rpcsx/rpcs3/Emu/RSX/RSXThread.cpp
kd-11 e0005ec347 rsx: Refactoring and improvement
- Separate displayed statistics from actual backend statistics.
  Allows asynchronous flipping to work correctly as it just uses display stats.
  The real stats are used by the frame scope marker to determine behavior like engaging the FIFO optimizer or skipping draw calls correctly.
2019-09-19 23:10:09 +03:00

3154 lines
89 KiB
C++

#include "stdafx.h"
#include "Emu/Memory/vm.h"
#include "Emu/System.h"
#include "Emu/IdManager.h"
#include "RSXThread.h"
#include "Emu/Cell/PPUCallback.h"
#include "Common/BufferUtils.h"
#include "Common/texture_cache.h"
#include "Common/surface_store.h"
#include "Capture/rsx_capture.h"
#include "rsx_methods.h"
#include "rsx_utils.h"
#include "Emu/Cell/lv2/sys_event.h"
#include "Emu/Cell/Modules/cellGcmSys.h"
#include "Utilities/GSL.h"
#include "Utilities/StrUtil.h"
#include <cereal/archives/binary.hpp>
#include <sstream>
#include <thread>
#include <unordered_set>
#include <exception>
#include <cfenv>
class GSRender;
#define CMD_DEBUG 0
bool user_asked_for_frame_capture = false;
bool capture_current_frame = false;
rsx::frame_trace_data frame_debug;
rsx::frame_capture_data frame_capture;
RSXIOTable RSXIOMem;
extern CellGcmOffsetTable offsetTable;
extern thread_local std::string(*g_tls_log_prefix)();
namespace rsx
{
std::function<bool(u32 addr, bool is_writing)> g_access_violation_handler;
thread* g_current_renderer = nullptr;
dma_manager g_dma_manager;
u32 get_address(u32 offset, u32 location)
{
switch (location)
{
case CELL_GCM_CONTEXT_DMA_MEMORY_FRAME_BUFFER:
case CELL_GCM_LOCATION_LOCAL:
{
return rsx::constants::local_mem_base + offset;
}
case CELL_GCM_CONTEXT_DMA_MEMORY_HOST_BUFFER:
case CELL_GCM_LOCATION_MAIN:
{
if (u32 result = RSXIOMem.RealAddr(offset))
{
return result;
}
fmt::throw_exception("GetAddress(offset=0x%x, location=0x%x): RSXIO memory not mapped" HERE, offset, location);
}
case CELL_GCM_CONTEXT_DMA_REPORT_LOCATION_LOCAL:
return get_current_renderer()->label_addr + 0x1400 + offset;
case CELL_GCM_CONTEXT_DMA_REPORT_LOCATION_MAIN:
{
if (u32 result = RSXIOMem.RealAddr(0x0e000000 + offset))
{
return result;
}
fmt::throw_exception("GetAddress(offset=0x%x, location=0x%x): RSXIO memory not mapped" HERE, offset, location);
}
case CELL_GCM_CONTEXT_DMA_TO_MEMORY_GET_NOTIFY0:
fmt::throw_exception("Unimplemented CELL_GCM_CONTEXT_DMA_TO_MEMORY_GET_NOTIFY0 (offset=0x%x, location=0x%x)" HERE, offset, location);
case CELL_GCM_CONTEXT_DMA_NOTIFY_MAIN_0:
fmt::throw_exception("Unimplemented CELL_GCM_CONTEXT_DMA_NOTIFY_MAIN_0 (offset=0x%x, location=0x%x)" HERE, offset, location);
case CELL_GCM_CONTEXT_DMA_SEMAPHORE_RW:
case CELL_GCM_CONTEXT_DMA_SEMAPHORE_R:
return get_current_renderer()->label_addr + offset;
case CELL_GCM_CONTEXT_DMA_DEVICE_RW:
return get_current_renderer()->ctxt_addr + offset;
case CELL_GCM_CONTEXT_DMA_DEVICE_R:
return get_current_renderer()->ctxt_addr + offset;
default:
{
fmt::throw_exception("Invalid location (offset=0x%x, location=0x%x)" HERE, offset, location);
}
}
}
u32 get_vertex_type_size_on_host(vertex_base_type type, u32 size)
{
switch (type)
{
case vertex_base_type::s1:
case vertex_base_type::s32k:
switch (size)
{
case 1:
case 2:
case 4:
return sizeof(u16) * size;
case 3:
return sizeof(u16) * 4;
default:
break;
}
fmt::throw_exception("Wrong vector size" HERE);
case vertex_base_type::f: return sizeof(f32) * size;
case vertex_base_type::sf:
switch (size)
{
case 1:
case 2:
case 4:
return sizeof(f16) * size;
case 3:
return sizeof(f16) * 4;
default:
break;
}
fmt::throw_exception("Wrong vector size" HERE);
case vertex_base_type::ub:
switch (size)
{
case 1:
case 2:
case 4:
return sizeof(u8) * size;
case 3:
return sizeof(u8) * 4;
default:
break;
}
fmt::throw_exception("Wrong vector size" HERE);
case vertex_base_type::cmp: return 4;
case vertex_base_type::ub256: verify(HERE), (size == 4); return sizeof(u8) * 4;
default:
break;
}
fmt::throw_exception("RSXVertexData::GetTypeSize: Bad vertex data type (%d)!" HERE, (u8)type);
}
void tiled_region::write(const void *src, u32 width, u32 height, u32 pitch)
{
if (!tile)
{
memcpy(ptr, src, height * pitch);
return;
}
u32 offset_x = base % tile->pitch;
u32 offset_y = base / tile->pitch;
switch (tile->comp)
{
case CELL_GCM_COMPMODE_C32_2X1:
case CELL_GCM_COMPMODE_DISABLED:
for (u32 y = 0; y < height; ++y)
{
memcpy(ptr + (offset_y + y) * tile->pitch + offset_x, (u8*)src + pitch * y, pitch);
}
break;
/*
case CELL_GCM_COMPMODE_C32_2X1:
for (u32 y = 0; y < height; ++y)
{
for (u32 x = 0; x < width; ++x)
{
u32 value = *(u32*)((u8*)src + pitch * y + x * sizeof(u32));
*(u32*)(ptr + (offset_y + y) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)) = value;
*(u32*)(ptr + (offset_y + y) * tile->pitch + offset_x + (x * 2 + 1) * sizeof(u32)) = value;
}
}
break;
*/
case CELL_GCM_COMPMODE_C32_2X2:
for (u32 y = 0; y < height; ++y)
{
for (u32 x = 0; x < width; ++x)
{
u32 value = *(u32*)((u8*)src + pitch * y + x * sizeof(u32));
*(u32*)(ptr + (offset_y + y * 2 + 0) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)) = value;
*(u32*)(ptr + (offset_y + y * 2 + 0) * tile->pitch + offset_x + (x * 2 + 1) * sizeof(u32)) = value;
*(u32*)(ptr + (offset_y + y * 2 + 1) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32)) = value;
*(u32*)(ptr + (offset_y + y * 2 + 1) * tile->pitch + offset_x + (x * 2 + 1) * sizeof(u32)) = value;
}
}
break;
default:
::narrow(tile->comp, "tile->comp" HERE);
}
}
void tiled_region::read(void *dst, u32 width, u32 height, u32 pitch)
{
if (!tile)
{
memcpy(dst, ptr, height * pitch);
return;
}
u32 offset_x = base % tile->pitch;
u32 offset_y = base / tile->pitch;
switch (tile->comp)
{
case CELL_GCM_COMPMODE_C32_2X1:
case CELL_GCM_COMPMODE_DISABLED:
for (u32 y = 0; y < height; ++y)
{
memcpy((u8*)dst + pitch * y, ptr + (offset_y + y) * tile->pitch + offset_x, pitch);
}
break;
/*
case CELL_GCM_COMPMODE_C32_2X1:
for (u32 y = 0; y < height; ++y)
{
for (u32 x = 0; x < width; ++x)
{
u32 value = *(u32*)(ptr + (offset_y + y) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32));
*(u32*)((u8*)dst + pitch * y + x * sizeof(u32)) = value;
}
}
break;
*/
case CELL_GCM_COMPMODE_C32_2X2:
for (u32 y = 0; y < height; ++y)
{
for (u32 x = 0; x < width; ++x)
{
u32 value = *(u32*)(ptr + (offset_y + y * 2 + 0) * tile->pitch + offset_x + (x * 2 + 0) * sizeof(u32));
*(u32*)((u8*)dst + pitch * y + x * sizeof(u32)) = value;
}
}
break;
default:
::narrow(tile->comp, "tile->comp" HERE);
}
}
thread::thread()
{
g_current_renderer = this;
g_access_violation_handler = [this](u32 address, bool is_writing)
{
return on_access_violation(address, is_writing);
};
m_rtts_dirty = true;
memset(m_textures_dirty, -1, sizeof(m_textures_dirty));
memset(m_vertex_textures_dirty, -1, sizeof(m_vertex_textures_dirty));
m_graphics_state = pipeline_state::all_dirty;
if (g_cfg.misc.use_native_interface && (g_cfg.video.renderer == video_renderer::opengl || g_cfg.video.renderer == video_renderer::vulkan))
{
m_overlay_manager = g_fxo->init<rsx::overlays::display_manager>(0);
}
}
thread::~thread()
{
g_access_violation_handler = nullptr;
g_current_renderer = nullptr;
}
void thread::capture_frame(const std::string &name)
{
frame_trace_data::draw_state draw_state = {};
draw_state.programs = get_programs();
draw_state.name = name;
frame_debug.draw_calls.push_back(draw_state);
}
void thread::begin()
{
if (conditional_render_enabled && conditional_render_test_address)
{
// Evaluate conditional rendering test
zcull_ctrl->read_barrier(this, conditional_render_test_address, 4);
vm::ptr<CellGcmReportData> result = vm::cast(conditional_render_test_address);
conditional_render_test_failed = (result->value == 0);
conditional_render_test_address = 0;
}
if (m_graphics_state & rsx::pipeline_state::fragment_program_dirty)
{
// Request for update of fragment constants if the program block is invalidated
m_graphics_state |= rsx::pipeline_state::fragment_constants_dirty;
// Request for update of texture parameters if the program is likely to have changed
m_graphics_state |= rsx::pipeline_state::fragment_texture_state_dirty;
}
in_begin_end = true;
}
void thread::append_to_push_buffer(u32 attribute, u32 size, u32 subreg_index, vertex_base_type type, u32 value)
{
vertex_push_buffers[attribute].size = size;
