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* Fix rpcs3qt Linux build * Files clean up * Add base MainWindow class * Add slot stubs * Update MainWindow::DecryptSPRXLibraries * Add SettingsDialog base class and tab stubs * Add CoreTab base layout * Add compile guards * Minor fixes * Add GraphicsTab base layout * Add OK button signal * Remove QML stuff * Fix indentation * Add AudioTab base layout * Add InputTab base layout * Fix layouts * Add MiscTab base layout * Fix layouts * Add NetworkingTab base layout * Add SystemTab base layout * Fix button layout in SettingsDialog * Make SettingsDialog resizable * Add base dock widget stubs * Add very base PadSettingsDialog layout * Add combo box entries * Abb LogFrame base layout * Fix indent * Abb GameListFrame base layout * Minor fixes * Add AutoPauseSettingsDialog base layout
21 lines
755 B
C++
21 lines
755 B
C++
#ifdef QT_UI
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#include "gamelistframe.h"
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GameListFrame::GameListFrame(QWidget *parent) : QDockWidget(tr("Game List"), parent)
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{
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gameList = new QTableWidget(this);
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gameList->setColumnCount(7);
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gameList->setHorizontalHeaderItem(0, new QTableWidgetItem(tr("Icon")));
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gameList->setHorizontalHeaderItem(1, new QTableWidgetItem(tr("Name")));
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gameList->setHorizontalHeaderItem(2, new QTableWidgetItem(tr("Serial")));
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gameList->setHorizontalHeaderItem(3, new QTableWidgetItem(tr("FW")));
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gameList->setHorizontalHeaderItem(4, new QTableWidgetItem(tr("Version")));
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gameList->setHorizontalHeaderItem(5, new QTableWidgetItem(tr("Category")));
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gameList->setHorizontalHeaderItem(6, new QTableWidgetItem(tr("Path")));
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setWidget(gameList);
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}
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#endif // QT_UI
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