rpcsx/rpcs3/Emu/GS/GSRender.cpp
Peter Tissen 21da317453 Logging system rework
* use one central unified log with channels/priorities ad-hoc listener registration and de-registration
* disable buffering by default
* add multi-threaded ringbuffer implementation
* use buffered listener for the gui (using the ringbuffer)
2014-06-26 17:34:28 +02:00

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C++

#include "stdafx.h"
#include "Utilities/Log.h"
#include "Emu/Memory/Memory.h"
#include "Emu/System.h"
#include "GSRender.h"
GSLockCurrent::GSLockCurrent(GSLockType type) : GSLock(Emu.GetGSManager().GetRender(), type)
{
}