vertex_push_buffers[attribute].append_vertex_data(subreg_index, type, value);
}
u32 thread::get_push_buffer_vertex_count() const
{
//There's no restriction on which attrib shall hold vertex data, so we check them all
u32 max_vertex_count = 0;
for (auto &buf: vertex_push_buffers)
{
max_vertex_count = std::max(max_vertex_count, buf.vertex_count);
}
return max_vertex_count;
}
void thread::append_array_element(u32 index)
{
//Endianness is swapped because common upload code expects input in BE
//TODO: Implement fast upload path for LE inputs and do away with this
element_push_buffer.push_back(be_t<u32>{index}.raw());
}
u32 thread::get_push_buffer_index_count() const
{
return (u32)element_push_buffer.size();
}
void thread::end()
{
if (capture_current_frame)
capture::capture_draw_memory(this);
in_begin_end = false;
m_frame_stats.draw_calls++;
method_registers.current_draw_clause.post_execute_cleanup();
m_graphics_state |= rsx::pipeline_state::framebuffer_reads_dirty;
ROP_sync_timestamp = get_system_time();
for (auto & push_buf : vertex_push_buffers)
{
//Disabled, see https://github.com/RPCS3/rpcs3/issues/1932
//rsx::method_registers.register_vertex_info[index].size = 0;
push_buf.clear();
}
element_push_buffer.clear();
if (zcull_ctrl->active)
zcull_ctrl->on_draw();
if (capture_current_frame)
{
u32 element_count = rsx::method_registers.current_draw_clause.get_elements_count();
capture_frame("Draw " + rsx::to_string(rsx::method_registers.current_draw_clause.primitive) + std::to_string(element_count));
}
}
void thread::execute_nop_draw()
{
method_registers.current_draw_clause.begin();
do
{
method_registers.current_draw_clause.execute_pipeline_dependencies();
}
while (method_registers.current_draw_clause.next());
}
void thread::operator()()
{
try
{
// Wait for startup (TODO)
while (m_rsx_thread_exiting)
{
thread_ctrl::wait_for(1000);
if (Emu.IsStopped())
{
return;
}
}
on_task();
}
catch (const std::exception& e)
{
LOG_FATAL(RSX, "%s thrown: %s", typeid(e).name(), e.what());
Emu.Pause();
}
on_exit();
}
void thread::on_task()
{
m_rsx_thread = std::this_thread::get_id();
g_tls_log_prefix = []
{
const auto rsx = get_current_renderer();
return fmt::format("RSX [0x%07x]", +rsx->ctrl->get);
};
if (m_overlay_manager)
{
if (g_cfg.video.perf_overlay.perf_overlay_enabled)
{
auto perf_overlay = m_overlay_manager->create<rsx::overlays::perf_metrics_overlay>();
auto& perf_settings = g_cfg.video.perf_overlay;
perf_overlay->set_detail_level(perf_settings.level);
perf_overlay->set_position(perf_settings.position);
perf_overlay->set_update_interval(perf_settings.update_interval);
perf_overlay->set_font(perf_settings.font);
perf_overlay->set_font_size(perf_settings.font_size);
perf_overlay->set_margins(perf_settings.margin_x, perf_settings.margin_y);
perf_overlay->set_opacity(perf_settings.opacity / 100.f);
perf_overlay->init();
}
}
on_init_thread();
method_registers.init();
g_dma_manager.init();
m_profiler.enabled = !!g_cfg.video.overlay;
if (!zcull_ctrl)
{
//Backend did not provide an implementation, provide NULL object
zcull_ctrl = std::make_unique<::rsx::reports::ZCULL_control>();
}
fifo_ctrl = std::make_unique<::rsx::FIFO::FIFO_control>(this);
last_flip_time = get_system_time() - 1000000;
vblank_count = 0;
thread_ctrl::spawn("VBlank Thread", [this]()
{
// See sys_timer_usleep for details
#ifdef __linux__
constexpr u32 host_min_quantum = 50;
#else
constexpr u32 host_min_quantum = 500;
#endif
u64 start_time = get_system_time();
const u64 period_time = 1000000 / g_cfg.video.vblank_rate;
const u64 wait_sleep = period_time - u64{period_time >= host_min_quantum} * host_min_quantum;
// TODO: exit condition
while (!Emu.IsStopped() && !m_rsx_thread_exiting)
{
if (get_system_time() - start_time >= period_time)
{
do
{
start_time += period_time;
if (isHLE)
{
vblank_count++;
if (vblank_handler)
{
intr_thread->cmd_list
({
{ ppu_cmd::set_args, 1 }, u64{1},
{ ppu_cmd::lle_call, vblank_handler },
{ ppu_cmd::sleep, 0 }
});
thread_ctrl::notify(*intr_thread);
}
}
else
{
sys_rsx_context_attribute(0x55555555, 0xFED, 1, 0, 0, 0);
}
}
while (get_system_time() - start_time >= period_time);
thread_ctrl::wait_for(wait_sleep);
continue;
}
while (Emu.IsPaused() && !m_rsx_thread_exiting)
thread_ctrl::wait_for(wait_sleep);
thread_ctrl::wait_for(100); // Hack
}
});
thread_ctrl::spawn("RSX Decompiler Thread", [this]
{
if (g_cfg.video.disable_asynchronous_shader_compiler)
{
// Die
return;
}
on_decompiler_init();
if (g_cfg.core.thread_scheduler_enabled)
{
thread_ctrl::set_thread_affinity_mask(thread_ctrl::get_affinity_mask(thread_class::rsx));
}
while (!Emu.IsStopped() && !m_rsx_thread_exiting)
{
if (!on_decompiler_task())
{
if (Emu.IsPaused())
{
std::this_thread::sleep_for(1ms);
}
else
{
std::this_thread::sleep_for(500us);
}
}
}
on_decompiler_exit();
});
// Raise priority above other threads
thread_ctrl::set_native_priority(1);
if (g_cfg.core.thread_scheduler_enabled)
{
thread_ctrl::set_thread_affinity_mask(thread_ctrl::get_affinity_mask(thread_class::rsx));
}
// Round to nearest to deal with forward/reverse scaling
fesetround(FE_TONEAREST);
// TODO: exit condition
while (true)
{
// Wait for external pause events
if (external_interrupt_lock.load())
{
external_interrupt_ack.store(true);
while (external_interrupt_lock.load()) _mm_pause();
}
// Note a possible rollback address
if (sync_point_request)
{
restore_point = ctrl->get;
restore_ret = m_return_addr;
sync_point_request = false;
}
// Execute backend-local tasks first
do_local_task(performance_counters.state);
// Update sub-units
zcull_ctrl->update(this);
// Execute FIFO queue
run_FIFO();
if (!Emu.IsRunning())
{
// Idle if emulation paused
while (Emu.IsPaused())
{
std::this_thread::sleep_for(1ms);
}
if (Emu.IsStopped())
{
break;
}
}
}
}
void thread::on_exit()
{
// Deregister violation handler
g_access_violation_handler = nullptr;
// Clear any pending flush requests to release threads
std::this_thread::sleep_for(10ms);
do_local_task(rsx::FIFO_state::lock_wait);
m_rsx_thread_exiting = true;
g_dma_manager.join();
}
void thread::fill_scale_offset_data(void *buffer, bool flip_y) const
{
int clip_w = rsx::method_registers.surface_clip_width();
int clip_h = rsx::method_registers.surface_clip_height();
float scale_x = rsx::method_registers.viewport_scale_x() / (clip_w / 2.f);
float offset_x = rsx::method_registers.viewport_offset_x() - (clip_w / 2.f);
offset_x /= clip_w / 2.f;
float scale_y = rsx::method_registers.viewport_scale_y() / (clip_h / 2.f);
float offset_y = (rsx::method_registers.viewport_offset_y() - (clip_h / 2.f));
offset_y /= clip_h / 2.f;
if (flip_y) scale_y *= -1;
if (flip_y) offset_y *= -1;
float scale_z = rsx::method_registers.viewport_scale_z();
float offset_z = rsx::method_registers.viewport_offset_z();
float one = 1.f;
stream_vector(buffer, std::bit_cast<u32>(scale_x), 0, 0, std::bit_cast<u32>(offset_x));
stream_vector((char*)buffer + 16, 0, std::bit_cast<u32>(scale_y), 0, std::bit_cast<u32>(offset_y));
stream_vector((char*)buffer + 32, 0, 0, std::bit_cast<u32>(scale_z), std::bit_cast<u32>(offset_z));
stream_vector((char*)buffer + 48, 0, 0, 0, std::bit_cast<u32>(one));
}
void thread::fill_user_clip_data(void *buffer) const
{
const rsx::user_clip_plane_op clip_plane_control[6] =
{
rsx::method_registers.clip_plane_0_enabled(),
rsx::method_registers.clip_plane_1_enabled(),
rsx::method_registers.clip_plane_2_enabled(),
rsx::method_registers.clip_plane_3_enabled(),
rsx::method_registers.clip_plane_4_enabled(),
rsx::method_registers.clip_plane_5_enabled(),
};
u8 data_block[64];
s32* clip_enabled_flags = reinterpret_cast<s32*>(data_block);
f32* clip_distance_factors = reinterpret_cast<f32*>(data_block + 32);
for (int index = 0; index < 6; ++index)
{
switch (clip_plane_control[index])
{
default:
LOG_ERROR(RSX, "bad clip plane control (0x%x)", (u8)clip_plane_control[index]);
case rsx::user_clip_plane_op::disable:
clip_enabled_flags[index] = 0;
clip_distance_factors[index] = 0.f;
break;
case rsx::user_clip_plane_op::greater_or_equal:
clip_enabled_flags[index] = 1;
clip_distance_factors[index] = 1.f;
break;
case rsx::user_clip_plane_op::less_than:
clip_enabled_flags[index] = 1;
clip_distance_factors[index] = -1.f;
break;
}
}
memcpy(buffer, data_block, 2 * 8 * sizeof(u32));
}
/**
* Fill buffer with vertex program constants.
* Buffer must be at least 512 float4 wide.
