mirror of
https://github.com/RPCSX/rpcsx.git
synced 2025-12-06 07:12:14 +01:00
move module initialization into a module manager, still has some issues like stopping not working and debug crashing add #idef 0 to modules that aren't in the windows project don't double initialize and don't de-initialize for now, since many modules don't expect it and it leads to many errors remove duplicate module lists for empty modules and implemented ones, make Module non-copyable but movable add secondary project, no real use for it now add some memleak config to the emucore and add asmjit path to rpcs3 small rebase error fixed to get it to compile again add filters for emucore re-add the module manager and static file WIP commit, linker errors abound some more abstraction layer stuff fix the remaining linker errors, re-enable platform specific mouse, pad and keyboard handlers rebasing fix memset undefined and re() usage of se_t before declaration Add wxGUI define by default for cmake builds fix copy constructors of Datetime header fix copy constructors of other wx interface classes remove static declarations of global variables make wxGLCanvas constructor non-ambiguous even with wx2.8. compat mode, fix wrong std::exception constructor calls remove duplicate definition for FromUTF8 and ToUTF8 temp changes
255 lines
4.5 KiB
C++
255 lines
4.5 KiB
C++
#include "stdafx.h"
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#include <algorithm>
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#include "vfsDevice.h"
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vfsDevice::vfsDevice(const std::string& ps3_path, const std::string& local_path)
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: m_ps3_path(ps3_path)
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, m_local_path(GetWinPath(local_path))
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{
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}
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std::string vfsDevice::GetLocalPath() const
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{
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return m_local_path;
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}
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std::string vfsDevice::GetPs3Path() const
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{
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return m_ps3_path;
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}
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void vfsDevice::SetPath(const std::string& ps3_path, const std::string& local_path)
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{
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m_ps3_path = ps3_path;
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m_local_path = local_path;
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}
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u32 vfsDevice::CmpPs3Path(const std::string& ps3_path)
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{
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const u32 lim = std::min(m_ps3_path.length(), ps3_path.length());
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u32 ret = 0;
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for(u32 i=0; i<lim; ++i, ++ret)
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{
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if(m_ps3_path[i] != ps3_path[i])
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{
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ret = 0;
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break;
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}
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}
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return ret;
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}
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u32 vfsDevice::CmpLocalPath(const std::string& local_path)
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{
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if(local_path.length() < m_local_path.length())
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return 0;
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rFileName path0(m_local_path);
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path0.Normalize();
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#ifdef _WIN32
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#define DL "\\"
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#else
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#define DL "/"
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#endif
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std::vector<std::string> arr0 = fmt::rSplit(path0.GetFullPath(), DL);
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std::vector<std::string> arr1 = fmt::rSplit(local_path, DL);
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const u32 lim = std::min(arr0.size(), arr1.size());
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u32 ret = 0;
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for(u32 i=0; i<lim; ret += arr0[i++].size() + 1)
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{
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if(fmt::CmpNoCase(arr0[i],arr1[i]) != 0)
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{
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break;
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}
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}
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return ret;
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}
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std::string vfsDevice::ErasePath(const std::string& path, u32 start_dir_count, u32 end_dir_count)
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{
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u32 from = 0;
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u32 to = path.length() - 1;
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for(uint i = 0, dir = 0; i < path.length(); ++i)
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{
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if(path[i] == '\\' || path[i] == '/' || i == path.length() - 1)
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{
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if(++dir == start_dir_count)
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{
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from = i;
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break;
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}
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}
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}
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for(int i = path.length() - 1, dir = 0; i >= 0; --i)
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{
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if(path[i] == '\\' || path[i] == '/' || i == 0)
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{
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if(dir++ == end_dir_count)
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{
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to = i;
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break;
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}
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}
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}
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return path.substr(from, to - from);
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}
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std::string vfsDevice::GetRoot(const std::string& path)
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{
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//return fmt::ToUTF8(wxFileName(fmt::FromUTF8(path), wxPATH_UNIX).GetPath());
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if(path.empty()) return "";
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u32 first_dir = path.length() - 1;
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for(int i = path.length() - 1, dir = 0, li = path.length() - 1; i >= 0 && dir < 2; --i)
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{
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if(path[i] == '\\' || path[i] == '/' || i == 0)
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{
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switch(dir++)
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{
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case 0:
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first_dir = i;
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break;
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case 1:
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if(!path.substr(i + 1, li - i).compare("USRDIR")) return path.substr(0, i + 1);
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continue;
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}
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li = i - 1;
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}
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}
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return path.substr(0, first_dir + 1);
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}
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std::string vfsDevice::GetRootPs3(const std::string& path)
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{
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if(path.empty()) return "";
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static const std::string home = "/dev_hdd0/game/";
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u32 last_dir = 0;
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u32 first_dir = path.length() - 1;
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for(int i = path.length() - 1, dir = 0; i >= 0; --i)
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{
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if(path[i] == '\\' || path[i] == '/' || i == 0)
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{
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switch(dir++)
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{
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case 1:
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if(path.substr(i + 1, last_dir - i - 1) == "USRDIR") return "";
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break;
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case 2:
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return GetPs3Path(home + path.substr(i + 1, last_dir - i - 1));
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}
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last_dir = i;
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}
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}
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return GetPs3Path(home + path.substr(0, last_dir - 1));
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}
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std::string vfsDevice::GetWinPath(const std::string& p, bool is_dir)
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{
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if(p.empty()) return "";
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std::string ret;
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bool is_ls = false;
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for(u32 i=0; i<p.length(); ++i)
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{
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if(p[i] == '/' || p[i] == '\\')
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{
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if(!is_ls)
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{
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ret += '/';
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is_ls = true;
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}
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continue;
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}
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is_ls = false;
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ret += p[i];
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}
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if(is_dir && ret[ret.length() - 1] != '/' && ret[ret.length() - 1] != '\\') ret += '/'; // ???
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rFileName res(ret);
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res.Normalize();
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return res.GetFullPath();
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}
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std::string vfsDevice::GetWinPath(const std::string& l, const std::string& r)
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{
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if(l.empty()) return GetWinPath(r, false);
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if(r.empty()) return GetWinPath(l);
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return GetWinPath(l + '/' + r, false);
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}
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std::string vfsDevice::GetPs3Path(const std::string& p, bool is_dir)
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{
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if(p.empty()) return "";
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std::string ret;
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bool is_ls = false;
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for(u32 i=0; i<p.length(); ++i)
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{
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if(p[i] == L'/' || p[i] == L'\\')
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{
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if(!is_ls)
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{
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ret += '/';
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is_ls = true;
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}
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continue;
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}
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is_ls = false;
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ret += p[i];
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}
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if(ret[0] != '/') ret = '/' + ret;
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if(is_dir && ret[ret.length() - 1] != '/') ret += '/';
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return ret;
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}
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std::string vfsDevice::GetPs3Path(const std::string& l, const std::string& r)
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{
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if(l.empty()) return GetPs3Path(r, false);
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if(r.empty()) return GetPs3Path(l);
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return GetPs3Path(l + '/' + r, false);
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}
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void vfsDevice::Lock() const
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{
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m_mtx_lock.lock();
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}
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void vfsDevice::Unlock() const
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{
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m_mtx_lock.unlock();
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}
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bool vfsDevice::TryLock() const
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{
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return m_mtx_lock.try_lock();
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} |