rpcsx/rpcs3/Emu/CPU/CPUThread.cpp
2016-06-27 16:43:57 +03:00

123 lines
1.9 KiB
C++

#include "stdafx.h"
#include "Emu/System.h"
#include "CPUThread.h"
#include <mutex>
#include <condition_variable>
thread_local cpu_thread* g_tls_current_cpu_thread = nullptr;
extern std::mutex& get_current_thread_mutex();
extern std::condition_variable& get_current_thread_cv();
void cpu_thread::on_task()
{
state -= cpu_state::exit;
g_tls_current_cpu_thread = this;
Emu.SendDbgCommand(DID_CREATE_THREAD, this);
std::unique_lock<std::mutex> lock(get_current_thread_mutex());
// Check thread status
while (!(state & cpu_state::exit))
{
CHECK_EMU_STATUS;
// check stop status
if (!(state & cpu_state::stop))
{
if (lock) lock.unlock();
try
{
cpu_task();
}
catch (cpu_state _s)
{
state += _s;
}
catch (const std::exception&)
{
LOG_NOTICE(GENERAL, "\n%s", dump());
throw;
}
state -= cpu_state::ret;
continue;
}
if (!lock)
{
lock.lock();
continue;
}
get_current_thread_cv().wait(lock);
}
}
void cpu_thread::on_stop()
{
state += cpu_state::exit;
(*this)->lock_notify();
}
cpu_thread::~cpu_thread()
{
}
cpu_thread::cpu_thread(cpu_type type)
: type(type)
{
}
bool cpu_thread::check_status()
{
std::unique_lock<std::mutex> lock(get_current_thread_mutex(), std::defer_lock);
while (true)
{
CHECK_EMU_STATUS; // check at least once
if (state & cpu_state::exit)
{
return true;
}
if (!state.test(cpu_state_pause) && !state.test(cpu_state::interrupt))
{
break;
}
if (!lock)
{
lock.lock();
continue;
}
if (!state.test(cpu_state_pause) && state & cpu_state::interrupt && handle_interrupt())
{
continue;
}
get_current_thread_cv().wait(lock);
}
const auto state_ = state.load();
if (state_ & make_bitset(cpu_state::ret, cpu_state::stop))
{
return true;
}
if (state_ & cpu_state::dbg_step)
{
state += cpu_state::dbg_pause;
state -= cpu_state::dbg_step;
}
return false;
}