*/
void thread::fill_vertex_program_constants_data(void *buffer)
{
memcpy(buffer, rsx::method_registers.transform_constants.data(), 468 * 4 * sizeof(float));
}
void thread::fill_fragment_state_buffer(void *buffer, const RSXFragmentProgram &fragment_program)
{
//TODO: Properly support alpha-to-coverage and alpha-to-one behavior in shaders
auto fragment_alpha_func = rsx::method_registers.alpha_func();
auto alpha_ref = rsx::method_registers.alpha_ref() / 255.f;
auto rop_control = rsx::method_registers.alpha_test_enabled()? 1u : 0u;
if (rsx::method_registers.msaa_alpha_to_coverage_enabled() && !supports_hw_a2c)
{
// Alpha values generate a coverage mask for order independent blending
// Requires hardware AA to work properly (or just fragment sample stage in fragment shaders)
// Simulated using combined alpha blend and alpha test
const u32 mask_bit = rsx::method_registers.msaa_sample_mask() ? 1u : 0u;
rop_control |= (1u << 4); // CSAA enable bit
rop_control |= (mask_bit << 5); // MSAA mask enable bit
// Sample configuration bits
switch (rsx::method_registers.surface_antialias())
{
case rsx::surface_antialiasing::center_1_sample:
break;
case rsx::surface_antialiasing::diagonal_centered_2_samples:
rop_control |= 1u << 6;
break;
default:
rop_control |= 3u << 6;
break;
}
}
const f32 fog0 = rsx::method_registers.fog_params_0();
const f32 fog1 = rsx::method_registers.fog_params_1();
const u32 alpha_func = static_cast<u32>(fragment_alpha_func);
const u32 fog_mode = static_cast<u32>(rsx::method_registers.fog_equation());
rop_control |= (alpha_func << 16);
if (rsx::method_registers.framebuffer_srgb_enabled())
{
// Check if framebuffer is actually an XRGB format and not a WZYX format
switch (rsx::method_registers.surface_color())
{
case rsx::surface_color_format::w16z16y16x16:
case rsx::surface_color_format::w32z32y32x32:
case rsx::surface_color_format::x32:
break;
default:
rop_control |= (1u << 1);
break;
}
}
// Generate wpos coefficients
// wpos equation is now as follows:
// wpos.y = (frag_coord / resolution_scale) * ((window_origin!=top)?-1.: 1.) + ((window_origin!=top)? window_height : 0)
// wpos.x = (frag_coord / resolution_scale)
// wpos.zw = frag_coord.zw
const auto window_origin = rsx::method_registers.shader_window_origin();
const u32 window_height = rsx::method_registers.shader_window_height();
const f32 resolution_scale = (window_height <= (u32)g_cfg.video.min_scalable_dimension)? 1.f : rsx::get_resolution_scale();
const f32 wpos_scale = (window_origin == rsx::window_origin::top) ? (1.f / resolution_scale) : (-1.f / resolution_scale);
const f32 wpos_bias = (window_origin == rsx::window_origin::top) ? 0.f : window_height;
u32 *dst = static_cast<u32*>(buffer);
stream_vector(dst, std::bit_cast<u32>(fog0), std::bit_cast<u32>(fog1), rop_control, std::bit_cast<u32>(alpha_ref));
stream_vector(dst + 4, alpha_func, fog_mode, std::bit_cast<u32>(wpos_scale), std::bit_cast<u32>(wpos_bias));
}
void thread::fill_fragment_texture_parameters(void *buffer, const RSXFragmentProgram &fragment_program)
{
memcpy(buffer, fragment_program.texture_scale, 16 * 4 * sizeof(float));
}
void thread::write_inline_array_to_buffer(void *dst_buffer)
{
u8* src =
reinterpret_cast<u8*>(rsx::method_registers.current_draw_clause.inline_vertex_array.data());
u8* dst = (u8*)dst_buffer;
size_t bytes_written = 0;
while (bytes_written <
rsx::method_registers.current_draw_clause.inline_vertex_array.size() * sizeof(u32))
{
for (int index = 0; index < rsx::limits::vertex_count; ++index)
{
const auto &info = rsx::method_registers.vertex_arrays_info[index];
if (!info.size()) // disabled
continue;
u32 element_size = rsx::get_vertex_type_size_on_host(info.type(), info.size());
if (info.type() == vertex_base_type::ub && info.size() == 4)
{
dst[0] = src[3];
dst[1] = src[2];
dst[2] = src[1];
dst[3] = src[0];
}
else
memcpy(dst, src, element_size);
src += element_size;
dst += element_size;
bytes_written += element_size;
}
}
}
u64 thread::timestamp()
{
// Get timestamp, and convert it from microseconds to nanoseconds
const u64 t = get_guest_system_time() * 1000;
if (t != timestamp_ctrl)
{
timestamp_ctrl = t;
timestamp_subvalue = 0;
return t;
}
timestamp_subvalue += 10;
return t + timestamp_subvalue;
}
gsl::span<const gsl::byte> thread::get_raw_index_array(const draw_clause& draw_indexed_clause) const
{
if (!element_push_buffer.empty())
{
//Indices provided via immediate mode
return{(const gsl::byte*)element_push_buffer.data(), ::narrow<u32>(element_push_buffer.size() * sizeof(u32))};
}
u32 address = rsx::get_address(rsx::method_registers.index_array_address(), rsx::method_registers.index_array_location());
rsx::index_array_type type = rsx::method_registers.index_type();
u32 type_size = ::narrow<u32>(get_index_type_size(type));
bool is_primitive_restart_enabled = rsx::method_registers.restart_index_enabled();
u32 primitive_restart_index = rsx::method_registers.restart_index();
const u32 first = draw_indexed_clause.min_index();
const u32 count = draw_indexed_clause.get_elements_count();
const gsl::byte* ptr = static_cast<const gsl::byte*>(vm::base(address));
return{ ptr + first * type_size, count * type_size };
}
gsl::span<const gsl::byte> thread::get_raw_vertex_buffer(const rsx::data_array_format_info& vertex_array_info, u32 base_offset, const draw_clause& draw_array_clause) const
{
u32 offset = vertex_array_info.offset();
u32 address = rsx::get_address(rsx::get_vertex_offset_from_base(base_offset, offset & 0x7fffffff), offset >> 31);
u32 element_size = rsx::get_vertex_type_size_on_host(vertex_array_info.type(), vertex_array_info.size());
const u32 first = draw_array_clause.min_index();
const u32 count = draw_array_clause.get_elements_count();
const gsl::byte* ptr = gsl::narrow_cast<const gsl::byte*>(vm::base(address));
return {ptr + first * vertex_array_info.stride(), count * vertex_array_info.stride() + element_size};
}
std::vector<std::variant<vertex_array_buffer, vertex_array_register, empty_vertex_array>>
thread::get_vertex_buffers(const rsx::rsx_state& state, const u64 consumed_attrib_mask) const
{
std::vector<std::variant<vertex_array_buffer, vertex_array_register, empty_vertex_array>> result;
result.reserve(rsx::limits::vertex_count);
u32 input_mask = state.vertex_attrib_input_mask();
for (u8 index = 0; index < rsx::limits::vertex_count; ++index)
{
const bool enabled = !!(input_mask & (1 << index));
const bool consumed = !!(consumed_attrib_mask & (1ull << index));
if (!enabled && !consumed)
continue;
if (state.vertex_arrays_info[index].size() > 0)
{
const rsx::data_array_format_info& info = state.vertex_arrays_info[index];
result.emplace_back(vertex_array_buffer{info.type(), info.size(), info.stride(),
get_raw_vertex_buffer(info, state.vertex_data_base_offset(), state.current_draw_clause), index, true});
continue;
}
if (vertex_push_buffers[index].vertex_count > 1)
{
const auto& info = vertex_push_buffers[index];
const u8 element_size = info.size * sizeof(u32);
gsl::span<const gsl::byte> vertex_src = { (const gsl::byte*)vertex_push_buffers[index].data.data(), vertex_push_buffers[index].vertex_count * element_size };
result.emplace_back(vertex_array_buffer{ info.type, info.size, element_size, vertex_src, index, false });
continue;
}
if (state.register_vertex_info[index].size > 0)
{
const rsx::register_vertex_data_info& info = state.register_vertex_info[index];
result.emplace_back(vertex_array_register{info.type, info.size, info.data, index});
continue;
}
result.emplace_back(empty_vertex_array{index});
}
return result;
}
std::variant<draw_array_command, draw_indexed_array_command, draw_inlined_array>
thread::get_draw_command(const rsx::rsx_state& state) const
{
if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::array)
{
return draw_array_command{};
}
if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::indexed)
{
return draw_indexed_array_command
{
get_raw_index_array(state.current_draw_clause)
};
}
if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::inlined_array)
{
return draw_inlined_array{};
}
fmt::throw_exception("ill-formed draw command" HERE);
}
void thread::do_local_task(FIFO_state state)
{
if (async_flip_requested & flip_request::emu_requested)
{
// NOTE: This has to be executed immediately
// Delaying this operation can cause desync due to the delay in firing the flip event
handle_emu_flip(async_flip_buffer);
}
if (!in_begin_end && state != FIFO_state::lock_wait)
{
if (atomic_storage<u32>::load(m_invalidated_memory_range.end) != 0)
{
std::lock_guard lock(m_mtx_task);
if (m_invalidated_memory_range.valid())
{
handle_invalidated_memory_range();
}
}
}
}
//std::future<void> thread::add_internal_task(std::function<bool()> callback)
//{
// std::lock_guard lock(m_mtx_task);
// m_internal_tasks.emplace_back(callback);
// return m_internal_tasks.back().promise.get_future();
//}
//void thread::invoke(std::function<bool()> callback)
//{
// if (get() == thread_ctrl::get_current())
// {
// while (true)
// {
// if (callback())
// {
// break;
// }
// }
// }
// else
// {
// add_internal_task(callback).wait();
// }
//}
namespace
{
bool is_int_type(rsx::vertex_base_type type)
{
switch (type)
{
case rsx::vertex_base_type::s32k:
case rsx::vertex_base_type::ub256:
return true;
default:
return false;
}
}
}
std::array<u32, 4> thread::get_color_surface_addresses() const
{
u32 offset_color[] =
{
rsx::method_registers.surface_a_offset(),
rsx::method_registers.surface_b_offset(),
rsx::method_registers.surface_c_offset(),
rsx::method_registers.surface_d_offset(),
};
u32 context_dma_color[] =
{
rsx::method_registers.surface_a_dma(),
rsx::method_registers.surface_b_dma(),
rsx::method_registers.surface_c_dma(),
rsx::method_registers.surface_d_dma(),
};
return
{
rsx::get_address(offset_color[0], context_dma_color[0]),
rsx::get_address(offset_color[1], context_dma_color[1]),
rsx::get_address(offset_color[2], context_dma_color[2]),
rsx::get_address(offset_color[3], context_dma_color[3]),
};
}
u32 thread::get_zeta_surface_address() const
{
u32 m_context_dma_z = rsx::method_registers.surface_z_dma();
u32 offset_zeta = rsx::method_registers.surface_z_offset();
return rsx::get_address(offset_zeta, m_context_dma_z);
}
void thread::get_framebuffer_layout(rsx::framebuffer_creation_context context, framebuffer_layout &layout)
{
memset(&layout, 0, sizeof(layout));
layout.ignore_change = true;
layout.width = rsx::method_registers.surface_clip_width();
layout.height = rsx::method_registers.surface_clip_height();
framebuffer_status_valid = false;
m_framebuffer_state_contested = false;
m_current_framebuffer_context = context;
if (layout.width == 0 || layout.height == 0)
{
LOG_TRACE(RSX, "Invalid framebuffer setup, w=%d, h=%d", layout.width, layout.height);
return;
}
const u16 clip_x = rsx::method_registers.surface_clip_origin_x();
const u16 clip_y = rsx::method_registers.surface_clip_origin_y();
layout.color_addresses = get_color_surface_addresses();
layout.zeta_address = get_zeta_surface_address();
layout.zeta_pitch = rsx::method_registers.surface_z_pitch();
layout.color_pitch =
{
rsx::method_registers.surface_a_pitch(),
rsx::method_registers.surface_b_pitch(),
rsx::method_registers.surface_c_pitch(),
rsx::method_registers.surface_d_pitch(),
};
layout.color_format = rsx::method_registers.surface_color();
layout.depth_format = rsx::method_registers.surface_depth_fmt();
