rpcsx/rpcs3/rpcs3qt/main_window.h
2018-02-28 23:44:06 +04:00

139 lines
3.3 KiB
C++

#pragma once
#ifdef _WIN32
#include <QWinTaskbarProgress>
#include <QWinTaskbarButton>
#include <QWinTHumbnailToolbar>
#include <QWinTHumbnailToolbutton>
#endif
#include <QMainWindow>
#include <QPushButton>
#include <QIcon>
#include "log_frame.h"
#include "debugger_frame.h"
#include "game_list_frame.h"
#include "gui_settings.h"
#include <memory>
namespace Ui
{
class main_window;
}
class main_window : public QMainWindow
{
Q_OBJECT
Ui::main_window *ui;
bool m_sys_menu_opened;
bool m_save_slider_pos = false;
QIcon m_appIcon;
QIcon m_icon_play;
QIcon m_icon_pause;
QIcon m_icon_stop;
QIcon m_icon_restart;
QIcon m_icon_fullscreen_on;
QIcon m_icon_fullscreen_off;
#ifdef _WIN32
QIcon m_icon_thumb_play;
QIcon m_icon_thumb_pause;
QIcon m_icon_thumb_stop;
QIcon m_icon_thumb_restart;
QWinThumbnailToolBar *m_thumb_bar = nullptr;
QWinThumbnailToolButton *m_thumb_playPause = nullptr;
QWinThumbnailToolButton *m_thumb_stop = nullptr;
QWinThumbnailToolButton *m_thumb_restart = nullptr;
QStringList m_vulkan_adapters;
#endif
#ifdef _MSC_VER
QStringList m_d3d12_adapters;
#endif
enum drop_type
{
drop_error,
drop_pkg,
drop_pup,
drop_rap,
drop_dir,
drop_game
};
public:
explicit main_window(std::shared_ptr<gui_settings> guiSettings, std::shared_ptr<emu_settings> emuSettings, QWidget *parent = 0);
void Init();
~main_window();
void CreateThumbnailToolbar();
QIcon GetAppIcon();
Q_SIGNALS:
void RequestGlobalStylesheetChange(const QString& sheetFilePath);
public Q_SLOTS:
void OnEmuStop();
void OnEmuRun();
void OnEmuResume();
void OnEmuPause();
void OnEmuReady();
void RepaintGui();
private Q_SLOTS:
void Boot(const std::string& path, bool direct = false, bool add_only = false);
void BootElf();
void BootGame();
void DecryptSPRXLibraries();
void SaveWindowState();
void ConfigureGuiFromSettings(bool configure_all = false);
void SetIconSizeActions(int idx);
protected:
void closeEvent(QCloseEvent *event) override;
void keyPressEvent(QKeyEvent *keyEvent) override;
void mouseDoubleClickEvent(QMouseEvent *event) override;
void dropEvent(QDropEvent* event) override;
void dragEnterEvent(QDragEnterEvent* event) override;
void dragMoveEvent(QDragMoveEvent* event) override;
void dragLeaveEvent(QDragLeaveEvent* event) override;
void SetAppIconFromPath(const std::string& path);
private:
void RepaintToolbar();
void RepaintToolBarIcons();
void RepaintThumbnailIcons();
void CreateActions();
void CreateConnects();
void CreateDockWindows();
void EnableMenus(bool enabled);
void InstallPkg(const QString& dropPath = "");
void InstallPup(const QString& dropPath = "");
int IsValidFile(const QMimeData& md, QStringList* dropPaths = nullptr);
void AddGamesFromDir(const QString& path);
QAction* CreateRecentAction(const q_string_pair& entry, const uint& sc_idx);
void BootRecentAction(const QAction* act);
void AddRecentAction(const q_string_pair& entry);
q_pair_list m_rg_entries;
QList<QAction*> m_recentGameActs;
QActionGroup* m_iconSizeActGroup;
QActionGroup* m_listModeActGroup;
QActionGroup* m_categoryVisibleActGroup;
// Dockable widget frames
QMainWindow *m_mw;
log_frame *m_logFrame;
debugger_frame *m_debuggerFrame;
game_list_frame *m_gameListFrame;
std::shared_ptr<gui_settings> guiSettings;
std::shared_ptr<emu_settings> emuSettings;
};