..
Audio
Audio: don’t build ALSA, PulseAudio or FAudio backends when disabled
2019-10-31 15:46:20 +03:00
Cell
Remove throwing and catching cpu_flag::stop
2019-11-08 19:27:11 +03:00
CPU
Remove throwing and catching cpu_flag::stop
2019-11-08 19:27:11 +03:00
Io
Small warnings cleanup ( #6671 )
2019-10-25 13:32:21 +03:00
Memory
sys_rsx: Improve allocations and error checks
2019-10-21 15:31:45 +03:00
RSX
rsx: Implement point sprite coordinate generation
2019-11-09 12:50:53 +03:00
CMakeLists.txt
Virtualize cellSysCache
2019-11-06 14:12:43 +03:00
GameInfo.h
Qt: Fall back to VERSION in game list
2019-08-21 07:57:44 +02:00
GDB.cpp
GDB: remove wrong_checksum_exception
2019-11-08 19:27:11 +03:00
GDB.h
GDB: remove wrong_checksum_exception
2019-11-08 19:27:11 +03:00
IdManager.cpp
Finally remove fxm from IdManager
2019-09-26 23:26:36 +03:00
IdManager.h
Finally remove fxm from IdManager
2019-09-26 23:26:36 +03:00
IPC.h
Cleanup semaphore<> (sema.h) and mutex.h (shared_mutex)
2018-09-03 23:00:36 +03:00
System.cpp
Use std::from_chars in Emulator::SetUsr
2019-11-08 19:27:11 +03:00
System.h
Implement FAudio backend ( #6374 )
2019-10-24 22:26:29 +03:00
VFS.cpp
Remove fs::file::set_delete
2019-11-08 19:27:11 +03:00
VFS.h
Virtualize cellSysCache
2019-11-06 14:12:43 +03:00