layout.depth_float = rsx::method_registers.depth_buffer_float_enabled();
layout.target = rsx::method_registers.surface_color_target();
const auto mrt_buffers = rsx::utility::get_rtt_indexes(layout.target);
const auto aa_mode = rsx::method_registers.surface_antialias();
const u32 aa_factor_u = (aa_mode == rsx::surface_antialiasing::center_1_sample) ? 1 : 2;
const u32 aa_factor_v = (aa_mode == rsx::surface_antialiasing::center_1_sample || aa_mode == rsx::surface_antialiasing::diagonal_centered_2_samples) ? 1 : 2;
const u8 sample_count = get_format_sample_count(aa_mode);
const auto depth_texel_size = (layout.depth_format == rsx::surface_depth_format::z16 ? 2 : 4) * aa_factor_u;
const auto color_texel_size = get_format_block_size_in_bytes(layout.color_format) * aa_factor_u;
const bool stencil_test_enabled = layout.depth_format == rsx::surface_depth_format::z24s8 && rsx::method_registers.stencil_test_enabled();
const bool depth_test_enabled = rsx::method_registers.depth_test_enabled();
// Check write masks
layout.zeta_write_enabled = rsx::method_registers.depth_write_enabled();
if (!layout.zeta_write_enabled && stencil_test_enabled)
{
// Check if stencil data is modified
auto mask = rsx::method_registers.stencil_mask();
bool active_write_op = (rsx::method_registers.stencil_op_zpass() != rsx::stencil_op::keep ||
rsx::method_registers.stencil_op_fail() != rsx::stencil_op::keep ||
rsx::method_registers.stencil_op_zfail() != rsx::stencil_op::keep);
if ((!mask || !active_write_op) && rsx::method_registers.two_sided_stencil_test_enabled())
{
mask |= rsx::method_registers.back_stencil_mask();
active_write_op |= (rsx::method_registers.stencil_op_zpass() != rsx::stencil_op::keep ||
rsx::method_registers.stencil_op_fail() != rsx::stencil_op::keep ||
rsx::method_registers.stencil_op_zfail() != rsx::stencil_op::keep);
}
layout.zeta_write_enabled = (mask && active_write_op);
}
// NOTE: surface_target_a is index 1 but is not MRT since only one surface is active
bool color_write_enabled = false;
for (int i = 0; i < mrt_buffers.size(); ++i)
{
if (rsx::method_registers.color_write_enabled(i))
{
const auto real_index = mrt_buffers[i];
layout.color_write_enabled[real_index] = true;
color_write_enabled = true;
}
}
bool depth_buffer_unused = false, color_buffer_unused = false;
switch (context)
{
case rsx::framebuffer_creation_context::context_clear_all:
break;
case rsx::framebuffer_creation_context::context_clear_depth:
color_buffer_unused = true;
break;
case rsx::framebuffer_creation_context::context_clear_color:
depth_buffer_unused = true;
break;
case rsx::framebuffer_creation_context::context_draw:
// NOTE: As with all other hw, depth/stencil writes involve the corresponding depth/stencil test, i.e No test = No write
color_buffer_unused = !color_write_enabled || layout.target == rsx::surface_target::none;
depth_buffer_unused = !depth_test_enabled && !stencil_test_enabled;
m_framebuffer_state_contested = color_buffer_unused || depth_buffer_unused;
break;
default:
fmt::throw_exception("Unknown framebuffer context 0x%x" HERE, (u32)context);
}
// Swizzled render does tight packing of bytes
bool packed_render = false;
u32 minimum_color_pitch = 64u;
u32 minimum_zeta_pitch = 64u;
switch (const auto mode = rsx::method_registers.surface_type())
{
default:
LOG_ERROR(RSX, "Unknown raster mode 0x%x", (u32)mode);
[[fallthrough]];
case rsx::surface_raster_type::linear:
break;
case rsx::surface_raster_type::swizzle:
packed_render = true;
break;
};
if (!packed_render)
{
// Well, this is a write operation either way (clearing or drawing)
// We can deduce a minimum pitch for which this operation is guaranteed to require by checking for the lesser of scissor or clip
const u32 write_limit_x = std::min<u32>(layout.width, rsx::method_registers.scissor_origin_x() + rsx::method_registers.scissor_width());
minimum_color_pitch = color_texel_size * write_limit_x;
minimum_zeta_pitch = depth_texel_size * write_limit_x;
}
if (depth_buffer_unused)
{
layout.zeta_address = 0;
}
else if (layout.zeta_pitch < minimum_zeta_pitch)
{
layout.zeta_address = 0;
}
else if (packed_render)
{
layout.actual_zeta_pitch = (layout.width * depth_texel_size);
}
else
{
const auto packed_zeta_pitch = (layout.width * depth_texel_size);
if (packed_zeta_pitch > layout.zeta_pitch)
{
layout.width = (layout.zeta_pitch / depth_texel_size);
}
layout.actual_zeta_pitch = layout.zeta_pitch;
}
for (const auto &index : rsx::utility::get_rtt_indexes(layout.target))
{
if (color_buffer_unused)
{
layout.color_addresses[index] = 0;
continue;
}
if (layout.color_pitch[index] < minimum_color_pitch)
{
// Unlike the depth buffer, when given a color target we know it is intended to be rendered to
LOG_ERROR(RSX, "Framebuffer setup error: Color target failed pitch check, Pitch=[%d, %d, %d, %d] + %d, target=%d, context=%d",
layout.color_pitch[0], layout.color_pitch[1], layout.color_pitch[2], layout.color_pitch[3],
layout.zeta_pitch, (u32)layout.target, (u32)context);
// Do not remove this buffer for now as it implies something went horribly wrong anyway
break;
}
if (layout.color_addresses[index] == layout.zeta_address)
{
LOG_WARNING(RSX, "Framebuffer at 0x%X has aliasing color/depth targets, color_index=%d, zeta_pitch = %d, color_pitch=%d, context=%d",
layout.zeta_address, index, layout.zeta_pitch, layout.color_pitch[index], (u32)context);
m_framebuffer_state_contested = true;
// TODO: Research clearing both depth AND color
// TODO: If context is creation_draw, deal with possibility of a lost buffer clear
if (depth_test_enabled || stencil_test_enabled || (!layout.color_write_enabled[index] && layout.zeta_write_enabled))
{
// Use address for depth data
layout.color_addresses[index] = 0;
continue;
}
else
{
// Use address for color data
layout.zeta_address = 0;
}
}
verify(HERE), layout.color_addresses[index];
const auto packed_pitch = (layout.width * color_texel_size);
if (packed_render)
{
layout.actual_color_pitch[index] = packed_pitch;
}
else
{
if (packed_pitch > layout.color_pitch[index])
{
layout.width = (layout.color_pitch[index] / color_texel_size);
}
layout.actual_color_pitch[index] = layout.color_pitch[index];
}
framebuffer_status_valid = true;
}
if (!framebuffer_status_valid && !layout.zeta_address)
{
LOG_WARNING(RSX, "Framebuffer setup failed. Draw calls may have been lost");
return;
}
// At least one attachment exists
framebuffer_status_valid = true;
// Window (raster) offsets
const auto window_offset_x = rsx::method_registers.window_offset_x();
const auto window_offset_y = rsx::method_registers.window_offset_y();
const auto window_clip_width = rsx::method_registers.window_clip_horizontal();
const auto window_clip_height = rsx::method_registers.window_clip_vertical();
if (window_offset_x || window_offset_y)
{
// Window offset is what affects the raster position!
// Tested with Turbo: Super stunt squad that only changes the window offset to declare new framebuffers
// Sampling behavior clearly indicates the addresses are expected to have changed
if (auto clip_type = rsx::method_registers.window_clip_type())
LOG_ERROR(RSX, "Unknown window clip type 0x%X" HERE, clip_type);
for (const auto &index : rsx::utility::get_rtt_indexes(layout.target))
{
if (layout.color_addresses[index])
{
const u32 window_offset_bytes = (layout.actual_color_pitch[index] * window_offset_y) + (color_texel_size * window_offset_x);
layout.color_addresses[index] += window_offset_bytes;
}
}
if (layout.zeta_address)
{
layout.zeta_address += (layout.actual_zeta_pitch * window_offset_y) + (depth_texel_size * window_offset_x);
}
}
if ((window_clip_width && window_clip_width < layout.width) ||
(window_clip_height && window_clip_height < layout.height))
{
LOG_ERROR(RSX, "Unexpected window clip dimensions: window_clip=%dx%d, surface_clip=%dx%d",
window_clip_width, window_clip_height, layout.width, layout.height);
}
layout.aa_mode = aa_mode;
layout.aa_factors[0] = aa_factor_u;
layout.aa_factors[1] = aa_factor_v;
bool really_changed = false;
for (u8 i = 0; i < rsx::limits::color_buffers_count; ++i)
{
if (m_surface_info[i].address != layout.color_addresses[i])
{
really_changed = true;
break;
}
if (layout.color_addresses[i])
{
if (m_surface_info[i].width != layout.width ||
m_surface_info[i].height != layout.height ||
m_surface_info[i].color_format != layout.color_format ||
m_surface_info[i].samples != sample_count)
{
really_changed = true;
break;
}
}
}
if (!really_changed)
{
if (layout.zeta_address == m_depth_surface_info.address &&
layout.depth_format == m_depth_surface_info.depth_format &&
layout.depth_float == m_depth_surface_info.depth_buffer_float &&
sample_count == m_depth_surface_info.samples)
{
// Same target is reused
return;
}
}
layout.ignore_change = false;
}
bool thread::get_scissor(areau& region, bool clip_viewport)
{
if (!(m_graphics_state & rsx::pipeline_state::scissor_config_state_dirty))
{
if (clip_viewport == !!(m_graphics_state & rsx::pipeline_state::scissor_setup_clipped))
{
// Nothing to do
return false;
}
}
m_graphics_state &= ~(rsx::pipeline_state::scissor_config_state_dirty | rsx::pipeline_state::scissor_setup_clipped);
u16 x1, x2, y1, y2;
u16 scissor_x = rsx::method_registers.scissor_origin_x();
u16 scissor_w = rsx::method_registers.scissor_width();
u16 scissor_y = rsx::method_registers.scissor_origin_y();
u16 scissor_h = rsx::method_registers.scissor_height();
if (clip_viewport)
{
u16 raster_x = rsx::method_registers.viewport_origin_x();
u16 raster_w = rsx::method_registers.viewport_width();
u16 raster_y = rsx::method_registers.viewport_origin_y();
u16 raster_h = rsx::method_registers.viewport_height();
// Get the minimum area between these two
x1 = std::max(scissor_x, raster_x);
y1 = std::max(scissor_y, raster_y);
x2 = std::min(scissor_x + scissor_w, raster_x + raster_w);
y2 = std::min(scissor_y + scissor_h, raster_y + raster_h);
m_graphics_state |= rsx::pipeline_state::scissor_setup_clipped;
}
else
{
x1 = scissor_x;
x2 = scissor_x + scissor_w;
y1 = scissor_y;
y2 = scissor_y + scissor_h;
}
if (x2 <= x1 ||
y2 <= y1 ||
x1 >= rsx::method_registers.window_clip_horizontal() ||
y1 >= rsx::method_registers.window_clip_vertical())
{
m_graphics_state |= rsx::pipeline_state::scissor_setup_invalid;
framebuffer_status_valid = false;
return false;
}
if (m_graphics_state & rsx::pipeline_state::scissor_setup_invalid)
{
m_graphics_state &= ~rsx::pipeline_state::scissor_setup_invalid;
framebuffer_status_valid = true;
}
region.x1 = rsx::apply_resolution_scale(x1, false);
region.x2 = rsx::apply_resolution_scale(x2, true);
region.y1 = rsx::apply_resolution_scale(y1, false);
region.y2 = rsx::apply_resolution_scale(y2, true);
return true;
}
void thread::get_current_vertex_program(const std::array<std::unique_ptr<rsx::sampled_image_descriptor_base>, rsx::limits::vertex_textures_count>& sampler_descriptors, bool skip_textures, bool skip_vertex_inputs)
{
if (!(m_graphics_state & rsx::pipeline_state::vertex_program_dirty))
return;
m_graphics_state &= ~(rsx::pipeline_state::vertex_program_dirty);
const u32 transform_program_start = rsx::method_registers.transform_program_start();
current_vertex_program.output_mask = rsx::method_registers.vertex_attrib_output_mask();
current_vertex_program.skip_vertex_input_check = skip_vertex_inputs;
current_vertex_program.rsx_vertex_inputs.clear();
current_vertex_program.data.reserve(512 * 4);
