..
upscalers
Remove whitespace
2023-02-15 08:58:02 +01:00
vkutils
vk: Do not hard-sync on first sign of fragmentation
2023-06-14 01:12:11 +03:00
VKAsyncScheduler.cpp
Warning Fixes
2022-03-23 19:35:10 +01:00
VKAsyncScheduler.h
Fix vulkan compilation warnings
2022-03-23 11:26:06 +03:00
VKCommandStream.cpp
rsx/vk: Redesign how conditional rendering hints work
2022-05-20 16:29:27 +03:00
VKCommandStream.h
vk: Offload garbage collection to offloader thread
2021-02-10 11:37:14 +03:00
VKCommonDecompiler.cpp
llvm: fix submodule path
2023-04-07 18:25:59 +02:00
VKCommonDecompiler.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKCompute.cpp
vk: Refactor descriptor handling
2023-05-30 16:50:08 +03:00
VKCompute.h
vk: Unify descriptor allocation
2023-05-30 16:50:08 +03:00
VKDMA.cpp
Windows: log more descriptive errors
2023-03-04 18:34:56 +01:00
VKDMA.h
vk: Fix slow bo upload + copy when using RADV
2021-05-27 22:49:13 +03:00
VKDraw.cpp
vk: Refactor descriptor handling
2023-05-30 16:50:08 +03:00
VKFormats.cpp
vk: Integrate custom border colors when supported
2023-05-23 14:37:13 +03:00
VKFormats.h
vk: Avoid loading the whole dynamic state properties if only the shader changed
2023-01-11 16:48:53 +03:00
VKFragmentProgram.cpp
glsl: Update fog enums in shaders
2023-01-11 16:48:53 +03:00
VKFragmentProgram.h
rsx: Refactor program texture state handling to be persistent across shader swaps
2021-05-15 23:51:12 +03:00
VKFramebuffer.cpp
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKFramebuffer.h
vk: Enable use of input attachments
2021-06-01 12:54:10 +03:00
VKGSRender.cpp
vk: Do not hard-sync on first sign of fragmentation
2023-06-14 01:12:11 +03:00
VKGSRender.h
vk: Do not hard-sync on first sign of fragmentation
2023-06-14 01:12:11 +03:00
VKGSRenderTypes.hpp
vk: Do not hard-sync on first sign of fragmentation
2023-06-14 01:12:11 +03:00
VKHelpers.cpp
vk: Do not hard-sync on first sign of fragmentation
2023-06-14 01:12:11 +03:00
VKHelpers.h
vk: Do not use raw GPU command buffer handles for any wrapped API calls
2023-05-18 18:10:46 +03:00
VKMemAlloc.cpp
Enable -Wstrict-aliasing=1 (GCC)
2021-03-09 03:10:15 +03:00
VKOverlays.cpp
vk: Refactor descriptor handling
2023-05-30 16:50:08 +03:00
VKOverlays.h
vk: Unify descriptor allocation
2023-05-30 16:50:08 +03:00
VKPipelineCompiler.cpp
vk: Validate pipeline state before compiling in case of shader cache moved between GPUs/drivers
2021-05-30 22:35:34 +03:00
VKPipelineCompiler.h
rsx: Check all attachments when generating pipeline hash key
2021-08-07 19:38:39 +03:00
VKPresent.cpp
rsx: Capture stats about vertex cache performance
2023-06-10 01:36:10 +03:00
VKProgramBuffer.h
rsx: Minor optimization; avoid preparing unused vertex streams
2021-09-28 17:43:15 +03:00
VKProgramPipeline.cpp
Optimize basic descriptor batching
2021-09-28 17:43:15 +03:00
VKProgramPipeline.h
vk: Implement basic descriptor updates batching
2021-09-28 17:43:15 +03:00
VKQueryPool.cpp
vk: Disable conditional rendering on MacOS
2023-06-06 22:05:54 +03:00
VKQueryPool.h
rsx: Implement precise ZCULL stats
2021-09-06 20:04:03 +03:00
VKRenderPass.cpp
vk: Do not use raw GPU command buffer handles for any wrapped API calls
2023-05-18 18:10:46 +03:00
VKRenderPass.h
vk: Do not use raw GPU command buffer handles for any wrapped API calls
2023-05-18 18:10:46 +03:00
VKRenderTargets.cpp
vk: Cleaner approach to object lifetime management
2023-06-10 02:54:16 +03:00
VKRenderTargets.h
rsx: Trim the number of in-flight invalidated resources (temp cache)
2023-06-01 19:25:50 +03:00
VKResolveHelper.cpp
vk: Refactor descriptor handling
2023-05-30 16:50:08 +03:00
VKResolveHelper.h
vk: Do not use raw GPU command buffer handles for any wrapped API calls
2023-05-18 18:10:46 +03:00
VKResourceManager.cpp
vk: Refactor descriptor handling
2023-05-30 16:50:08 +03:00
VKResourceManager.h
vk: Minor improvement to descriptor and garbage collector interaction
2023-06-01 19:25:50 +03:00
VKShaderInterpreter.cpp
vk: Fix descriptor-related crashes
2023-05-30 16:50:08 +03:00
VKShaderInterpreter.h
vk: Unify descriptor allocation
2023-05-30 16:50:08 +03:00
VKTextOut.h
vk: Refactor descriptor handling
2023-05-30 16:50:08 +03:00
VKTexture.cpp
Fixup - command buffer wrapping
2023-05-18 18:10:46 +03:00
VKTextureCache.cpp
vk: Don't erase texture cache images directly. Use gc instead.
2023-05-15 12:28:19 +03:00
VKTextureCache.h
rsx: Handle some corner cases in surface locking
2022-12-17 20:16:58 +03:00
VKVertexBuffers.cpp
rsx: Drop format information from the vertex cache and use a simpler model that is much faster
2023-06-10 01:36:10 +03:00
VKVertexProgram.cpp
rsx: Force position invariance on GPUs where it matters
2022-10-24 00:49:44 +03:00
VKVertexProgram.h
rsx: Relocatable transform constants
2022-03-26 16:10:18 +03:00
VulkanAPI.h
vk: Drop deprecated (239) and removed (240) header
2023-01-28 01:26:12 +01:00