rpcsx/rpcs3/Emu/Cell/lv2/sys_net/network_context.h
2023-12-14 19:34:14 +01:00

26 lines
486 B
C++

#pragma once
#include <vector>
#include <map>
#include "Utilities/mutex.h"
#include "Emu/Cell/PPUThread.h"
#include "nt_p2p_port.h"
struct network_thread
{
std::vector<ppu_thread*> s_to_awake;
shared_mutex s_nw_mutex;
shared_mutex list_p2p_ports_mutex;
std::map<u16, nt_p2p_port> list_p2p_ports{};
static constexpr auto thread_name = "Network Thread";
network_thread();
void bind_sce_np_port();
void operator()();
};
using network_context = named_thread<network_thread>;