current_vertex_program.jump_table.clear();
current_vertex_program.texture_dimensions = 0;
current_vp_metadata = program_hash_util::vertex_program_utils::analyse_vertex_program
(
method_registers.transform_program.data(), // Input raw block
transform_program_start, // Address of entry point
current_vertex_program // [out] Program object
);
if (!skip_textures && current_vp_metadata.referenced_textures_mask != 0)
{
for (u32 i = 0; i < rsx::limits::vertex_textures_count; ++i)
{
const auto &tex = rsx::method_registers.vertex_textures[i];
if (tex.enabled() && (current_vp_metadata.referenced_textures_mask & (1 << i)))
{
current_vertex_program.texture_dimensions |= ((u32)sampler_descriptors[i]->image_type << (i << 1));
}
}
}
if (!skip_vertex_inputs)
{
const u32 input_mask = rsx::method_registers.vertex_attrib_input_mask();
const u32 modulo_mask = rsx::method_registers.frequency_divider_operation_mask();
for (u8 index = 0; index < rsx::limits::vertex_count; ++index)
{
bool enabled = !!(input_mask & (1 << index));
if (!enabled)
continue;
if (rsx::method_registers.vertex_arrays_info[index].size() > 0)
{
current_vertex_program.rsx_vertex_inputs.push_back(
{ index,
rsx::method_registers.vertex_arrays_info[index].size(),
rsx::method_registers.vertex_arrays_info[index].frequency(),
!!((modulo_mask >> index) & 0x1),
true,
is_int_type(rsx::method_registers.vertex_arrays_info[index].type()), 0 });
}
else if (vertex_push_buffers[index].vertex_count > 1)
{
current_vertex_program.rsx_vertex_inputs.push_back(
{ index,
vertex_push_buffers[index].size,
1,
false,
true,
is_int_type(vertex_push_buffers[index].type), 0 });
}
else if (rsx::method_registers.register_vertex_info[index].size > 0)
{
current_vertex_program.rsx_vertex_inputs.push_back(
{ index,
rsx::method_registers.register_vertex_info[index].size,
rsx::method_registers.register_vertex_info[index].frequency,
!!((modulo_mask >> index) & 0x1),
false,
is_int_type(rsx::method_registers.vertex_arrays_info[index].type()), 0 });
}
}
}
}
void thread::analyse_inputs_interleaved(vertex_input_layout& result) const
{
const rsx_state& state = rsx::method_registers;
const u32 input_mask = state.vertex_attrib_input_mask();
result.clear();
if (state.current_draw_clause.command == rsx::draw_command::inlined_array)
{
interleaved_range_info info = {};
info.interleaved = true;
info.locations.reserve(8);
for (u8 index = 0; index < rsx::limits::vertex_count; ++index)
{
auto &vinfo = state.vertex_arrays_info[index];
if (vinfo.size() > 0)
{
// Stride must be updated even if the stream is disabled
info.attribute_stride += rsx::get_vertex_type_size_on_host(vinfo.type(), vinfo.size());
info.locations.push_back({ index, false, 1 });
if (input_mask & (1u << index))
{
result.attribute_placement[index] = attribute_buffer_placement::transient;
}
}
else if (state.register_vertex_info[index].size > 0 && input_mask & (1u << index))
{
//Reads from register
result.referenced_registers.push_back(index);
result.attribute_placement[index] = attribute_buffer_placement::transient;
}
}
if (info.attribute_stride)
{
// At least one array feed must be enabled for vertex input
result.interleaved_blocks.emplace_back(std::move(info));
}
return;
}
const u32 frequency_divider_mask = rsx::method_registers.frequency_divider_operation_mask();
result.interleaved_blocks.reserve(16);
result.referenced_registers.reserve(16);
for (u8 index = 0; index < rsx::limits::vertex_count; ++index)
{
// Check if vertex stream is enabled
if (!(input_mask & (1 << index)))
continue;
//Check for interleaving
const auto &info = state.vertex_arrays_info[index];
if (rsx::method_registers.current_draw_clause.is_immediate_draw &&
rsx::method_registers.current_draw_clause.command != rsx::draw_command::indexed)
{
// NOTE: In immediate rendering mode, all vertex setup is ignored
// Observed with GT5, immediate render bypasses array pointers completely, even falling back to fixed-function register defaults
if (vertex_push_buffers[index].vertex_count > 1)
{
// Read temp buffer (register array)
std::pair<u8, u32> volatile_range_info = std::make_pair(index, static_cast<u32>(vertex_push_buffers[index].data.size() * sizeof(u32)));
result.volatile_blocks.push_back(volatile_range_info);
result.attribute_placement[index] = attribute_buffer_placement::transient;
}
else if (state.register_vertex_info[index].size > 0)
{
// Reads from register
result.referenced_registers.push_back(index);
result.attribute_placement[index] = attribute_buffer_placement::transient;
}
// Fall back to the default register value if no source is specified via register
continue;
}
if (!info.size())
{
if (state.register_vertex_info[index].size > 0)
{
//Reads from register
result.referenced_registers.push_back(index);
result.attribute_placement[index] = attribute_buffer_placement::transient;
continue;
}
}
else
{
result.attribute_placement[index] = attribute_buffer_placement::persistent;
const u32 base_address = info.offset() & 0x7fffffff;
bool alloc_new_block = true;
bool modulo = !!(frequency_divider_mask & (1 << index));
for (auto &block : result.interleaved_blocks)
{
if (block.single_vertex)
{
//Single vertex definition, continue
continue;
}
if (block.attribute_stride != info.stride())
{
//Stride does not match, continue
continue;
}
if (base_address > block.base_offset)
{
const u32 diff = base_address - block.base_offset;
if (diff > info.stride())
{
//Not interleaved, continue
continue;
}
}
else
{
const u32 diff = block.base_offset - base_address;
if (diff > info.stride())
{
//Not interleaved, continue
continue;
}
//Matches, and this address is lower than existing
block.base_offset = base_address;
}
alloc_new_block = false;
block.locations.push_back({ index, modulo, info.frequency() });
block.interleaved = true;
break;
}
if (alloc_new_block)
{
interleaved_range_info block = {};
block.base_offset = base_address;
block.attribute_stride = info.stride();
block.memory_location = info.offset() >> 31;
block.locations.reserve(16);
block.locations.push_back({ index, modulo, info.frequency() });
if (block.attribute_stride == 0)
{
block.single_vertex = true;
block.attribute_stride = rsx::get_vertex_type_size_on_host(info.type(), info.size());
}
result.interleaved_blocks.emplace_back(std::move(block));
}
}
}
for (auto &info : result.interleaved_blocks)
{
//Calculate real data address to be used during upload
info.real_offset_address = rsx::get_address(rsx::get_vertex_offset_from_base(state.vertex_data_base_offset(), info.base_offset), info.memory_location);
}
}
void thread::get_current_fragment_program(const std::array<std::unique_ptr<rsx::sampled_image_descriptor_base>, rsx::limits::fragment_textures_count>& sampler_descriptors)
{
if (!(m_graphics_state & rsx::pipeline_state::fragment_program_dirty))
return;
m_graphics_state &= ~(rsx::pipeline_state::fragment_program_dirty);
auto &result = current_fragment_program = {};
const u32 shader_program = rsx::method_registers.shader_program_address();
const u32 program_location = (shader_program & 0x3) - 1;
const u32 program_offset = (shader_program & ~0x3);
result.addr = vm::base(rsx::get_address(program_offset, program_location));
current_fp_metadata = program_hash_util::fragment_program_utils::analyse_fragment_program(result.addr);
result.addr = ((u8*)result.addr + current_fp_metadata.program_start_offset);
result.offset = program_offset + current_fp_metadata.program_start_offset;
result.ucode_length = current_fp_metadata.program_ucode_length;
result.valid = true;
result.ctrl = rsx::method_registers.shader_control() & (CELL_GCM_SHADER_CONTROL_32_BITS_EXPORTS | CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT);
result.texcoord_control_mask = rsx::method_registers.texcoord_control_mask();
result.unnormalized_coords = 0;
result.two_sided_lighting = rsx::method_registers.two_side_light_en();
result.redirected_textures = 0;
result.shadow_textures = 0;
const auto resolution_scale = rsx::get_resolution_scale();
for (u32 i = 0; i < rsx::limits::fragment_textures_count; ++i)
{
auto &tex = rsx::method_registers.fragment_textures[i];
result.texture_scale[i][0] = sampler_descriptors[i]->scale_x;
result.texture_scale[i][1] = sampler_descriptors[i]->scale_y;
result.texture_scale[i][2] = (f32)tex.remap(); //Debug value
if (tex.enabled() && (current_fp_metadata.referenced_textures_mask & (1 << i)))
{
u32 texture_control = 0;
result.texture_dimensions |= ((u32)sampler_descriptors[i]->image_type << (i << 1));
if (tex.alpha_kill_enabled())
{
//alphakill can be ignored unless a valid comparison function is set
texture_control |= (1 << 4);
}
const u32 texaddr = rsx::get_address(tex.offset(), tex.location());
const u32 raw_format = tex.format();
const u32 format = raw_format & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN);
if (raw_format & CELL_GCM_TEXTURE_UN)
result.unnormalized_coords |= (1 << i);
if (sampler_descriptors[i]->format_class != format_type::color)
{
switch (format)
{
case CELL_GCM_TEXTURE_X16:
{
// A simple way to quickly read DEPTH16 data without shadow comparison
break;
}
case CELL_GCM_TEXTURE_A8R8G8B8:
case CELL_GCM_TEXTURE_D8R8G8B8:
{
// Reading depth data as XRGB8 is supported with in-shader conversion
// TODO: Optionally add support for 16-bit formats (not necessary since type casts are easy with that)
u32 control_bits = sampler_descriptors[i]->format_class == format_type::depth_float? (1u << 16) : 0u;
control_bits |= tex.remap() & 0xFFFF;
result.redirected_textures |= (1 << i);
result.texture_scale[i][2] = std::bit_cast<f32>(control_bits);
break;
}
case CELL_GCM_TEXTURE_DEPTH16:
case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
case CELL_GCM_TEXTURE_DEPTH24_D8:
case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
{
const auto compare_mode = tex.zfunc();
if (result.textures_alpha_kill[i] == 0 &&
compare_mode < rsx::comparison_function::always &&
compare_mode > rsx::comparison_function::never)
{
result.shadow_textures |= (1 << i);
texture_control |= u32(tex.zfunc()) << 8;
}
break;
}
default:
LOG_ERROR(RSX, "Depth texture bound to pipeline with unexpected format 0x%X", format);
}
}
if (const auto srgb_mask = tex.gamma())
{
switch (format)
{
case CELL_GCM_TEXTURE_DEPTH24_D8:
case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
case CELL_GCM_TEXTURE_DEPTH16:
case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
case CELL_GCM_TEXTURE_X16:
case CELL_GCM_TEXTURE_Y16_X16:
case CELL_GCM_TEXTURE_COMPRESSED_HILO8:
case CELL_GCM_TEXTURE_COMPRESSED_HILO_S8:
case CELL_GCM_TEXTURE_W16_Z16_Y16_X16_FLOAT:
case CELL_GCM_TEXTURE_W32_Z32_Y32_X32_FLOAT:
case CELL_GCM_TEXTURE_X32_FLOAT:
case CELL_GCM_TEXTURE_Y16_X16_FLOAT:
//Special data formats (XY, HILO, DEPTH) are not RGB formats
//Ignore gamma flags
break;
default:
texture_control |= srgb_mask;
break;
}
}
#ifdef __APPLE__
texture_control |= (sampler_descriptors[i]->encoded_component_map() << 16);
#endif
result.texture_scale[i][3] = std::bit_cast<f32>(texture_control);
}
}
//Sanity checks
if (result.ctrl & CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT)
{
//Check that the depth stage is not disabled
if (!rsx::method_registers.depth_test_enabled())
{
LOG_ERROR(RSX, "FS exports depth component but depth test is disabled (INVALID_OPERATION)");
}
}
}
void thread::get_current_fragment_program_legacy(const std::function<std::tuple<bool, u16>(u32, fragment_texture&, bool)>& get_surface_info)
