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GLCommonDecompiler.cpp
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rsx/gl/vk/dx12: Add emulated texture fetch for depth read (#2173)
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2016-09-29 14:54:32 +08:00 |
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GLCommonDecompiler.h
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Partial commit: RSX
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2016-04-15 19:22:36 +03:00 |
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GLFragmentProgram.cpp
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gl/vk: Flip wpos if origin != top
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2016-09-28 07:22:45 +08:00 |
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GLFragmentProgram.h
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rsx/common/d3d12/gl: Clean ProgramStateCache
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2016-01-11 19:21:57 +01:00 |
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GLGSRender.cpp
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Switch to always using a steady clock (closes #2200)
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2017-01-29 03:07:08 +03:00 |
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GLGSRender.h
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Debug build fix
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2017-01-28 15:32:45 +03:00 |
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GLHelpers.cpp
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GL: old recompiler clean up (#2142)
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2016-09-18 13:19:26 +08:00 |
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GLHelpers.h
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gl/vk: Bug fixes and improvements (#2206)
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2016-10-18 15:57:28 +08:00 |
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GLProcTable.h
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gl: Disable overlay if required extension is not supported (#2212)
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2016-10-20 11:20:45 +08:00 |
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GLProgramBuffer.h
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gl/vk/rsx: Add a cross-platform overlay text; Minor perf improvements and rsx bugfixes (#2196)
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2016-10-11 08:55:42 +08:00 |
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GLRenderTargets.cpp
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GL: old recompiler clean up (#2142)
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2016-09-18 13:19:26 +08:00 |
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GLRenderTargets.h
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gl/vk: Bug fixes and improvements (#2155)
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2016-09-26 20:21:17 +08:00 |
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GLTextOut.h
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gl: Disable overlay if required extension is not supported (#2212)
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2016-10-20 11:20:45 +08:00 |
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GLTexture.cpp
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gl: Decode dxt textures to a staging buffer
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2016-12-15 14:36:28 +03:00 |
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GLTexture.h
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RSX texture refactor (#2144)
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2016-09-19 09:25:49 +08:00 |
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GLTextureCache.h
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GL: old recompiler clean up (#2142)
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2016-09-18 13:19:26 +08:00 |
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GLVertexBuffers.cpp
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Switch to always using a steady clock (closes #2200)
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2017-01-29 03:07:08 +03:00 |
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GLVertexProgram.cpp
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GL: fixed user clip implementation
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2017-01-23 23:49:17 +03:00 |
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GLVertexProgram.h
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gl/vk: Bug fixes and improvements (#2206)
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2016-10-18 15:57:28 +08:00 |
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OpenGL.cpp
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Changes done by [DH] rewritten
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2015-12-22 23:11:20 +03:00 |
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OpenGL.h
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Add a workaround for a khronos spec bug
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2016-06-14 00:08:23 +03:00 |