rpcsx/rpcs3/Emu/Audio/cellAudio.h
Bigpet 25c3aa8e19 fixes to get llvm to compile (excepti for utils.cpp, that'll get fixed
later)

Eradicate the Array almost everywhere, some usages like Stack still
remains
2014-04-12 12:06:52 +02:00

120 lines
3.4 KiB
C++

#pragma once
// Error codes
enum
{
CELL_AUDIO_ERROR_ALREADY_INIT = 0x80310701,
CELL_AUDIO_ERROR_AUDIOSYSTEM = 0x80310702,
CELL_AUDIO_ERROR_NOT_INIT = 0x80310703,
CELL_AUDIO_ERROR_PARAM = 0x80310704,
CELL_AUDIO_ERROR_PORT_FULL = 0x80310705,
CELL_AUDIO_ERROR_PORT_ALREADY_RUN = 0x80310706,
CELL_AUDIO_ERROR_PORT_NOT_OPEN = 0x80310707,
CELL_AUDIO_ERROR_PORT_NOT_RUN = 0x80310708,
CELL_AUDIO_ERROR_TRANS_EVENT = 0x80310709,
CELL_AUDIO_ERROR_PORT_OPEN = 0x8031070a,
CELL_AUDIO_ERROR_SHAREDMEMORY = 0x8031070b,
CELL_AUDIO_ERROR_MUTEX = 0x8031070c,
CELL_AUDIO_ERROR_EVENT_QUEUE = 0x8031070d,
CELL_AUDIO_ERROR_AUDIOSYSTEM_NOT_FOUND = 0x8031070e,
CELL_AUDIO_ERROR_TAG_NOT_FOUND = 0x8031070f,
};
// constants
enum
{
CELL_AUDIO_BLOCK_16 = 16,
CELL_AUDIO_BLOCK_8 = 8,
CELL_AUDIO_BLOCK_SAMPLES = 256,
CELL_AUDIO_CREATEEVENTFLAG_SPU = 0x00000001,
CELL_AUDIO_EVENT_HEADPHONE = 1,
CELL_AUDIO_EVENT_MIX = 0,
CELL_AUDIO_EVENTFLAG_BEFOREMIX = 0x80000000,
CELL_AUDIO_EVENTFLAG_DECIMATE_2 = 0x08000000,
CELL_AUDIO_EVENTFLAG_DECIMATE_4 = 0x10000000,
CELL_AUDIO_EVENTFLAG_HEADPHONE = 0x20000000,
CELL_AUDIO_EVENTFLAG_NOMIX = 0x40000000,
CELL_AUDIO_MAX_PORT = 4,
CELL_AUDIO_MAX_PORT_2 = 8,
CELL_AUDIO_MISC_ACCVOL_ALLDEVICE = 0x0000ffffUL,
CELL_AUDIO_PERSONAL_DEVICE_PRIMARY = 0x8000,
CELL_AUDIO_PORT_2CH = 2,
CELL_AUDIO_PORT_8CH = 8,
CELL_AUDIO_PORTATTR_BGM = 0x0000000000000010ULL,
CELL_AUDIO_PORTATTR_INITLEVEL = 0x0000000000001000ULL,
CELL_AUDIO_PORTATTR_OUT_NO_ROUTE = 0x0000000000100000ULL,
CELL_AUDIO_PORTATTR_OUT_PERSONAL_0 = 0x0000000001000000ULL,
CELL_AUDIO_PORTATTR_OUT_PERSONAL_1 = 0x0000000002000000ULL,
CELL_AUDIO_PORTATTR_OUT_PERSONAL_2 = 0x0000000004000000ULL,
CELL_AUDIO_PORTATTR_OUT_PERSONAL_3 = 0x0000000008000000ULL,
CELL_AUDIO_PORTATTR_OUT_SECONDARY = 0x0000000000000001ULL,
CELL_AUDIO_STATUS_CLOSE = 0x1010,
CELL_AUDIO_STATUS_READY = 1,
CELL_AUDIO_STATUS_RUN = 2,
};
//libaudio datatypes
struct CellAudioPortParam
{
be_t<u64> nChannel;
be_t<u64> nBlock;
be_t<u64> attr;
be_t<float> level;
};
struct CellAudioPortConfig
{
be_t<u32> readIndexAddr;
be_t<u32> status;
be_t<u64> nChannel;
be_t<u64> nBlock;
be_t<u32> portSize;
be_t<u32> portAddr;
};
struct AudioPortConfig
{
bool m_is_audio_port_opened;
bool m_is_audio_port_started;
u8 channel;
u8 block;
float level;
u64 attr;
u64 tag;
u64 counter; // copy of global counter
};
struct AudioConfig //custom structure
{
enum
{
AUDIO_PORT_COUNT = 8,
};
AudioPortConfig m_ports[AUDIO_PORT_COUNT];
u32 m_buffer; // 1 MB memory for audio ports
u32 m_indexes; // current block indexes and other info
bool m_is_audio_initialized;
bool m_is_audio_finalized;
u32 m_port_in_use;
u64 counter;
u64 start_time;
std::vector<u64> m_keys;
AudioConfig()
: m_is_audio_initialized(false)
, m_is_audio_finalized(false)
, m_port_in_use(0)
, counter(0)
{
memset(&m_ports, 0, sizeof(AudioPortConfig) * AUDIO_PORT_COUNT);
}
void Clear()
{
memset(&m_ports, 0, sizeof(AudioPortConfig) * AUDIO_PORT_COUNT);
m_port_in_use = 0;
}
};
extern AudioConfig m_config;