{
auto &result = current_fragment_program = {};
const u32 shader_program = rsx::method_registers.shader_program_address();
const u32 program_location = (shader_program & 0x3) - 1;
const u32 program_offset = (shader_program & ~0x3);
result.addr = vm::base(rsx::get_address(program_offset, program_location));
auto program_info = program_hash_util::fragment_program_utils::analyse_fragment_program(result.addr);
result.addr = ((u8*)result.addr + program_info.program_start_offset);
result.offset = program_offset + program_info.program_start_offset;
result.ucode_length = program_info.program_ucode_length;
result.valid = true;
result.ctrl = rsx::method_registers.shader_control() & (CELL_GCM_SHADER_CONTROL_32_BITS_EXPORTS | CELL_GCM_SHADER_CONTROL_DEPTH_EXPORT);
result.unnormalized_coords = 0;
result.two_sided_lighting = rsx::method_registers.two_side_light_en();
result.redirected_textures = 0;
result.shadow_textures = 0;
const auto resolution_scale = rsx::get_resolution_scale();
for (u32 i = 0; i < rsx::limits::fragment_textures_count; ++i)
{
auto &tex = rsx::method_registers.fragment_textures[i];
result.texture_scale[i][0] = 1.f;
result.texture_scale[i][1] = 1.f;
result.textures_alpha_kill[i] = 0;
result.textures_zfunc[i] = 0;
if (tex.enabled() && (program_info.referenced_textures_mask & (1 << i)))
{
result.texture_dimensions |= ((u32)tex.get_extended_texture_dimension() << (i << 1));
if (tex.alpha_kill_enabled())
{
//alphakill can be ignored unless a valid comparison function is set
const auto func = tex.zfunc();
if (func < rsx::comparison_function::always && func > rsx::comparison_function::never)
{
result.textures_alpha_kill[i] = 1;
result.textures_zfunc[i] = (u8)func;
}
}
const u32 texaddr = rsx::get_address(tex.offset(), tex.location());
const u32 raw_format = tex.format();
if (raw_format & CELL_GCM_TEXTURE_UN)
result.unnormalized_coords |= (1 << i);
bool surface_exists;
u16 surface_pitch;
std::tie(surface_exists, surface_pitch) = get_surface_info(texaddr, tex, false);
if (surface_exists && surface_pitch)
{
if (raw_format & CELL_GCM_TEXTURE_UN)
{
result.texture_scale[i][0] = (resolution_scale * (float)surface_pitch) / tex.pitch();
result.texture_scale[i][1] = resolution_scale;
}
}
else
{
std::tie(surface_exists, surface_pitch) = get_surface_info(texaddr, tex, true);
if (surface_exists)
{
if (raw_format & CELL_GCM_TEXTURE_UN)
{
result.texture_scale[i][0] = (resolution_scale * (float)surface_pitch) / tex.pitch();
result.texture_scale[i][1] = resolution_scale;
}
const u32 format = raw_format & ~(CELL_GCM_TEXTURE_LN | CELL_GCM_TEXTURE_UN);
switch (format)
{
case CELL_GCM_TEXTURE_A8R8G8B8:
case CELL_GCM_TEXTURE_D8R8G8B8:
case CELL_GCM_TEXTURE_A4R4G4B4:
case CELL_GCM_TEXTURE_R5G6B5:
{
u32 remap = tex.remap();
result.redirected_textures |= (1 << i);
result.texture_scale[i][2] = std::bit_cast<f32>(remap);
break;
}
case CELL_GCM_TEXTURE_DEPTH16:
case CELL_GCM_TEXTURE_DEPTH16_FLOAT:
case CELL_GCM_TEXTURE_DEPTH24_D8:
case CELL_GCM_TEXTURE_DEPTH24_D8_FLOAT:
{
const auto compare_mode = tex.zfunc();
if (result.textures_alpha_kill[i] == 0 &&
compare_mode < rsx::comparison_function::always &&
compare_mode > rsx::comparison_function::never)
result.shadow_textures |= (1 << i);
break;
}
default:
LOG_ERROR(RSX, "Depth texture bound to pipeline with unexpected format 0x%X", format);
}
}
}
}
}
}
void thread::reset()
{
rsx::method_registers.reset();
}
void thread::init(u32 ctrlAddress)
{
ctrl = vm::_ptr<RsxDmaControl>(ctrlAddress);
flip_status = CELL_GCM_DISPLAY_FLIP_STATUS_DONE;
memset(display_buffers, 0, sizeof(display_buffers));
on_init_rsx();
m_rsx_thread_exiting = false;
}
GcmTileInfo *thread::find_tile(u32 offset, u32 location)
{
for (GcmTileInfo &tile : tiles)
{
if (!tile.binded || (tile.location & 1) != (location & 1))
{
continue;
}
if (offset >= tile.offset && offset < tile.offset + tile.size)
{
return &tile;
}
}
return nullptr;
}
tiled_region thread::get_tiled_address(u32 offset, u32 location)
{
u32 address = get_address(offset, location);
GcmTileInfo *tile = find_tile(offset, location);
u32 base = 0;
if (tile)
{
base = offset - tile->offset;
address = get_address(tile->offset, location);
}
return{ address, base, tile, vm::_ptr<u8>(address) };
}
std::pair<u32, u32> thread::calculate_memory_requirements(const vertex_input_layout& layout, u32 first_vertex, u32 vertex_count)
{
u32 persistent_memory_size = 0;
u32 volatile_memory_size = 0;
volatile_memory_size += (u32)layout.referenced_registers.size() * 16u;
if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::inlined_array)
{
for (const auto &block : layout.interleaved_blocks)
{
volatile_memory_size += block.attribute_stride * vertex_count;
}
}
else
{
//NOTE: Immediate commands can be index array only or both index array and vertex data
//Check both - but only check volatile blocks if immediate_draw flag is set
if (rsx::method_registers.current_draw_clause.is_immediate_draw)
{
for (const auto &info : layout.volatile_blocks)
{
volatile_memory_size += info.second;
}
}
persistent_memory_size = layout.calculate_interleaved_memory_requirements(first_vertex, vertex_count);
}
return std::make_pair(persistent_memory_size, volatile_memory_size);
}
void thread::fill_vertex_layout_state(const vertex_input_layout& layout, u32 first_vertex, u32 vertex_count, s32* buffer, u32 persistent_offset_base, u32 volatile_offset_base)
{
std::array<s32, 16> offset_in_block = {};
u32 volatile_offset = volatile_offset_base;
u32 persistent_offset = persistent_offset_base;
//NOTE: Order is important! Transient ayout is always push_buffers followed by register data
if (rsx::method_registers.current_draw_clause.is_immediate_draw)
{
for (const auto &info : layout.volatile_blocks)
{
offset_in_block[info.first] = volatile_offset;
volatile_offset += info.second;
}
}
for (u8 index : layout.referenced_registers)
{
offset_in_block[index] = volatile_offset;
volatile_offset += 16;
}
if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::inlined_array)
{
const auto &block = layout.interleaved_blocks[0];
u32 inline_data_offset = volatile_offset;
for (const auto& attrib : block.locations)
{
auto &info = rsx::method_registers.vertex_arrays_info[attrib.index];
offset_in_block[attrib.index] = inline_data_offset;
inline_data_offset += rsx::get_vertex_type_size_on_host(info.type(), info.size());
}
}
else
{
for (const auto &block : layout.interleaved_blocks)
{
for (const auto& attrib : block.locations)
{
const u32 local_address = (rsx::method_registers.vertex_arrays_info[attrib.index].offset() & 0x7fffffff);
offset_in_block[attrib.index] = persistent_offset + (local_address - block.base_offset);
}
const auto range = block.calculate_required_range(first_vertex, vertex_count);
persistent_offset += block.attribute_stride * range.second;
}
}
// Fill the data
// Each descriptor field is 64 bits wide
// [0-8] attribute stride
// [8-24] attribute divisor
// [24-27] attribute type
// [27-30] attribute size
// [30-31] reserved
// [31-60] starting offset
// [60-21] swap bytes flag
// [61-22] volatile flag
// [62-63] modulo enable flag
const s32 default_frequency_mask = (1 << 8);
const s32 swap_storage_mask = (1 << 29);
const s32 volatile_storage_mask = (1 << 30);
const s32 modulo_op_frequency_mask = (1 << 31);
const u32 modulo_mask = rsx::method_registers.frequency_divider_operation_mask();
const auto max_index = (first_vertex + vertex_count) - 1;
for (u8 index = 0; index < rsx::limits::vertex_count; ++index)
{
if (layout.attribute_placement[index] == attribute_buffer_placement::none)
{
((u64*)buffer)[index] = 0ull;
continue;
}
rsx::vertex_base_type type = {};
s32 size = 0;
s32 attrib0 = 0;
s32 attrib1 = 0;
if (layout.attribute_placement[index] == attribute_buffer_placement::transient)
{
if (rsx::method_registers.current_draw_clause.command == rsx::draw_command::inlined_array)
{
const auto &info = rsx::method_registers.vertex_arrays_info[index];
if (!info.size())
{
// Register
const auto& reginfo = rsx::method_registers.register_vertex_info[index];
type = reginfo.type;
size = reginfo.size;
attrib0 = rsx::get_vertex_type_size_on_host(type, size);
}
else
{
// Array
type = info.type();
size = info.size();
attrib0 = layout.interleaved_blocks[0].attribute_stride | default_frequency_mask;
}
}
else
{
// Data is either from an immediate render or register input
// Immediate data overrides register input
if (rsx::method_registers.current_draw_clause.is_immediate_draw &&
vertex_push_buffers[index].vertex_count > 1)
{
// Push buffer
const auto &info = vertex_push_buffers[index];
type = info.type;
size = info.size;
attrib0 = rsx::get_vertex_type_size_on_host(type, size) | default_frequency_mask;
}
else
{
// Register
const auto& info = rsx::method_registers.register_vertex_info[index];
type = info.type;
size = info.size;
attrib0 = rsx::get_vertex_type_size_on_host(type, size);
}
}
attrib1 |= volatile_storage_mask;
}
else
{
auto &info = rsx::method_registers.vertex_arrays_info[index];
type = info.type();
size = info.size();
auto stride = info.stride();
attrib0 = stride;
if (stride > 0) //when stride is 0, input is not an array but a single element
{
const u32 frequency = info.frequency();
switch (frequency)
{
case 0:
case 1:
{
attrib0 |= default_frequency_mask;
break;
}
default:
{
if (modulo_mask & (1 << index))
{
if (max_index >= frequency)
{
// Only set modulo mask if a modulo op is actually necessary!
// This requires that the uploaded range for this attr = [0, freq-1]
// Ignoring modulo op if the rendered range does not wrap allows for range optimization
attrib0 |= (frequency << 8);
attrib1 |= modulo_op_frequency_mask;
}
else
{
attrib0 |= default_frequency_mask;
}
}
else
{
// Division
attrib0 |= (frequency << 8);
}
break;
}
}
}
} //end attribute placement check
// If data is passed via registers, it is already received in little endian
const bool is_be_type = (layout.attribute_placement[index] != attribute_buffer_placement::transient);
bool to_swap_bytes = is_be_type;
switch (type)
{
case rsx::vertex_base_type::cmp:
// Compressed 4 components into one 4-byte value
size = 1;
break;
case rsx::vertex_base_type::ub:
case rsx::vertex_base_type::ub256:
// These are single byte formats, but inverted order (BGRA vs ARGB) when passed via registers
to_swap_bytes = (layout.attribute_placement[index] == attribute_buffer_placement::transient);
break;
default:
break;
}
if (to_swap_bytes) attrib1 |= swap_storage_mask;
attrib0 |= (static_cast<s32>(type) << 24);
attrib0 |= (size << 27);
attrib1 |= offset_in_block[index];
buffer[index * 2 + 0] = attrib0;
buffer[index * 2 + 1] = attrib1;
}
}
void thread::write_vertex_data_to_memory(const vertex_input_layout& layout, u32 first_vertex, u32 vertex_count, void *persistent_data, void *volatile_data)
{
char *transient = (char *)volatile_data;
char *persistent = (char *)persistent_data;
auto &draw_call = rsx::method_registers.current_draw_clause;
if (transient != nullptr)
{
if (draw_call.command == rsx::draw_command::inlined_array)
{
for (const u8 index : layout.referenced_registers)
{
memcpy(transient, rsx::method_registers.register_vertex_info[index].data.data(), 16);
transient += 16;
}
memcpy(transient, draw_call.inline_vertex_array.data(), draw_call.inline_vertex_array.size() * sizeof(u32));
//Is it possible to reference data outside of the inlined array?
