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Support vertex instancing in vertex shader using VertexID Relax OpenGL requirements by removing 4.5 features Use EXT version of TexBufferRange; Implement buffer copy using TexBuffer Apply travis workaround by danilaml Fix vertex upload in in case of inlined array |
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| .. | ||
| gl_helpers.cpp | ||
| gl_helpers.h | ||
| GLCommonDecompiler.cpp | ||
| GLCommonDecompiler.h | ||
| GLFragmentProgram.cpp | ||
| GLFragmentProgram.h | ||
| GLGSRender.cpp | ||
| GLGSRender.h | ||
| GLProcTable.h | ||
| GLProgramBuffer.h | ||
| GLVertexProgram.cpp | ||
| GLVertexProgram.h | ||
| OpenGL.cpp | ||
| OpenGL.h | ||
| rsx_gl_texture.cpp | ||
| rsx_gl_texture.h | ||