00
rsx_utils.cpp
rsx: Add some sensible fallbacks ( #11219 )
2021-12-02 16:02:08 +03:00
rsx_utils.h
rsx: Add some sensible fallbacks ( #11219 )
2021-12-02 16:02:08 +03:00
rsx_vertex_data.cpp
rsx: Properly implement immediate mode rendering
2021-11-15 18:14:15 +03:00
rsx_vertex_data.h
rsx: Properly implement immediate mode rendering
2021-11-15 18:14:15 +03:00
RSXDisAsm.cpp
GUI Utilities: Implement instruction search, PPU/SPU disasm improvements ( #10968 )
2021-10-12 23:12:30 +03:00
RSXDisAsm.h
GUI Utilities: Implement instruction search, PPU/SPU disasm improvements ( #10968 )
2021-10-12 23:12:30 +03:00
RSXFIFO.cpp
types.hpp: implement min_v<>, max_v<>, SignedInt, UnsignedInt, FPInt concepts
2021-05-23 19:43:51 +03:00
RSXFIFO.h
More random changes
2021-04-11 14:01:51 +03:00
RSXOffload.cpp
rsx: Optimize thread self-tests
2021-09-28 17:43:15 +03:00
RSXOffload.h
Implement fill_array() utility
2021-04-19 12:33:32 +03:00
RSXTexture.cpp
rsx: Rework gamma override mask from RGBA to ARGB to match other per-channel mask registers
2021-08-30 11:41:19 +03:00
RSXTexture.h
Implement fill_array() utility
2021-04-19 12:33:32 +03:00
RSXThread.cpp
rsx: Properly implement immediate mode rendering
2021-11-15 18:14:15 +03:00
RSXThread.h
rsx: Properly implement immediate mode rendering
2021-11-15 18:14:15 +03:00