return;
}
//NOTE: Order is important! Transient layout is always push_buffers followed by register data
if (draw_call.is_immediate_draw)
{
//NOTE: It is possible for immediate draw to only contain index data, so vertex data can be in persistent memory
for (const auto &info : layout.volatile_blocks)
{
memcpy(transient, vertex_push_buffers[info.first].data.data(), info.second);
transient += info.second;
}
}
for (const u8 index : layout.referenced_registers)
{
memcpy(transient, rsx::method_registers.register_vertex_info[index].data.data(), 16);
transient += 16;
}
}
if (persistent != nullptr)
{
for (const auto &block : layout.interleaved_blocks)
{
auto range = block.calculate_required_range(first_vertex, vertex_count);
const u32 data_size = range.second * block.attribute_stride;
const u32 vertex_base = range.first * block.attribute_stride;
g_dma_manager.copy(persistent, (char*)vm::base(block.real_offset_address) + vertex_base, data_size);
persistent += data_size;
}
}
}
void thread::flip(const display_flip_info_t& info)
{
if (async_flip_requested & flip_request::any)
{
// Deferred flip
if (info.emu_flip)
{
async_flip_requested.clear(flip_request::emu_requested);
}
else
{
async_flip_requested.clear(flip_request::native_ui);
}
}
if (info.emu_flip)
{
performance_counters.sampled_frames++;
}
}
void thread::check_zcull_status(bool framebuffer_swap)
{
if (g_cfg.video.disable_zcull_queries)
return;
bool testing_enabled = zcull_pixel_cnt_enabled || zcull_stats_enabled;
if (framebuffer_swap)
{
zcull_surface_active = false;
const u32 zeta_address = m_depth_surface_info.address;
if (zeta_address)
{
//Find zeta address in bound zculls
for (const auto& zcull : zculls)
{
if (zcull.binded)
{
const u32 rsx_address = rsx::get_address(zcull.offset, CELL_GCM_LOCATION_LOCAL);
if (rsx_address == zeta_address)
{
zcull_surface_active = true;
break;
}
}
}
}
}
zcull_ctrl->set_enabled(this, zcull_rendering_enabled);
zcull_ctrl->set_active(this, zcull_rendering_enabled && testing_enabled && zcull_surface_active);
}
void thread::clear_zcull_stats(u32 type)
{
if (g_cfg.video.disable_zcull_queries)
return;
zcull_ctrl->clear(this);
}
void thread::get_zcull_stats(u32 type, vm::addr_t sink)
{
u32 value = 0;
if (!g_cfg.video.disable_zcull_queries)
{
switch (type)
{
case CELL_GCM_ZPASS_PIXEL_CNT:
case CELL_GCM_ZCULL_STATS:
case CELL_GCM_ZCULL_STATS1:
case CELL_GCM_ZCULL_STATS2:
case CELL_GCM_ZCULL_STATS3:
{
zcull_ctrl->read_report(this, sink, type);
return;
}
default:
LOG_ERROR(RSX, "Unknown zcull stat type %d", type);
break;
}
}
vm::_ref<atomic_t<CellGcmReportData>>(sink).store({ timestamp(), value, 0});
}
void thread::sync()
{
zcull_ctrl->sync(this);
// Fragment constants may have been updated
m_graphics_state |= rsx::pipeline_state::fragment_constants_dirty;
// DMA sync; if you need this, don't use MTRSX
// g_dma_manager.sync();
//TODO: On sync every sub-unit should finish any pending tasks
//Might cause zcull lockup due to zombie 'unclaimed reports' which are not forcefully removed currently
//verify (HERE), async_tasks_pending.load() == 0;
}
void thread::read_barrier(u32 memory_address, u32 memory_range)
{
zcull_ctrl->read_barrier(this, memory_address, memory_range);
}
void thread::notify_zcull_info_changed()
{
check_zcull_status(false);
}
void thread::on_notify_memory_mapped(u32 address, u32 size)
{
// In the case where an unmap is followed shortly after by a remap of the same address space
// we must block until RSX has invalidated the memory
// or lock m_mtx_task and do it ourselves
if (m_rsx_thread_exiting)
return;
reader_lock lock(m_mtx_task);
const auto map_range = address_range::start_length(address, size);
if (!m_invalidated_memory_range.valid())
return;
if (m_invalidated_memory_range.overlaps(map_range))
{
lock.upgrade();
handle_invalidated_memory_range();
}
}
void thread::on_notify_memory_unmapped(u32 address, u32 size)
{
if (!m_rsx_thread_exiting && address < rsx::constants::local_mem_base)
{
if (!isHLE)
{
// Each bit represents io entry to be unmapped
u64 unmap_status[512 / 64]{};
for (u32 ea = address >> 20, end = ea + (size >> 20); ea < end; ea++)
{
u32 io = RSXIOMem.io[ea];
if (io < 512)
{
unmap_status[io / 64] |= 1ull << (io & 63);
RSXIOMem.ea[io].raw() = 0xFFFF;
RSXIOMem.io[ea].raw() = 0xFFFF;
}
}
for (u32 i = 0; i < std::size(unmap_status); i++)
{
// TODO: Check order when sending multiple events
if (u64 to_unmap = unmap_status[i])
{
// Each 64 entries are grouped by a bit
const u64 io_event = 0x100000000ull << i;
sys_event_port_send(g_fxo->get<lv2_rsx_config>()->rsx_event_port, 0, io_event, to_unmap);
}
}
}
else
{
// TODO: Fix this
u32 ea = address >> 20, io = RSXIOMem.io[ea];
for (const u32 end = ea + (size >> 20); ea < end;)
{
offsetTable.ioAddress[ea++] = 0xFFFF;
offsetTable.eaAddress[io++] = 0xFFFF;
}
}
// Queue up memory invalidation
std::lock_guard lock(m_mtx_task);
const bool existing_range_valid = m_invalidated_memory_range.valid();
const auto unmap_range = address_range::start_length(address, size);
if (existing_range_valid && m_invalidated_memory_range.touches(unmap_range))
{
// Merge range-to-invalidate in case of consecutive unmaps
m_invalidated_memory_range.set_min_max(unmap_range);
}
else
{
if (existing_range_valid)
{
// We can only delay consecutive unmaps.
// Otherwise, to avoid VirtualProtect failures, we need to do the invalidation here
handle_invalidated_memory_range();
}
m_invalidated_memory_range = unmap_range;
}
}
}
// NOTE: m_mtx_task lock must be acquired before calling this method
void thread::handle_invalidated_memory_range()
{
if (!m_invalidated_memory_range.valid())
return;
on_invalidate_memory_range(m_invalidated_memory_range, rsx::invalidation_cause::unmap);
m_invalidated_memory_range.invalidate();
}
//Pause/cont wrappers for FIFO ctrl. Never call this from rsx thread itself!
void thread::pause()
{
external_interrupt_lock.store(true);
while (!external_interrupt_ack.load())
{
if (Emu.IsStopped())
break;
_mm_pause();
}
external_interrupt_ack.store(false);
}
void thread::unpause()
{
// TODO: Clean this shit up
external_interrupt_lock.store(false);
}
u32 thread::get_load()
{
//Average load over around 30 frames
if (!performance_counters.last_update_timestamp || performance_counters.sampled_frames > 30)
{
const auto timestamp = get_system_time();
const auto idle = performance_counters.idle_time.load();
const auto elapsed = timestamp - performance_counters.last_update_timestamp;
if (elapsed > idle)
performance_counters.approximate_load = (u32)((elapsed - idle) * 100 / elapsed);
else
performance_counters.approximate_load = 0u;
performance_counters.idle_time = 0;
performance_counters.sampled_frames = 0;
performance_counters.last_update_timestamp = timestamp;
}
return performance_counters.approximate_load;
}
void thread::on_frame_end(u32 buffer, bool forced)
{
// Marks the end of a frame scope GPU-side
if (user_asked_for_frame_capture && !capture_current_frame)
{
capture_current_frame = true;
user_asked_for_frame_capture = false;
frame_debug.reset();
frame_capture.reset();
// random number just to jumpstart the size
frame_capture.replay_commands.reserve(8000);
// capture first tile state with nop cmd
rsx::frame_capture_data::replay_command replay_cmd;
replay_cmd.rsx_command = std::make_pair(NV4097_NO_OPERATION, 0);
frame_capture.replay_commands.push_back(replay_cmd);
capture::capture_display_tile_state(this, frame_capture.replay_commands.back());
}
else if (capture_current_frame)
{
capture_current_frame = false;
std::stringstream os;
cereal::BinaryOutputArchive archive(os);
const std::string& filePath = fs::get_config_dir() + "captures/" + Emu.GetTitleID() + "_" + date_time::current_time_narrow() + "_capture.rrc";
archive(frame_capture);
{
// todo: may want to compress this data?
