rpcsx/rpcs3/Emu
2023-01-11 16:48:53 +03:00
..
Audio Cubeb: rewrite locking 2022-10-21 22:15:49 +02:00
Cell rsx/lv2: Refactor DMA control stuff after VSH work 2023-01-11 16:48:53 +03:00
CPU SPU Profiler: fix CPU usage when emulation is paused 2022-10-20 11:22:33 +03:00
Io USIO: Backup file fixup 2023-01-11 09:10:09 +01:00
Memory vm: implement lock-free try_access with range locking 2022-11-26 09:30:11 +03:00
NP Qt: add shortcut manager 2023-01-10 19:28:26 +01:00
RSX rsx: Use gcm cast to handle input enum validation 2023-01-11 16:48:53 +03:00
cache_utils.cpp Implement FN (lambda shortener) 2022-07-08 14:47:41 +03:00
cache_utils.hpp Move unspecific Emulator code out of System.cpp 2021-04-24 11:21:22 +03:00
CMakeLists.txt SDL handler 2022-12-13 11:56:48 +01:00
GameInfo.h Qt: fix size_on_disk filetype 2022-12-25 17:16:49 +03:00
GDB.cpp Warning fixes 2022-09-17 16:35:02 +03:00
GDB.h Implement fill_array() utility 2021-04-19 12:33:32 +03:00
IdManager.cpp IdManager.cpp: Fix cellFs IDs 2022-09-07 17:05:51 +03:00
IdManager.h Warning fixes 2022-09-17 16:35:02 +03:00
IPC.h LV2: Improve IPC support (#10206) 2021-05-07 09:58:30 +03:00
IPC_config.cpp Improve error logging 2023-01-09 21:06:51 +01:00
IPC_config.h Implement PINE IPC Server 2022-06-19 17:56:50 +02:00
IPC_socket.cpp Warning fixes 2022-09-17 16:35:02 +03:00
IPC_socket.h Warning fixes 2022-09-17 16:35:02 +03:00
localized_string.cpp Remove BOM markers 2020-12-06 15:30:12 +03:00
localized_string.h Remove BOM markers 2020-12-06 15:30:12 +03:00
localized_string_id.h utils: implement video encoder and image sink 2022-12-08 21:08:37 +01:00
perf_meter.cpp Initial Linux Aarch64 support 2022-01-15 06:48:04 +03:00
perf_meter.hpp SPU: Inline and batch MFC list transfers 2022-10-09 19:27:46 +03:00
perf_monitor.cpp Log cpu usage periodically 2022-03-16 19:42:06 +01:00
perf_monitor.hpp Log cpu usage periodically 2022-03-16 19:42:06 +01:00
savestate_utils.cpp VSH Improvements (#13172) 2023-01-09 20:03:01 +03:00
System.cpp Improve error logging 2023-01-09 21:06:51 +01:00
System.h sys_game: Made the LV2 Watchdog restarts the game forcefully 2022-12-15 13:12:40 +03:00
system_config.cpp Qt: fix initial TSX selection 2021-11-06 13:47:43 +01:00
system_config.h Add ability to have sockets bind to a local IP address (#12998) 2022-11-30 18:35:42 +03:00
system_config_types.cpp evdev gun support cleanup 2022-11-30 19:38:42 +01:00
system_config_types.h evdev gun support cleanup 2022-11-30 19:38:42 +01:00
system_progress.cpp Whitespace fix only 2022-11-11 12:09:23 +03:00
system_progress.hpp overlays: Show feedback while stopping ppu compilation 2021-09-16 22:18:43 +02:00
system_utils.cpp VSH/UI: Add VSH to game grid 2023-01-07 22:52:50 +01:00
system_utils.hpp VSH/UI: Add VSH to game grid 2023-01-07 22:52:50 +01:00
title.cpp Cleanup and move sysinfo.h -> util/sysinfo.hpp 2020-12-18 12:55:54 +03:00
title.h Remove BOM markers 2020-12-06 15:30:12 +03:00
VFS.cpp Fixed up lv2_fs_mount_point stuff & Fixed loop.tmp potential leak 2022-11-19 10:42:49 +01:00
VFS.h Add support for mounting and unmounting CELL_FS_SIMPLEFS 2022-10-31 18:53:09 +03:00
vfs_config.cpp Improve error logging 2023-01-09 21:06:51 +01:00
vfs_config.h Mount custom dev_bdvd if a disc game was mounted from dev_hdd0 2022-07-22 07:36:49 +02:00