rpcsx/rpcs3/Emu
Nekotekina 7a4282b4c0 cellSysutil: drain callback queue at single step
This way if a new callback is registered in a process,
it will not be executed immediately in the same loop.
Remove mutex, use lock-free queue.
2019-01-03 02:15:01 +03:00
..
Audio Add a channel map to the PA backend to fix surround sound (#4911) 2018-07-21 03:02:07 +04:00
Cell cellSysutil: drain callback queue at single step 2019-01-03 02:15:01 +03:00
CPU Migration to named_thread<> 2018-10-19 22:22:35 +03:00
Io implement CELL_PAD_INFO_INTERCEPTED 2019-01-02 15:45:51 +01:00
Memory Implement class cond_x16 2018-11-26 00:23:29 +03:00
RSX implement CELL_PAD_INFO_INTERCEPTED 2019-01-02 15:45:51 +01:00
CMakeLists.txt CMake: LLVM, Pulse, Alsa and libevdev being disabled 2018-09-19 01:59:27 +03:00
GameInfo.h Fill game list from all locations 2017-07-12 18:16:09 +03:00
IdManager.cpp Migration to named_thread<> 2018-10-19 22:22:35 +03:00
IdManager.h Migration to named_thread<> 2018-10-19 22:22:35 +03:00
IPC.h Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex) 2018-09-03 23:00:36 +03:00
System.cpp Clear disk cache if it grows too large (dev_hdd1/cache) (#5411) 2018-12-24 00:18:47 +03:00
System.h Debug console emulation 2018-12-30 20:12:32 +00:00
VFS.cpp VFS: fix /host_root 2018-09-19 14:15:38 +03:00
VFS.h Rewrite vfs::get and vfs::mount 2018-09-15 17:09:56 +03:00