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- Fix DIV instruction - Add EXP_TEX modifier - Implement WPOS register read - Swap 3D and Cubemap enums to match RSX ids - Adds two extra instruction classes: flow control and packing control - Implement remaining FP instructions with exception of the rare projected texture lookups - Fix typo causing output color index > 0 to not work - Fix KIL instruction - Implement conditional vertex program writes |
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| .. | ||
| FragmentInterpreter.glsl | ||
| VertexInterpreter.glsl | ||