fs::file f(filePath, fs::rewrite);
f.write(os.str());
}
LOG_SUCCESS(RSX, "capture successful: %s", filePath.c_str());
frame_capture.reset();
Emu.Pause();
}
// Reset zcull ctrl
zcull_ctrl->set_active(this, false);
zcull_ctrl->clear(this);
if (zcull_ctrl->has_pending())
{
LOG_TRACE(RSX, "Dangling reports found, discarding...");
zcull_ctrl->sync(this);
}
// Save current state
m_queued_flip.stats = m_frame_stats;
m_queued_flip.buffer = buffer;
m_queued_flip.skip_frame = skip_current_frame;
if (LIKELY(!forced))
{
if (!g_cfg.video.disable_FIFO_reordering)
{
// Try to enable FIFO optimizations
// Only rarely useful for some games like RE4
m_flattener.evaluate_performance(m_frame_stats.draw_calls);
}
if (g_cfg.video.frame_skip_enabled)
{
m_skip_frame_ctr++;
if (m_skip_frame_ctr == g_cfg.video.consequtive_frames_to_draw)
m_skip_frame_ctr = -g_cfg.video.consequtive_frames_to_skip;
skip_current_frame = (m_skip_frame_ctr < 0);
}
}
else
{
if (!g_cfg.video.disable_FIFO_reordering)
{
// Flattener is unusable due to forced random flips
m_flattener.force_disable();
}
if (g_cfg.video.frame_skip_enabled)
{
LOG_ERROR(RSX, "Frame skip is not compatible with this application");
}
}
// Reset current stats
m_frame_stats = {};
}
void thread::request_emu_flip(u32 buffer)
{
const bool is_rsxthr = std::this_thread::get_id() == m_rsx_thread;
// requested through command buffer
if (is_rsxthr)
{
// NOTE: The flip will clear any queued flip requests
handle_emu_flip(buffer);
}
else // requested 'manually' through ppu syscall
{
if (async_flip_requested & flip_request::emu_requested)
{
// ignore multiple requests until previous happens
return;
}
async_flip_buffer = buffer;
async_flip_requested |= flip_request::emu_requested;
}
}
void thread::handle_emu_flip(u32 buffer)
{
if (m_queued_flip.buffer == ~0u)
{
// Frame was not queued before flipping
on_frame_end(buffer, true);
}
double limit = 0.;
switch (g_cfg.video.frame_limit)
{
case frame_limit_type::none: limit = 0.; break;
case frame_limit_type::_59_94: limit = 59.94; break;
case frame_limit_type::_50: limit = 50.; break;
case frame_limit_type::_60: limit = 60.; break;
case frame_limit_type::_30: limit = 30.; break;
case frame_limit_type::_auto: limit = fps_limit; break; // TODO
default:
break;
}
if (limit)
{
const u64 time = get_system_time() - Emu.GetPauseTime() - start_rsx_time;
if (int_flip_index == 0)
{
start_rsx_time = time;
}
else
{
// Convert limit to expected time value
double expected = int_flip_index * 1000000. / limit;
while (time >= expected + 1000000. / limit)
{
expected = int_flip_index++ * 1000000. / limit;
}
if (expected > time + 1000)
{
const auto delay_us = static_cast<s64>(expected - time);
std::this_thread::sleep_for(std::chrono::milliseconds{ delay_us / 1000 });
performance_counters.idle_time += delay_us;
}
}
}
int_flip_index++;
verify(HERE), m_queued_flip.buffer == buffer;
current_display_buffer = buffer;
m_queued_flip.emu_flip = true;
flip(m_queued_flip);
last_flip_time = get_system_time() - 1000000;
flip_status = CELL_GCM_DISPLAY_FLIP_STATUS_DONE;
m_queued_flip.buffer = ~0u;
if (flip_handler)
{
intr_thread->cmd_list
({
{ ppu_cmd::set_args, 1 }, u64{ 1 },
{ ppu_cmd::lle_call, flip_handler },
{ ppu_cmd::sleep, 0 }
});
thread_ctrl::notify(*intr_thread);
}
sys_rsx_context_attribute(0x55555555, 0xFEC, buffer, 0, 0, 0);
}
namespace reports
{
void ZCULL_control::set_enabled(class ::rsx::thread* ptimer, bool state)
{
if (state != enabled)
{
enabled = state;
if (active && !enabled)
set_active(ptimer, false);
}
}
void ZCULL_control::set_active(class ::rsx::thread* ptimer, bool state)
{
if (state != active)
{
active = state;
if (state)
{
verify(HERE), enabled && m_current_task == nullptr;
allocate_new_query(ptimer);
begin_occlusion_query(m_current_task);
}
else
{
verify(HERE), m_current_task;
if (m_current_task->num_draws)
{
end_occlusion_query(m_current_task);
m_current_task->active = false;
m_current_task->pending = true;
m_pending_writes.push_back({});
m_pending_writes.back().query = m_current_task;
ptimer->async_tasks_pending++;
}
else
{
discard_occlusion_query(m_current_task);
m_current_task->active = false;
}
m_current_task = nullptr;
}
}
}
void ZCULL_control::read_report(::rsx::thread* ptimer, vm::addr_t sink, u32 type)
{
if (m_current_task && type == CELL_GCM_ZPASS_PIXEL_CNT)
{
m_current_task->owned = true;
end_occlusion_query(m_current_task);
m_pending_writes.push_back({});
m_current_task->active = false;
m_current_task->pending = true;
m_pending_writes.back().query = m_current_task;
allocate_new_query(ptimer);
begin_occlusion_query(m_current_task);
}
else
{
//Spam; send null query down the pipeline to copy the last result
//Might be used to capture a timestamp (verify)
m_pending_writes.push_back({});
}
auto forwarder = &m_pending_writes.back();
for (auto It = m_pending_writes.rbegin(); It != m_pending_writes.rend(); It++)
{
if (!It->sink)
{
It->counter_tag = m_statistics_tag_id;
It->due_tsc = get_system_time() + m_cycles_delay;
It->sink = sink;
It->type = type;
if (forwarder != &(*It))
{
//Not the last one in the chain, forward the writing operation to the last writer
It->forwarder = forwarder;
It->query->owned = true;
}
continue;
}
break;
}
ptimer->async_tasks_pending++;
}
void ZCULL_control::allocate_new_query(::rsx::thread* ptimer)
{
int retries = 0;
while (true)
{
for (u32 n = 0; n < occlusion_query_count; ++n)
{
if (m_occlusion_query_data[n].pending || m_occlusion_query_data[n].active)
continue;
m_current_task = &m_occlusion_query_data[n];
m_current_task->num_draws = 0;
m_current_task->result = 0;
m_current_task->sync_timestamp = 0;
m_current_task->active = true;
m_current_task->owned = false;
return;
}
if (retries > 0)
{
LOG_ERROR(RSX, "ZCULL report queue is overflowing!!");
m_statistics_map[m_statistics_tag_id] = 1;
verify(HERE), m_pending_writes.front().sink == 0;
m_pending_writes.clear();
for (auto &query : m_occlusion_query_data)
{
discard_occlusion_query(&query);
query.pending = false;
}
m_current_task = &m_occlusion_query_data[0];
m_current_task->num_draws = 0;
m_current_task->result = 0;
m_current_task->sync_timestamp = 0;
m_current_task->active = true;
m_current_task->owned = false;
return;
}
//All slots are occupied, try to pop the earliest entry
m_tsc += max_zcull_delay_us;
update(ptimer);
retries++;
}
}
void ZCULL_control::clear(class ::rsx::thread* ptimer)
{
if (!m_pending_writes.empty())
{
//Remove any dangling/unclaimed queries as the information is lost anyway
auto valid_size = m_pending_writes.size();
for (auto It = m_pending_writes.rbegin(); It != m_pending_writes.rend(); ++It)
{
if (!It->sink)
{
discard_occlusion_query(It->query);
It->query->pending = false;
valid_size--;
ptimer->async_tasks_pending--;
continue;
}
break;
}
m_pending_writes.resize(valid_size);
}
m_statistics_tag_id++;
m_statistics_map[m_statistics_tag_id] = 0;
}
void ZCULL_control::on_draw()
{
if (m_current_task)
m_current_task->num_draws++;
m_cycles_delay = max_zcull_delay_us;
}
void ZCULL_control::write(vm::addr_t sink, u64 timestamp, u32 type, u32 value)
{
verify(HERE), sink;
switch (type)
{
case CELL_GCM_ZPASS_PIXEL_CNT:
value = value ? UINT16_MAX : 0;
break;
case CELL_GCM_ZCULL_STATS3:
value = value ? 0 : UINT16_MAX;
break;
case CELL_GCM_ZCULL_STATS2:
case CELL_GCM_ZCULL_STATS1:
case CELL_GCM_ZCULL_STATS:
default:
//Not implemented
value = UINT32_MAX;
break;
}
vm::_ref<atomic_t<CellGcmReportData>>(sink).store({ timestamp, value, 0});
}
void ZCULL_control::sync(::rsx::thread* ptimer)
{
if (!m_pending_writes.empty())
{
u32 processed = 0;
const bool has_unclaimed = (m_pending_writes.back().sink == 0);
//Write all claimed reports unconditionally
for (auto &writer : m_pending_writes)
{
if (!writer.sink)
break;
auto query = writer.query;
u32 result = m_statistics_map[writer.counter_tag];
if (query)
{
verify(HERE), query->pending;
const bool implemented = (writer.type == CELL_GCM_ZPASS_PIXEL_CNT || writer.type == CELL_GCM_ZCULL_STATS3);
if (implemented && !result && query->num_draws)
{
get_occlusion_query_result(query);
if (query->result)
{
result += query->result;
m_statistics_map[writer.counter_tag] = result;
}
}
else
{
//Already have a hit, no need to retest
discard_occlusion_query(query);
}
query->pending = false;
}
if (!writer.forwarder)
//No other queries in the chain, write result
write(writer.sink, ptimer->timestamp(), writer.type, result);
processed++;
}
if (!has_unclaimed)
{
verify(HERE), processed == m_pending_writes.size();
m_pending_writes.clear();
}
else
{
auto remaining = m_pending_writes.size() - processed;
verify(HERE), remaining > 0;
if (remaining == 1)
{
m_pending_writes.front() = m_pending_writes.back();
m_pending_writes.resize(1);
}
else
{
std::move(m_pending_writes.begin() + processed, m_pending_writes.end(), m_pending_writes.begin());
m_pending_writes.resize(remaining);
}
}
//Delete all statistics caches but leave the current one
for (auto It = m_statistics_map.begin(); It != m_statistics_map.end(); )
{
if (It->first == m_statistics_tag_id)
++It;
else
It = m_statistics_map.erase(It);
}
//Decrement jobs counter
ptimer->async_tasks_pending -= processed;
}
if (ptimer->conditional_render_enabled && ptimer->conditional_render_test_address)
{
ptimer->conditional_render_test_failed = vm::read32(ptimer->conditional_render_test_address) == 0;
ptimer->conditional_render_test_address = 0;
}
//Critical, since its likely a WAIT_FOR_IDLE type has been processed, all results are considered available
m_cycles_delay = min_zcull_delay_us;
m_tsc = std::max(m_tsc, get_system_time());
}
void ZCULL_control::update(::rsx::thread* ptimer, u32 sync_address)
{
if (m_pending_writes.empty())
{
return;
}
const auto& front = m_pending_writes.front();
if (!front.sink)
{
// No writables in queue, abort
return;
}
// Update timestamp and proceed with processing only if there is work to be done
m_tsc = std::max(m_tsc, get_system_time());
if (!sync_address)
{
if (m_tsc < front.due_tsc)
{
// Avoid spamming backend with report status updates
return;
}
}
u32 stat_tag_to_remove = m_statistics_tag_id;
u32 processed = 0;
for (auto &writer : m_pending_writes)
{
if (!writer.sink)
break;
if (writer.counter_tag != stat_tag_to_remove &&
stat_tag_to_remove != m_statistics_tag_id)
{
//If the stat id is different from this stat id and the queue is advancing,
//its guaranteed that the previous tag has no remaining writes as the queue is ordered
m_statistics_map.erase(stat_tag_to_remove);
stat_tag_to_remove = m_statistics_tag_id;
}
auto query = writer.query;
u32 result = m_statistics_map[writer.counter_tag];
const bool force_read = (sync_address != 0);
if (force_read && writer.sink == sync_address)
{
// Forced reads end here
sync_address = 0;
}
if (query)
{
verify(HERE), query->pending;
const bool implemented = (writer.type == CELL_GCM_ZPASS_PIXEL_CNT || writer.type == CELL_GCM_ZCULL_STATS3);
if (force_read || writer.due_tsc < m_tsc)
{
if (implemented && !result && query->num_draws)
{
get_occlusion_query_result(query);
if (query->result)
{
result += query->result;
m_statistics_map[writer.counter_tag] = result;
}
}
else
{
//No need to read this
discard_occlusion_query(query);
}
}
else
{
if (implemented && !result && query->num_draws)
{
//Maybe we get lucky and results are ready
if (check_occlusion_query_status(query))
{
get_occlusion_query_result(query);
if (query->result)
{
result += query->result;
m_statistics_map[writer.counter_tag] = result;
}
}
else
{
//Too early; abort
break;
}
}
else
{
//Not necessary to read the result anymore
discard_occlusion_query(query);
}
}
query->pending = false;
}
stat_tag_to_remove = writer.counter_tag;
//only zpass supported right now
if (!writer.forwarder)
//No other queries in the chain, write result
write(writer.sink, ptimer->timestamp(), writer.type, result);
processed++;
}
if (stat_tag_to_remove != m_statistics_tag_id)
m_statistics_map.erase(stat_tag_to_remove);
if (processed)
{
auto remaining = m_pending_writes.size() - processed;
if (remaining == 1)
{
m_pending_writes.front() = m_pending_writes.back();
m_pending_writes.resize(1);
}
else if (remaining)
{
std::move(m_pending_writes.begin() + processed, m_pending_writes.end(), m_pending_writes.begin());
m_pending_writes.resize(remaining);
}
else
{
m_pending_writes.clear();
}
ptimer->async_tasks_pending -= processed;
}
}
void ZCULL_control::read_barrier(::rsx::thread* ptimer, u32 memory_address, u32 memory_range)
{
if (m_pending_writes.empty())
return;
const auto memory_end = memory_address + memory_range;
u32 sync_address = 0;
for (auto It = m_pending_writes.crbegin(); It != m_pending_writes.crend(); ++It)
{
if (It->sink >= memory_address && It->sink < memory_end)
{
sync_address = It->sink;
break;
}
}
if (sync_address)
{
update(ptimer, sync_address);
}
}
occlusion_query_info* ZCULL_control::find_query(vm::addr_t sink_address)
{
for (auto &writer : m_pending_writes)
{
if (writer.sink == sink_address)
return writer.query;
}
return nullptr;
}
}
}